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0x976fBAb5EB0b8AaAd79b3D657CcF783FF660c68a

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Contract · 1,012 bytes of code

SettlementMathLib Verified

Compiler
solc 0.8.30+commit.73712a01
Language
Solidity
Optimization
Yes, 50 runs
EVM version
cancun
License
—
Verified
2026-10-12

contracts/lib/SettlementMathLib.sol

and 3 more files

Solidity
// SPDX-License-Identifier: MIT
pragma solidity 0.8.30;

import { Math } from "@openzeppelin/contracts/utils/math/Math.sol";

/// @title SettlementMathLib - Pure settlement math for ProphecySettlement
/// @notice Deployed as an external library; called via DELEGATECALL.
library SettlementMathLib {
    uint256 internal constant BPS_DENOM = 10_000;

    struct WaterfallInput {
        uint256 poolValue; // yesPool + noPool
        uint256 extractedCollateral;
        uint256 creatorRewardBps;
        uint256 lpRewardBps;
        uint256 venueRewardBps;
    }

    struct WaterfallResult {
        uint256 regularLPCapital;
        uint256 lpReward;
        uint256 creatorReward;
        uint256 venueReward;
        uint256 netTraderPayout;
        uint256 totalCollateral;
    }

    /// @notice Compute the settlement waterfall: LP capital > rake > traders
    function computeWaterfall(
        WaterfallInput memory inp
    ) public pure returns (WaterfallResult memory r) {
        r.totalCollateral = inp.poolValue + inp.extractedCollateral;

        // Step 1: Regular LP capital
        r.regularLPCapital = inp.poolValue;
        if (r.regularLPCapital > r.totalCollateral) {
            r.regularLPCapital = r.totalCollateral;
        }

        // Step 2: Trader payout pool
        uint256 traderPayoutPool = r.totalCollateral - r.regularLPCapital;

        // Step 3: Resolution rake
        r.creatorReward = (traderPayoutPool * inp.creatorRewardBps) / BPS_DENOM;
        r.lpReward = (traderPayoutPool * inp.lpRewardBps) / BPS_DENOM;
        r.venueReward = (traderPayoutPool * inp.venueRewardBps) / BPS_DENOM;
        uint256 totalRake = r.creatorReward + r.lpReward + r.venueReward;
        r.netTraderPayout = traderPayoutPool - totalRake;
    }

    /// @notice Compute per-winning-share payout for resolved markets.
    function computePerWinningShare(
        uint256 netTraderPayout,
        uint256 totalWinning
    ) public pure returns (uint256 perShare, uint256 remainder) {
        if (totalWinning == 0) return (0, 0);
        perShare = netTraderPayout / totalWinning;
        remainder = netTraderPayout - perShare * totalWinning;
    }

    /// @notice Compute a single trader's resolved payout.
    function computeResolvedPayout(
        uint256 userWinning,
        uint256 perShare,
        uint256 winningSharesRemaining,
        uint256 remainder
    ) public pure returns (uint256 payout, uint256 newRemainder) {
        payout = userWinning * perShare;
        if (userWinning == winningSharesRemaining) {
            payout += remainder;
            newRemainder = 0;
        } else {
            newRemainder = remainder;
        }
    }

    /// @notice Compute a single trader's voided payout (value-weighted by price ratio).
    function computeVoidedPayout(
        uint256 userYes,
        uint256 userNo,
        uint256 yesSnap,
        uint256 noSnap,
        uint256 totalYesSnap,
        uint256 totalNoSnap,
        uint256 pool
    ) public pure returns (uint256 payout) {
        uint256 poolSnap = yesSnap + noSnap;
        if (poolSnap == 0 || pool == 0) return 0;
        uint256 userValue = (userYes * noSnap) + (userNo * yesSnap);
        uint256 totalValue = (totalYesSnap * noSnap) + (totalNoSnap * yesSnap);
        if (totalValue == 0 || userValue == 0) return 0;
        payout = Math.mulDiv(pool, userValue, totalValue);
    }
}

Other files

  • node_modules/@openzeppelin/contracts/utils/Panic.sol
    // SPDX-License-Identifier: MIT
    // OpenZeppelin Contracts (last updated v5.1.0) (utils/Panic.sol)
    
    pragma solidity ^0.8.20;
    
    /**
     * @dev Helper library for emitting standardized panic codes.
     *
     * ```solidity
     * contract Example {
     *      using Panic for uint256;
     *
     *      // Use any of the declared internal constants
     *      function foo() { Panic.GENERIC.panic(); }
     *
     *      // Alternatively
     *      function foo() { Panic.panic(Panic.GENERIC); }
     * }
     * ```
     *
     * Follows the list from https://github.com/ethereum/solidity/blob/v0.8.24/libsolutil/ErrorCodes.h[libsolutil].
     *
     * _Available since v5.1._
     */
    // slither-disable-next-line unused-state
    library Panic {
        /// @dev generic / unspecified error
        uint256 internal constant GENERIC = 0x00;
        /// @dev used by the assert() builtin
        uint256 internal constant ASSERT = 0x01;
        /// @dev arithmetic underflow or overflow
        uint256 internal constant UNDER_OVERFLOW = 0x11;
        /// @dev division or modulo by zero
        uint256 internal constant DIVISION_BY_ZERO = 0x12;
        /// @dev enum conversion error
        uint256 internal constant ENUM_CONVERSION_ERROR = 0x21;
        /// @dev invalid encoding in storage
        uint256 internal constant STORAGE_ENCODING_ERROR = 0x22;
        /// @dev empty array pop
        uint256 internal constant EMPTY_ARRAY_POP = 0x31;
        /// @dev array out of bounds access
        uint256 internal constant ARRAY_OUT_OF_BOUNDS = 0x32;
        /// @dev resource error (too large allocation or too large array)
        uint256 internal constant RESOURCE_ERROR = 0x41;
        /// @dev calling invalid internal function
        uint256 internal constant INVALID_INTERNAL_FUNCTION = 0x51;
    
        /// @dev Reverts with a panic code. Recommended to use with
        /// the internal constants with predefined codes.
        function panic(uint256 code) internal pure {
            assembly ("memory-safe") {
                mstore(0x00, 0x4e487b71)
                mstore(0x20, code)
                revert(0x1c, 0x24)
            }
        }
    }
    
  • node_modules/@openzeppelin/contracts/utils/math/Math.sol
    // SPDX-License-Identifier: MIT
    // OpenZeppelin Contracts (last updated v5.3.0) (utils/math/Math.sol)
    
    pragma solidity ^0.8.20;
    
    import {Panic} from "../Panic.sol";
    import {SafeCast} from "./SafeCast.sol";
    
    /**
     * @dev Standard math utilities missing in the Solidity language.
     */
    library Math {
        enum Rounding {
            Floor, // Toward negative infinity
            Ceil, // Toward positive infinity
            Trunc, // Toward zero
            Expand // Away from zero
        }
    
        /**
         * @dev Return the 512-bit addition of two uint256.
         *
         * The result is stored in two 256 variables such that sum = high * 2²⁵⁶ + low.
         */
        function add512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) {
            assembly ("memory-safe") {
                low := add(a, b)
                high := lt(low, a)
            }
        }
    
        /**
         * @dev Return the 512-bit multiplication of two uint256.
         *
         * The result is stored in two 256 variables such that product = high * 2²⁵⁶ + low.
         */
        function mul512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) {
            // 512-bit multiply [high low] = x * y. Compute the product mod 2²⁵⁶ and mod 2²⁵⁶ - 1, then use
            // the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = high * 2²⁵⁶ + low.
            assembly ("memory-safe") {
                let mm := mulmod(a, b, not(0))
                low := mul(a, b)
                high := sub(sub(mm, low), lt(mm, low))
            }
        }
    
        /**
         * @dev Returns the addition of two unsigned integers, with a success flag (no overflow).
         */
        function tryAdd(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
            unchecked {
                uint256 c = a + b;
                success = c >= a;
                result = c * SafeCast.toUint(success);
            }
        }
    
        /**
         * @dev Returns the subtraction of two unsigned integers, with a success flag (no overflow).
         */
        function trySub(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
            unchecked {
                uint256 c = a - b;
                success = c <= a;
                result = c * SafeCast.toUint(success);
            }
        }
    
        /**
         * @dev Returns the multiplication of two unsigned integers, with a success flag (no overflow).
         */
        function tryMul(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
            unchecked {
                uint256 c = a * b;
                assembly ("memory-safe") {
                    // Only true when the multiplication doesn't overflow
                    // (c / a == b) || (a == 0)
                    success := or(eq(div(c, a), b), iszero(a))
                }
                // equivalent to: success ? c : 0
                result = c * SafeCast.toUint(success);
            }
        }
    
        /**
         * @dev Returns the division of two unsigned integers, with a success flag (no division by zero).
         */
        function tryDiv(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
            unchecked {
                success = b > 0;
                assembly ("memory-safe") {
                    // The `DIV` opcode returns zero when the denominator is 0.
                    result := div(a, b)
                }
            }
        }
    
        /**
         * @dev Returns the remainder of dividing two unsigned integers, with a success flag (no division by zero).
         */
        function tryMod(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
            unchecked {
                success = b > 0;
                assembly ("memory-safe") {
                    // The `MOD` opcode returns zero when the denominator is 0.
                    result := mod(a, b)
                }
            }
        }
    
        /**
         * @dev Unsigned saturating addition, bounds to `2²⁵⁶ - 1` instead of overflowing.
         */
        function saturatingAdd(uint256 a, uint256 b) internal pure returns (uint256) {
            (bool success, uint256 result) = tryAdd(a, b);
            return ternary(success, result, type(uint256).max);
        }
    
        /**
         * @dev Unsigned saturating subtraction, bounds to zero instead of overflowing.
         */
        function saturatingSub(uint256 a, uint256 b) internal pure returns (uint256) {
            (, uint256 result) = trySub(a, b);
            return result;
        }
    
        /**
         * @dev Unsigned saturating multiplication, bounds to `2²⁵⁶ - 1` instead of overflowing.
         */
        function saturatingMul(uint256 a, uint256 b) internal pure returns (uint256) {
            (bool success, uint256 result) = tryMul(a, b);
            return ternary(success, result, type(uint256).max);
        }
    
        /**
         * @dev Branchless ternary evaluation for `a ? b : c`. Gas costs are constant.
         *
         * IMPORTANT: This function may reduce bytecode size and consume less gas when used standalone.
         * However, the compiler may optimize Solidity ternary operations (i.e. `a ? b : c`) to only compute
         * one branch when needed, making this function more expensive.
         */
        function ternary(bool condition, uint256 a, uint256 b) internal pure returns (uint256) {
            unchecked {
                // branchless ternary works because:
                // b ^ (a ^ b) == a
                // b ^ 0 == b
                return b ^ ((a ^ b) * SafeCast.toUint(condition));
            }
        }
    
        /**
         * @dev Returns the largest of two numbers.
         */
        function max(uint256 a, uint256 b) internal pure returns (uint256) {
            return ternary(a > b, a, b);
        }
    
        /**
         * @dev Returns the smallest of two numbers.
         */
        function min(uint256 a, uint256 b) internal pure returns (uint256) {
            return ternary(a < b, a, b);
        }
    
        /**
         * @dev Returns the average of two numbers. The result is rounded towards
         * zero.
         */
        function average(uint256 a, uint256 b) internal pure returns (uint256) {
            // (a + b) / 2 can overflow.
            return (a & b) + (a ^ b) / 2;
        }
    
        /**
         * @dev Returns the ceiling of the division of two numbers.
         *
         * This differs from standard division with `/` in that it rounds towards infinity instead
         * of rounding towards zero.
         */
        function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
            if (b == 0) {
                // Guarantee the same behavior as in a regular Solidity division.
                Panic.panic(Panic.DIVISION_BY_ZERO);
            }
    
            // The following calculation ensures accurate ceiling division without overflow.
            // Since a is non-zero, (a - 1) / b will not overflow.
            // The largest possible result occurs when (a - 1) / b is type(uint256).max,
            // but the largest value we can obtain is type(uint256).max - 1, which happens
            // when a = type(uint256).max and b = 1.
            unchecked {
                return SafeCast.toUint(a > 0) * ((a - 1) / b + 1);
            }
        }
    
        /**
         * @dev Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
         * denominator == 0.
         *
         * Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
         * Uniswap Labs also under MIT license.
         */
        function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
            unchecked {
                (uint256 high, uint256 low) = mul512(x, y);
    
                // Handle non-overflow cases, 256 by 256 division.
                if (high == 0) {
                    // Solidity will revert if denominator == 0, unlike the div opcode on its own.
                    // The surrounding unchecked block does not change this fact.
                    // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
                    return low / denominator;
                }
    
                // Make sure the result is less than 2²⁵⁶. Also prevents denominator == 0.
                if (denominator <= high) {
                    Panic.panic(ternary(denominator == 0, Panic.DIVISION_BY_ZERO, Panic.UNDER_OVERFLOW));
                }
    
                ///////////////////////////////////////////////
                // 512 by 256 division.
                ///////////////////////////////////////////////
    
                // Make division exact by subtracting the remainder from [high low].
                uint256 remainder;
                assembly ("memory-safe") {
                    // Compute remainder using mulmod.
                    remainder := mulmod(x, y, denominator)
    
                    // Subtract 256 bit number from 512 bit number.
                    high := sub(high, gt(remainder, low))
                    low := sub(low, remainder)
                }
    
                // Factor powers of two out of denominator and compute largest power of two divisor of denominator.
                // Always >= 1. See https://cs.stackexchange.com/q/138556/92363.
    
                uint256 twos = denominator & (0 - denominator);
                assembly ("memory-safe") {
                    // Divide denominator by twos.
                    denominator := div(denominator, twos)
    
                    // Divide [high low] by twos.
                    low := div(low, twos)
    
                    // Flip twos such that it is 2²⁵⁶ / twos. If twos is zero, then it becomes one.
                    twos := add(div(sub(0, twos), twos), 1)
                }
    
                // Shift in bits from high into low.
                low |= high * twos;
    
                // Invert denominator mod 2²⁵⁶. Now that denominator is an odd number, it has an inverse modulo 2²⁵⁶ such
                // that denominator * inv ≡ 1 mod 2²⁵⁶. Compute the inverse by starting with a seed that is correct for
                // four bits. That is, denominator * inv ≡ 1 mod 2⁴.
                uint256 inverse = (3 * denominator) ^ 2;
    
                // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
                // works in modular arithmetic, doubling the correct bits in each step.
                inverse *= 2 - denominator * inverse; // inverse mod 2⁸
                inverse *= 2 - denominator * inverse; // inverse mod 2¹⁶
                inverse *= 2 - denominator * inverse; // inverse mod 2³²
                inverse *= 2 - denominator * inverse; // inverse mod 2⁶⁴
                inverse *= 2 - denominator * inverse; // inverse mod 2¹²⁸
                inverse *= 2 - denominator * inverse; // inverse mod 2²⁵⁶
    
                // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
                // This will give us the correct result modulo 2²⁵⁶. Since the preconditions guarantee that the outcome is
                // less than 2²⁵⁶, this is the final result. We don't need to compute the high bits of the result and high
                // is no longer required.
                result = low * inverse;
                return result;
            }
        }
    
        /**
         * @dev Calculates x * y / denominator with full precision, following the selected rounding direction.
         */
        function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
            return mulDiv(x, y, denominator) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0);
        }
    
        /**
         * @dev Calculates floor(x * y >> n) with full precision. Throws if result overflows a uint256.
         */
        function mulShr(uint256 x, uint256 y, uint8 n) internal pure returns (uint256 result) {
            unchecked {
                (uint256 high, uint256 low) = mul512(x, y);
                if (high >= 1 << n) {
                    Panic.panic(Panic.UNDER_OVERFLOW);
                }
                return (high << (256 - n)) | (low >> n);
            }
        }
    
        /**
         * @dev Calculates x * y >> n with full precision, following the selected rounding direction.
         */
        function mulShr(uint256 x, uint256 y, uint8 n, Rounding rounding) internal pure returns (uint256) {
            return mulShr(x, y, n) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, 1 << n) > 0);
        }
    
        /**
         * @dev Calculate the modular multiplicative inverse of a number in Z/nZ.
         *
         * If n is a prime, then Z/nZ is a field. In that case all elements are inversible, except 0.
         * If n is not a prime, then Z/nZ is not a field, and some elements might not be inversible.
         *
         * If the input value is not inversible, 0 is returned.
         *
         * NOTE: If you know for sure that n is (big) a prime, it may be cheaper to use Fermat's little theorem and get the
         * inverse using `Math.modExp(a, n - 2, n)`. See {invModPrime}.
         */
        function invMod(uint256 a, uint256 n) internal pure returns (uint256) {
            unchecked {
                if (n == 0) return 0;
    
                // The inverse modulo is calculated using the Extended Euclidean Algorithm (iterative version)
                // Used to compute integers x and y such that: ax + ny = gcd(a, n).
                // When the gcd is 1, then the inverse of a modulo n exists and it's x.
                // ax + ny = 1
                // ax = 1 + (-y)n
                // ax ≡ 1 (mod n) # x is the inverse of a modulo n
    
                // If the remainder is 0 the gcd is n right away.
                uint256 remainder = a % n;
                uint256 gcd = n;
    
                // Therefore the initial coefficients are:
                // ax + ny = gcd(a, n) = n
                // 0a + 1n = n
                int256 x = 0;
                int256 y = 1;
    
                while (remainder != 0) {
                    uint256 quotient = gcd / remainder;
    
                    (gcd, remainder) = (
                        // The old remainder is the next gcd to try.
                        remainder,
                        // Compute the next remainder.
                        // Can't overflow given that (a % gcd) * (gcd // (a % gcd)) <= gcd
                        // where gcd is at most n (capped to type(uint256).max)
                        gcd - remainder * quotient
                    );
    
                    (x, y) = (
                        // Increment the coefficient of a.
                        y,
                        // Decrement the coefficient of n.
                        // Can overflow, but the result is casted to uint256 so that the
                        // next value of y is "wrapped around" to a value between 0 and n - 1.
                        x - y * int256(quotient)
                    );
                }
    
                if (gcd != 1) return 0; // No inverse exists.
                return ternary(x < 0, n - uint256(-x), uint256(x)); // Wrap the result if it's negative.
            }
        }
    
        /**
         * @dev Variant of {invMod}. More efficient, but only works if `p` is known to be a prime greater than `2`.
         *
         * From https://en.wikipedia.org/wiki/Fermat%27s_little_theorem[Fermat's little theorem], we know that if p is
         * prime, then `a**(p-1) ≡ 1 mod p`. As a consequence, we have `a * a**(p-2) ≡ 1 mod p`, which means that
         * `a**(p-2)` is the modular multiplicative inverse of a in Fp.
         *
         * NOTE: this function does NOT check that `p` is a prime greater than `2`.
         */
        function invModPrime(uint256 a, uint256 p) internal view returns (uint256) {
            unchecked {
                return Math.modExp(a, p - 2, p);
            }
        }
    
        /**
         * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m)
         *
         * Requirements:
         * - modulus can't be zero
         * - underlying staticcall to precompile must succeed
         *
         * IMPORTANT: The result is only valid if the underlying call succeeds. When using this function, make
         * sure the chain you're using it on supports the precompiled contract for modular exponentiation
         * at address 0x05 as specified in https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise,
         * the underlying function will succeed given the lack of a revert, but the result may be incorrectly
         * interpreted as 0.
         */
        function modExp(uint256 b, uint256 e, uint256 m) internal view returns (uint256) {
            (bool success, uint256 result) = tryModExp(b, e, m);
            if (!success) {
                Panic.panic(Panic.DIVISION_BY_ZERO);
            }
            return result;
        }
    
        /**
         * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m).
         * It includes a success flag indicating if the operation succeeded. Operation will be marked as failed if trying
         * to operate modulo 0 or if the underlying precompile reverted.
         *
         * IMPORTANT: The result is only valid if the success flag is true. When using this function, make sure the chain
         * you're using it on supports the precompiled contract for modular exponentiation at address 0x05 as specified in
         * https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, the underlying function will succeed given the lack
         * of a revert, but the result may be incorrectly interpreted as 0.
         */
        function tryModExp(uint256 b, uint256 e, uint256 m) internal view returns (bool success, uint256 result) {
            if (m == 0) return (false, 0);
            assembly ("memory-safe") {
                let ptr := mload(0x40)
                // | Offset    | Content    | Content (Hex)                                                      |
                // |-----------|------------|--------------------------------------------------------------------|
                // | 0x00:0x1f | size of b  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
                // | 0x20:0x3f | size of e  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
                // | 0x40:0x5f | size of m  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
                // | 0x60:0x7f | value of b | 0x<.............................................................b> |
                // | 0x80:0x9f | value of e | 0x<.............................................................e> |
                // | 0xa0:0xbf | value of m | 0x<.............................................................m> |
                mstore(ptr, 0x20)
                mstore(add(ptr, 0x20), 0x20)
                mstore(add(ptr, 0x40), 0x20)
                mstore(add(ptr, 0x60), b)
                mstore(add(ptr, 0x80), e)
                mstore(add(ptr, 0xa0), m)
    
                // Given the result < m, it's guaranteed to fit in 32 bytes,
                // so we can use the memory scratch space located at offset 0.
                success := staticcall(gas(), 0x05, ptr, 0xc0, 0x00, 0x20)
                result := mload(0x00)
            }
        }
    
        /**
         * @dev Variant of {modExp} that supports inputs of arbitrary length.
         */
        function modExp(bytes memory b, bytes memory e, bytes memory m) internal view returns (bytes memory) {
            (bool success, bytes memory result) = tryModExp(b, e, m);
            if (!success) {
                Panic.panic(Panic.DIVISION_BY_ZERO);
            }
            return result;
        }
    
        /**
         * @dev Variant of {tryModExp} that supports inputs of arbitrary length.
         */
        function tryModExp(
            bytes memory b,
            bytes memory e,
            bytes memory m
        ) internal view returns (bool success, bytes memory result) {
            if (_zeroBytes(m)) return (false, new bytes(0));
    
            uint256 mLen = m.length;
    
            // Encode call args in result and move the free memory pointer
            result = abi.encodePacked(b.length, e.length, mLen, b, e, m);
    
            assembly ("memory-safe") {
                let dataPtr := add(result, 0x20)
                // Write result on top of args to avoid allocating extra memory.
                success := staticcall(gas(), 0x05, dataPtr, mload(result), dataPtr, mLen)
                // Overwrite the length.
                // result.length > returndatasize() is guaranteed because returndatasize() == m.length
                mstore(result, mLen)
                // Set the memory pointer after the returned data.
                mstore(0x40, add(dataPtr, mLen))
            }
        }
    
        /**
         * @dev Returns whether the provided byte array is zero.
         */
        function _zeroBytes(bytes memory byteArray) private pure returns (bool) {
            for (uint256 i = 0; i < byteArray.length; ++i) {
                if (byteArray[i] != 0) {
                    return false;
                }
            }
            return true;
        }
    
        /**
         * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
         * towards zero.
         *
         * This method is based on Newton's method for computing square roots; the algorithm is restricted to only
         * using integer operations.
         */
        function sqrt(uint256 a) internal pure returns (uint256) {
            unchecked {
                // Take care of easy edge cases when a == 0 or a == 1
                if (a <= 1) {
                    return a;
                }
    
                // In this function, we use Newton's method to get a root of `f(x) := x² - a`. It involves building a
                // sequence x_n that converges toward sqrt(a). For each iteration x_n, we also define the error between
                // the current value as `ε_n = | x_n - sqrt(a) |`.
                //
                // For our first estimation, we consider `e` the smallest power of 2 which is bigger than the square root
                // of the target. (i.e. `2**(e-1) ≤ sqrt(a) < 2**e`). We know that `e ≤ 128` because `(2¹²⁸)² = 2²⁵⁶` is
                // bigger than any uint256.
                //
                // By noticing that
                // `2**(e-1) ≤ sqrt(a) < 2**e → (2**(e-1))² ≤ a < (2**e)² → 2**(2*e-2) ≤ a < 2**(2*e)`
                // we can deduce that `e - 1` is `log2(a) / 2`. We can thus compute `x_n = 2**(e-1)` using a method similar
                // to the msb function.
                uint256 aa = a;
                uint256 xn = 1;
    
                if (aa >= (1 << 128)) {
                    aa >>= 128;
                    xn <<= 64;
                }
                if (aa >= (1 << 64)) {
                    aa >>= 64;
                    xn <<= 32;
                }
                if (aa >= (1 << 32)) {
                    aa >>= 32;
                    xn <<= 16;
                }
                if (aa >= (1 << 16)) {
                    aa >>= 16;
                    xn <<= 8;
                }
                if (aa >= (1 << 8)) {
                    aa >>= 8;
                    xn <<= 4;
                }
                if (aa >= (1 << 4)) {
                    aa >>= 4;
                    xn <<= 2;
                }
                if (aa >= (1 << 2)) {
                    xn <<= 1;
                }
    
                // We now have x_n such that `x_n = 2**(e-1) ≤ sqrt(a) < 2**e = 2 * x_n`. This implies ε_n ≤ 2**(e-1).
                //
                // We can refine our estimation by noticing that the middle of that interval minimizes the error.
                // If we move x_n to equal 2**(e-1) + 2**(e-2), then we reduce the error to ε_n ≤ 2**(e-2).
                // This is going to be our x_0 (and ε_0)
                xn = (3 * xn) >> 1; // ε_0 := | x_0 - sqrt(a) | ≤ 2**(e-2)
    
                // From here, Newton's method give us:
                // x_{n+1} = (x_n + a / x_n) / 2
                //
                // One should note that:
                // x_{n+1}² - a = ((x_n + a / x_n) / 2)² - a
                //              = ((x_n² + a) / (2 * x_n))² - a
                //              = (x_n⁴ + 2 * a * x_n² + a²) / (4 * x_n²) - a
                //              = (x_n⁴ + 2 * a * x_n² + a² - 4 * a * x_n²) / (4 * x_n²)
                //              = (x_n⁴ - 2 * a * x_n² + a²) / (4 * x_n²)
                //              = (x_n² - a)² / (2 * x_n)²
                //              = ((x_n² - a) / (2 * x_n))²
                //              ≥ 0
                // Which proves that for all n ≥ 1, sqrt(a) ≤ x_n
                //
                // This gives us the proof of quadratic convergence of the sequence:
                // ε_{n+1} = | x_{n+1} - sqrt(a) |
                //         = | (x_n + a / x_n) / 2 - sqrt(a) |
                //         = | (x_n² + a - 2*x_n*sqrt(a)) / (2 * x_n) |
                //         = | (x_n - sqrt(a))² / (2 * x_n) |
                //         = | ε_n² / (2 * x_n) |
                //         = ε_n² / | (2 * x_n) |
                //
                // For the first iteration, we have a special case where x_0 is known:
                // ε_1 = ε_0² / | (2 * x_0) |
                //     ≤ (2**(e-2))² / (2 * (2**(e-1) + 2**(e-2)))
                //     ≤ 2**(2*e-4) / (3 * 2**(e-1))
                //     ≤ 2**(e-3) / 3
                //     ≤ 2**(e-3-log2(3))
                //     ≤ 2**(e-4.5)
                //
                // For the following iterations, we use the fact that, 2**(e-1) ≤ sqrt(a) ≤ x_n:
                // ε_{n+1} = ε_n² / | (2 * x_n) |
                //         ≤ (2**(e-k))² / (2 * 2**(e-1))
                //         ≤ 2**(2*e-2*k) / 2**e
                //         ≤ 2**(e-2*k)
                xn = (xn + a / xn) >> 1; // ε_1 := | x_1 - sqrt(a) | ≤ 2**(e-4.5)  -- special case, see above
                xn = (xn + a / xn) >> 1; // ε_2 := | x_2 - sqrt(a) | ≤ 2**(e-9)    -- general case with k = 4.5
                xn = (xn + a / xn) >> 1; // ε_3 := | x_3 - sqrt(a) | ≤ 2**(e-18)   -- general case with k = 9
                xn = (xn + a / xn) >> 1; // ε_4 := | x_4 - sqrt(a) | ≤ 2**(e-36)   -- general case with k = 18
                xn = (xn + a / xn) >> 1; // ε_5 := | x_5 - sqrt(a) | ≤ 2**(e-72)   -- general case with k = 36
                xn = (xn + a / xn) >> 1; // ε_6 := | x_6 - sqrt(a) | ≤ 2**(e-144)  -- general case with k = 72
    
                // Because e ≤ 128 (as discussed during the first estimation phase), we know have reached a precision
                // ε_6 ≤ 2**(e-144) < 1. Given we're operating on integers, then we can ensure that xn is now either
                // sqrt(a) or sqrt(a) + 1.
                return xn - SafeCast.toUint(xn > a / xn);
            }
        }
    
        /**
         * @dev Calculates sqrt(a), following the selected rounding direction.
         */
        function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
            unchecked {
                uint256 result = sqrt(a);
                return result + SafeCast.toUint(unsignedRoundsUp(rounding) && result * result < a);
            }
        }
    
        /**
         * @dev Return the log in base 2 of a positive value rounded towards zero.
         * Returns 0 if given 0.
         */
        function log2(uint256 x) internal pure returns (uint256 r) {
            // If value has upper 128 bits set, log2 result is at least 128
            r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7;
            // If upper 64 bits of 128-bit half set, add 64 to result
            r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6;
            // If upper 32 bits of 64-bit half set, add 32 to result
            r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5;
            // If upper 16 bits of 32-bit half set, add 16 to result
            r |= SafeCast.toUint((x >> r) > 0xffff) << 4;
            // If upper 8 bits of 16-bit half set, add 8 to result
            r |= SafeCast.toUint((x >> r) > 0xff) << 3;
            // If upper 4 bits of 8-bit half set, add 4 to result
            r |= SafeCast.toUint((x >> r) > 0xf) << 2;
    
            // Shifts value right by the current result and use it as an index into this lookup table:
            //
            // | x (4 bits) |  index  | table[index] = MSB position |
            // |------------|---------|-----------------------------|
            // |    0000    |    0    |        table[0] = 0         |
            // |    0001    |    1    |        table[1] = 0         |
            // |    0010    |    2    |        table[2] = 1         |
            // |    0011    |    3    |        table[3] = 1         |
            // |    0100    |    4    |        table[4] = 2         |
            // |    0101    |    5    |        table[5] = 2         |
            // |    0110    |    6    |        table[6] = 2         |
            // |    0111    |    7    |        table[7] = 2         |
            // |    1000    |    8    |        table[8] = 3         |
            // |    1001    |    9    |        table[9] = 3         |
            // |    1010    |   10    |        table[10] = 3        |
            // |    1011    |   11    |        table[11] = 3        |
            // |    1100    |   12    |        table[12] = 3        |
            // |    1101    |   13    |        table[13] = 3        |
            // |    1110    |   14    |        table[14] = 3        |
            // |    1111    |   15    |        table[15] = 3        |
            //
            // The lookup table is represented as a 32-byte value with the MSB positions for 0-15 in the last 16 bytes.
            assembly ("memory-safe") {
                r := or(r, byte(shr(r, x), 0x0000010102020202030303030303030300000000000000000000000000000000))
            }
        }
    
        /**
         * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
         * Returns 0 if given 0.
         */
        function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
            unchecked {
                uint256 result = log2(value);
                return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << result < value);
            }
        }
    
        /**
         * @dev Return the log in base 10 of a positive value rounded towards zero.
         * Returns 0 if given 0.
         */
        function log10(uint256 value) internal pure returns (uint256) {
            uint256 result = 0;
            unchecked {
                if (value >= 10 ** 64) {
                    value /= 10 ** 64;
                    result += 64;
                }
                if (value >= 10 ** 32) {
                    value /= 10 ** 32;
                    result += 32;
                }
                if (value >= 10 ** 16) {
                    value /= 10 ** 16;
                    result += 16;
                }
                if (value >= 10 ** 8) {
                    value /= 10 ** 8;
                    result += 8;
                }
                if (value >= 10 ** 4) {
                    value /= 10 ** 4;
                    result += 4;
                }
                if (value >= 10 ** 2) {
                    value /= 10 ** 2;
                    result += 2;
                }
                if (value >= 10 ** 1) {
                    result += 1;
                }
            }
            return result;
        }
    
        /**
         * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
         * Returns 0 if given 0.
         */
        function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
            unchecked {
                uint256 result = log10(value);
                return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 10 ** result < value);
            }
        }
    
        /**
         * @dev Return the log in base 256 of a positive value rounded towards zero.
         * Returns 0 if given 0.
         *
         * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
         */
        function log256(uint256 x) internal pure returns (uint256 r) {
            // If value has upper 128 bits set, log2 result is at least 128
            r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7;
            // If upper 64 bits of 128-bit half set, add 64 to result
            r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6;
            // If upper 32 bits of 64-bit half set, add 32 to result
            r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5;
            // If upper 16 bits of 32-bit half set, add 16 to result
            r |= SafeCast.toUint((x >> r) > 0xffff) << 4;
            // Add 1 if upper 8 bits of 16-bit half set, and divide accumulated result by 8
            return (r >> 3) | SafeCast.toUint((x >> r) > 0xff);
        }
    
        /**
         * @dev Return the log in base 256, following the selected rounding direction, of a positive value.
         * Returns 0 if given 0.
         */
        function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
            unchecked {
                uint256 result = log256(value);
                return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << (result << 3) < value);
            }
        }
    
        /**
         * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
         */
        function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
            return uint8(rounding) % 2 == 1;
        }
    }
    
  • node_modules/@openzeppelin/contracts/utils/math/SafeCast.sol
    // SPDX-License-Identifier: MIT
    // OpenZeppelin Contracts (last updated v5.1.0) (utils/math/SafeCast.sol)
    // This file was procedurally generated from scripts/generate/templates/SafeCast.js.
    
    pragma solidity ^0.8.20;
    
    /**
     * @dev Wrappers over Solidity's uintXX/intXX/bool casting operators with added overflow
     * checks.
     *
     * Downcasting from uint256/int256 in Solidity does not revert on overflow. This can
     * easily result in undesired exploitation or bugs, since developers usually
     * assume that overflows raise errors. `SafeCast` restores this intuition by
     * reverting the transaction when such an operation overflows.
     *
     * Using this library instead of the unchecked operations eliminates an entire
     * class of bugs, so it's recommended to use it always.
     */
    library SafeCast {
        /**
         * @dev Value doesn't fit in an uint of `bits` size.
         */
        error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value);
    
        /**
         * @dev An int value doesn't fit in an uint of `bits` size.
         */
        error SafeCastOverflowedIntToUint(int256 value);
    
        /**
         * @dev Value doesn't fit in an int of `bits` size.
         */
        error SafeCastOverflowedIntDowncast(uint8 bits, int256 value);
    
        /**
         * @dev An uint value doesn't fit in an int of `bits` size.
         */
        error SafeCastOverflowedUintToInt(uint256 value);
    
        /**
         * @dev Returns the downcasted uint248 from uint256, reverting on
         * overflow (when the input is greater than largest uint248).
         *
         * Counterpart to Solidity's `uint248` operator.
         *
         * Requirements:
         *
         * - input must fit into 248 bits
         */
        function toUint248(uint256 value) internal pure returns (uint248) {
            if (value > type(uint248).max) {
                revert SafeCastOverflowedUintDowncast(248, value);
            }
            return uint248(value);
        }
    
        /**
         * @dev Returns the downcasted uint240 from uint256, reverting on
         * overflow (when the input is greater than largest uint240).
         *
         * Counterpart to Solidity's `uint240` operator.
         *
         * Requirements:
         *
         * - input must fit into 240 bits
         */
        function toUint240(uint256 value) internal pure returns (uint240) {
            if (value > type(uint240).max) {
                revert SafeCastOverflowedUintDowncast(240, value);
            }
            return uint240(value);
        }
    
        /**
         * @dev Returns the downcasted uint232 from uint256, reverting on
         * overflow (when the input is greater than largest uint232).
         *
         * Counterpart to Solidity's `uint232` operator.
         *
         * Requirements:
         *
         * - input must fit into 232 bits
         */
        function toUint232(uint256 value) internal pure returns (uint232) {
            if (value > type(uint232).max) {
                revert SafeCastOverflowedUintDowncast(232, value);
            }
            return uint232(value);
        }
    
        /**
         * @dev Returns the downcasted uint224 from uint256, reverting on
         * overflow (when the input is greater than largest uint224).
         *
         * Counterpart to Solidity's `uint224` operator.
         *
         * Requirements:
         *
         * - input must fit into 224 bits
         */
        function toUint224(uint256 value) internal pure returns (uint224) {
            if (value > type(uint224).max) {
                revert SafeCastOverflowedUintDowncast(224, value);
            }
            return uint224(value);
        }
    
        /**
         * @dev Returns the downcasted uint216 from uint256, reverting on
         * overflow (when the input is greater than largest uint216).
         *
         * Counterpart to Solidity's `uint216` operator.
         *
         * Requirements:
         *
         * - input must fit into 216 bits
         */
        function toUint216(uint256 value) internal pure returns (uint216) {
            if (value > type(uint216).max) {
                revert SafeCastOverflowedUintDowncast(216, value);
            }
            return uint216(value);
        }
    
        /**
         * @dev Returns the downcasted uint208 from uint256, reverting on
         * overflow (when the input is greater than largest uint208).
         *
         * Counterpart to Solidity's `uint208` operator.
         *
         * Requirements:
         *
         * - input must fit into 208 bits
         */
        function toUint208(uint256 value) internal pure returns (uint208) {
            if (value > type(uint208).max) {
                revert SafeCastOverflowedUintDowncast(208, value);
            }
            return uint208(value);
        }
    
        /**
         * @dev Returns the downcasted uint200 from uint256, reverting on
         * overflow (when the input is greater than largest uint200).
         *
         * Counterpart to Solidity's `uint200` operator.
         *
         * Requirements:
         *
         * - input must fit into 200 bits
         */
        function toUint200(uint256 value) internal pure returns (uint200) {
            if (value > type(uint200).max) {
                revert SafeCastOverflowedUintDowncast(200, value);
            }
            return uint200(value);
        }
    
        /**
         * @dev Returns the downcasted uint192 from uint256, reverting on
         * overflow (when the input is greater than largest uint192).
         *
         * Counterpart to Solidity's `uint192` operator.
         *
         * Requirements:
         *
         * - input must fit into 192 bits
         */
        function toUint192(uint256 value) internal pure returns (uint192) {
            if (value > type(uint192).max) {
                revert SafeCastOverflowedUintDowncast(192, value);
            }
            return uint192(value);
        }
    
        /**
         * @dev Returns the downcasted uint184 from uint256, reverting on
         * overflow (when the input is greater than largest uint184).
         *
         * Counterpart to Solidity's `uint184` operator.
         *
         * Requirements:
         *
         * - input must fit into 184 bits
         */
        function toUint184(uint256 value) internal pure returns (uint184) {
            if (value > type(uint184).max) {
                revert SafeCastOverflowedUintDowncast(184, value);
            }
            return uint184(value);
        }
    
        /**
         * @dev Returns the downcasted uint176 from uint256, reverting on
         * overflow (when the input is greater than largest uint176).
         *
         * Counterpart to Solidity's `uint176` operator.
         *
         * Requirements:
         *
         * - input must fit into 176 bits
         */
        function toUint176(uint256 value) internal pure returns (uint176) {
            if (value > type(uint176).max) {
                revert SafeCastOverflowedUintDowncast(176, value);
            }
            return uint176(value);
        }
    
        /**
         * @dev Returns the downcasted uint168 from uint256, reverting on
         * overflow (when the input is greater than largest uint168).
         *
         * Counterpart to Solidity's `uint168` operator.
         *
         * Requirements:
         *
         * - input must fit into 168 bits
         */
        function toUint168(uint256 value) internal pure returns (uint168) {
            if (value > type(uint168).max) {
                revert SafeCastOverflowedUintDowncast(168, value);
            }
            return uint168(value);
        }
    
        /**
         * @dev Returns the downcasted uint160 from uint256, reverting on
         * overflow (when the input is greater than largest uint160).
         *
         * Counterpart to Solidity's `uint160` operator.
         *
         * Requirements:
         *
         * - input must fit into 160 bits
         */
        function toUint160(uint256 value) internal pure returns (uint160) {
            if (value > type(uint160).max) {
                revert SafeCastOverflowedUintDowncast(160, value);
            }
            return uint160(value);
        }
    
        /**
         * @dev Returns the downcasted uint152 from uint256, reverting on
         * overflow (when the input is greater than largest uint152).
         *
         * Counterpart to Solidity's `uint152` operator.
         *
         * Requirements:
         *
         * - input must fit into 152 bits
         */
        function toUint152(uint256 value) internal pure returns (uint152) {
            if (value > type(uint152).max) {
                revert SafeCastOverflowedUintDowncast(152, value);
            }
            return uint152(value);
        }
    
        /**
         * @dev Returns the downcasted uint144 from uint256, reverting on
         * overflow (when the input is greater than largest uint144).
         *
         * Counterpart to Solidity's `uint144` operator.
         *
         * Requirements:
         *
         * - input must fit into 144 bits
         */
        function toUint144(uint256 value) internal pure returns (uint144) {
            if (value > type(uint144).max) {
                revert SafeCastOverflowedUintDowncast(144, value);
            }
            return uint144(value);
        }
    
        /**
         * @dev Returns the downcasted uint136 from uint256, reverting on
         * overflow (when the input is greater than largest uint136).
         *
         * Counterpart to Solidity's `uint136` operator.
         *
         * Requirements:
         *
         * - input must fit into 136 bits
         */
        function toUint136(uint256 value) internal pure returns (uint136) {
            if (value > type(uint136).max) {
                revert SafeCastOverflowedUintDowncast(136, value);
            }
            return uint136(value);
        }
    
        /**
         * @dev Returns the downcasted uint128 from uint256, reverting on
         * overflow (when the input is greater than largest uint128).
         *
         * Counterpart to Solidity's `uint128` operator.
         *
         * Requirements:
         *
         * - input must fit into 128 bits
         */
        function toUint128(uint256 value) internal pure returns (uint128) {
            if (value > type(uint128).max) {
                revert SafeCastOverflowedUintDowncast(128, value);
            }
            return uint128(value);
        }
    
        /**
         * @dev Returns the downcasted uint120 from uint256, reverting on
         * overflow (when the input is greater than largest uint120).
         *
         * Counterpart to Solidity's `uint120` operator.
         *
         * Requirements:
         *
         * - input must fit into 120 bits
         */
        function toUint120(uint256 value) internal pure returns (uint120) {
            if (value > type(uint120).max) {
                revert SafeCastOverflowedUintDowncast(120, value);
            }
            return uint120(value);
        }
    
        /**
         * @dev Returns the downcasted uint112 from uint256, reverting on
         * overflow (when the input is greater than largest uint112).
         *
         * Counterpart to Solidity's `uint112` operator.
         *
         * Requirements:
         *
         * - input must fit into 112 bits
         */
        function toUint112(uint256 value) internal pure returns (uint112) {
            if (value > type(uint112).max) {
                revert SafeCastOverflowedUintDowncast(112, value);
            }
            return uint112(value);
        }
    
        /**
         * @dev Returns the downcasted uint104 from uint256, reverting on
         * overflow (when the input is greater than largest uint104).
         *
         * Counterpart to Solidity's `uint104` operator.
         *
         * Requirements:
         *
         * - input must fit into 104 bits
         */
        function toUint104(uint256 value) internal pure returns (uint104) {
            if (value > type(uint104).max) {
                revert SafeCastOverflowedUintDowncast(104, value);
            }
            return uint104(value);
        }
    
        /**
         * @dev Returns the downcasted uint96 from uint256, reverting on
         * overflow (when the input is greater than largest uint96).
         *
         * Counterpart to Solidity's `uint96` operator.
         *
         * Requirements:
         *
         * - input must fit into 96 bits
         */
        function toUint96(uint256 value) internal pure returns (uint96) {
            if (value > type(uint96).max) {
                revert SafeCastOverflowedUintDowncast(96, value);
            }
            return uint96(value);
        }
    
        /**
         * @dev Returns the downcasted uint88 from uint256, reverting on
         * overflow (when the input is greater than largest uint88).
         *
         * Counterpart to Solidity's `uint88` operator.
         *
         * Requirements:
         *
         * - input must fit into 88 bits
         */
        function toUint88(uint256 value) internal pure returns (uint88) {
            if (value > type(uint88).max) {
                revert SafeCastOverflowedUintDowncast(88, value);
            }
            return uint88(value);
        }
    
        /**
         * @dev Returns the downcasted uint80 from uint256, reverting on
         * overflow (when the input is greater than largest uint80).
         *
         * Counterpart to Solidity's `uint80` operator.
         *
         * Requirements:
         *
         * - input must fit into 80 bits
         */
        function toUint80(uint256 value) internal pure returns (uint80) {
            if (value > type(uint80).max) {
                revert SafeCastOverflowedUintDowncast(80, value);
            }
            return uint80(value);
        }
    
        /**
         * @dev Returns the downcasted uint72 from uint256, reverting on
         * overflow (when the input is greater than largest uint72).
         *
         * Counterpart to Solidity's `uint72` operator.
         *
         * Requirements:
         *
         * - input must fit into 72 bits
         */
        function toUint72(uint256 value) internal pure returns (uint72) {
            if (value > type(uint72).max) {
                revert SafeCastOverflowedUintDowncast(72, value);
            }
            return uint72(value);
        }
    
        /**
         * @dev Returns the downcasted uint64 from uint256, reverting on
         * overflow (when the input is greater than largest uint64).
         *
         * Counterpart to Solidity's `uint64` operator.
         *
         * Requirements:
         *
         * - input must fit into 64 bits
         */
        function toUint64(uint256 value) internal pure returns (uint64) {
            if (value > type(uint64).max) {
                revert SafeCastOverflowedUintDowncast(64, value);
            }
            return uint64(value);
        }
    
        /**
         * @dev Returns the downcasted uint56 from uint256, reverting on
         * overflow (when the input is greater than largest uint56).
         *
         * Counterpart to Solidity's `uint56` operator.
         *
         * Requirements:
         *
         * - input must fit into 56 bits
         */
        function toUint56(uint256 value) internal pure returns (uint56) {
            if (value > type(uint56).max) {
                revert SafeCastOverflowedUintDowncast(56, value);
            }
            return uint56(value);
        }
    
        /**
         * @dev Returns the downcasted uint48 from uint256, reverting on
         * overflow (when the input is greater than largest uint48).
         *
         * Counterpart to Solidity's `uint48` operator.
         *
         * Requirements:
         *
         * - input must fit into 48 bits
         */
        function toUint48(uint256 value) internal pure returns (uint48) {
            if (value > type(uint48).max) {
                revert SafeCastOverflowedUintDowncast(48, value);
            }
            return uint48(value);
        }
    
        /**
         * @dev Returns the downcasted uint40 from uint256, reverting on
         * overflow (when the input is greater than largest uint40).
         *
         * Counterpart to Solidity's `uint40` operator.
         *
         * Requirements:
         *
         * - input must fit into 40 bits
         */
        function toUint40(uint256 value) internal pure returns (uint40) {
            if (value > type(uint40).max) {
                revert SafeCastOverflowedUintDowncast(40, value);
            }
            return uint40(value);
        }
    
        /**
         * @dev Returns the downcasted uint32 from uint256, reverting on
         * overflow (when the input is greater than largest uint32).
         *
         * Counterpart to Solidity's `uint32` operator.
         *
         * Requirements:
         *
         * - input must fit into 32 bits
         */
        function toUint32(uint256 value) internal pure returns (uint32) {
            if (value > type(uint32).max) {
                revert SafeCastOverflowedUintDowncast(32, value);
            }
            return uint32(value);
        }
    
        /**
         * @dev Returns the downcasted uint24 from uint256, reverting on
         * overflow (when the input is greater than largest uint24).
         *
         * Counterpart to Solidity's `uint24` operator.
         *
         * Requirements:
         *
         * - input must fit into 24 bits
         */
        function toUint24(uint256 value) internal pure returns (uint24) {
            if (value > type(uint24).max) {
                revert SafeCastOverflowedUintDowncast(24, value);
            }
            return uint24(value);
        }
    
        /**
         * @dev Returns the downcasted uint16 from uint256, reverting on
         * overflow (when the input is greater than largest uint16).
         *
         * Counterpart to Solidity's `uint16` operator.
         *
         * Requirements:
         *
         * - input must fit into 16 bits
         */
        function toUint16(uint256 value) internal pure returns (uint16) {
            if (value > type(uint16).max) {
                revert SafeCastOverflowedUintDowncast(16, value);
            }
            return uint16(value);
        }
    
        /**
         * @dev Returns the downcasted uint8 from uint256, reverting on
         * overflow (when the input is greater than largest uint8).
         *
         * Counterpart to Solidity's `uint8` operator.
         *
         * Requirements:
         *
         * - input must fit into 8 bits
         */
        function toUint8(uint256 value) internal pure returns (uint8) {
            if (value > type(uint8).max) {
                revert SafeCastOverflowedUintDowncast(8, value);
            }
            return uint8(value);
        }
    
        /**
         * @dev Converts a signed int256 into an unsigned uint256.
         *
         * Requirements:
         *
         * - input must be greater than or equal to 0.
         */
        function toUint256(int256 value) internal pure returns (uint256) {
            if (value < 0) {
                revert SafeCastOverflowedIntToUint(value);
            }
            return uint256(value);
        }
    
        /**
         * @dev Returns the downcasted int248 from int256, reverting on
         * overflow (when the input is less than smallest int248 or
         * greater than largest int248).
         *
         * Counterpart to Solidity's `int248` operator.
         *
         * Requirements:
         *
         * - input must fit into 248 bits
         */
        function toInt248(int256 value) internal pure returns (int248 downcasted) {
            downcasted = int248(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(248, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int240 from int256, reverting on
         * overflow (when the input is less than smallest int240 or
         * greater than largest int240).
         *
         * Counterpart to Solidity's `int240` operator.
         *
         * Requirements:
         *
         * - input must fit into 240 bits
         */
        function toInt240(int256 value) internal pure returns (int240 downcasted) {
            downcasted = int240(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(240, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int232 from int256, reverting on
         * overflow (when the input is less than smallest int232 or
         * greater than largest int232).
         *
         * Counterpart to Solidity's `int232` operator.
         *
         * Requirements:
         *
         * - input must fit into 232 bits
         */
        function toInt232(int256 value) internal pure returns (int232 downcasted) {
            downcasted = int232(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(232, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int224 from int256, reverting on
         * overflow (when the input is less than smallest int224 or
         * greater than largest int224).
         *
         * Counterpart to Solidity's `int224` operator.
         *
         * Requirements:
         *
         * - input must fit into 224 bits
         */
        function toInt224(int256 value) internal pure returns (int224 downcasted) {
            downcasted = int224(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(224, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int216 from int256, reverting on
         * overflow (when the input is less than smallest int216 or
         * greater than largest int216).
         *
         * Counterpart to Solidity's `int216` operator.
         *
         * Requirements:
         *
         * - input must fit into 216 bits
         */
        function toInt216(int256 value) internal pure returns (int216 downcasted) {
            downcasted = int216(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(216, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int208 from int256, reverting on
         * overflow (when the input is less than smallest int208 or
         * greater than largest int208).
         *
         * Counterpart to Solidity's `int208` operator.
         *
         * Requirements:
         *
         * - input must fit into 208 bits
         */
        function toInt208(int256 value) internal pure returns (int208 downcasted) {
            downcasted = int208(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(208, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int200 from int256, reverting on
         * overflow (when the input is less than smallest int200 or
         * greater than largest int200).
         *
         * Counterpart to Solidity's `int200` operator.
         *
         * Requirements:
         *
         * - input must fit into 200 bits
         */
        function toInt200(int256 value) internal pure returns (int200 downcasted) {
            downcasted = int200(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(200, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int192 from int256, reverting on
         * overflow (when the input is less than smallest int192 or
         * greater than largest int192).
         *
         * Counterpart to Solidity's `int192` operator.
         *
         * Requirements:
         *
         * - input must fit into 192 bits
         */
        function toInt192(int256 value) internal pure returns (int192 downcasted) {
            downcasted = int192(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(192, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int184 from int256, reverting on
         * overflow (when the input is less than smallest int184 or
         * greater than largest int184).
         *
         * Counterpart to Solidity's `int184` operator.
         *
         * Requirements:
         *
         * - input must fit into 184 bits
         */
        function toInt184(int256 value) internal pure returns (int184 downcasted) {
            downcasted = int184(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(184, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int176 from int256, reverting on
         * overflow (when the input is less than smallest int176 or
         * greater than largest int176).
         *
         * Counterpart to Solidity's `int176` operator.
         *
         * Requirements:
         *
         * - input must fit into 176 bits
         */
        function toInt176(int256 value) internal pure returns (int176 downcasted) {
            downcasted = int176(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(176, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int168 from int256, reverting on
         * overflow (when the input is less than smallest int168 or
         * greater than largest int168).
         *
         * Counterpart to Solidity's `int168` operator.
         *
         * Requirements:
         *
         * - input must fit into 168 bits
         */
        function toInt168(int256 value) internal pure returns (int168 downcasted) {
            downcasted = int168(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(168, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int160 from int256, reverting on
         * overflow (when the input is less than smallest int160 or
         * greater than largest int160).
         *
         * Counterpart to Solidity's `int160` operator.
         *
         * Requirements:
         *
         * - input must fit into 160 bits
         */
        function toInt160(int256 value) internal pure returns (int160 downcasted) {
            downcasted = int160(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(160, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int152 from int256, reverting on
         * overflow (when the input is less than smallest int152 or
         * greater than largest int152).
         *
         * Counterpart to Solidity's `int152` operator.
         *
         * Requirements:
         *
         * - input must fit into 152 bits
         */
        function toInt152(int256 value) internal pure returns (int152 downcasted) {
            downcasted = int152(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(152, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int144 from int256, reverting on
         * overflow (when the input is less than smallest int144 or
         * greater than largest int144).
         *
         * Counterpart to Solidity's `int144` operator.
         *
         * Requirements:
         *
         * - input must fit into 144 bits
         */
        function toInt144(int256 value) internal pure returns (int144 downcasted) {
            downcasted = int144(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(144, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int136 from int256, reverting on
         * overflow (when the input is less than smallest int136 or
         * greater than largest int136).
         *
         * Counterpart to Solidity's `int136` operator.
         *
         * Requirements:
         *
         * - input must fit into 136 bits
         */
        function toInt136(int256 value) internal pure returns (int136 downcasted) {
            downcasted = int136(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(136, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int128 from int256, reverting on
         * overflow (when the input is less than smallest int128 or
         * greater than largest int128).
         *
         * Counterpart to Solidity's `int128` operator.
         *
         * Requirements:
         *
         * - input must fit into 128 bits
         */
        function toInt128(int256 value) internal pure returns (int128 downcasted) {
            downcasted = int128(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(128, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int120 from int256, reverting on
         * overflow (when the input is less than smallest int120 or
         * greater than largest int120).
         *
         * Counterpart to Solidity's `int120` operator.
         *
         * Requirements:
         *
         * - input must fit into 120 bits
         */
        function toInt120(int256 value) internal pure returns (int120 downcasted) {
            downcasted = int120(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(120, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int112 from int256, reverting on
         * overflow (when the input is less than smallest int112 or
         * greater than largest int112).
         *
         * Counterpart to Solidity's `int112` operator.
         *
         * Requirements:
         *
         * - input must fit into 112 bits
         */
        function toInt112(int256 value) internal pure returns (int112 downcasted) {
            downcasted = int112(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(112, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int104 from int256, reverting on
         * overflow (when the input is less than smallest int104 or
         * greater than largest int104).
         *
         * Counterpart to Solidity's `int104` operator.
         *
         * Requirements:
         *
         * - input must fit into 104 bits
         */
        function toInt104(int256 value) internal pure returns (int104 downcasted) {
            downcasted = int104(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(104, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int96 from int256, reverting on
         * overflow (when the input is less than smallest int96 or
         * greater than largest int96).
         *
         * Counterpart to Solidity's `int96` operator.
         *
         * Requirements:
         *
         * - input must fit into 96 bits
         */
        function toInt96(int256 value) internal pure returns (int96 downcasted) {
            downcasted = int96(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(96, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int88 from int256, reverting on
         * overflow (when the input is less than smallest int88 or
         * greater than largest int88).
         *
         * Counterpart to Solidity's `int88` operator.
         *
         * Requirements:
         *
         * - input must fit into 88 bits
         */
        function toInt88(int256 value) internal pure returns (int88 downcasted) {
            downcasted = int88(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(88, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int80 from int256, reverting on
         * overflow (when the input is less than smallest int80 or
         * greater than largest int80).
         *
         * Counterpart to Solidity's `int80` operator.
         *
         * Requirements:
         *
         * - input must fit into 80 bits
         */
        function toInt80(int256 value) internal pure returns (int80 downcasted) {
            downcasted = int80(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(80, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int72 from int256, reverting on
         * overflow (when the input is less than smallest int72 or
         * greater than largest int72).
         *
         * Counterpart to Solidity's `int72` operator.
         *
         * Requirements:
         *
         * - input must fit into 72 bits
         */
        function toInt72(int256 value) internal pure returns (int72 downcasted) {
            downcasted = int72(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(72, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int64 from int256, reverting on
         * overflow (when the input is less than smallest int64 or
         * greater than largest int64).
         *
         * Counterpart to Solidity's `int64` operator.
         *
         * Requirements:
         *
         * - input must fit into 64 bits
         */
        function toInt64(int256 value) internal pure returns (int64 downcasted) {
            downcasted = int64(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(64, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int56 from int256, reverting on
         * overflow (when the input is less than smallest int56 or
         * greater than largest int56).
         *
         * Counterpart to Solidity's `int56` operator.
         *
         * Requirements:
         *
         * - input must fit into 56 bits
         */
        function toInt56(int256 value) internal pure returns (int56 downcasted) {
            downcasted = int56(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(56, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int48 from int256, reverting on
         * overflow (when the input is less than smallest int48 or
         * greater than largest int48).
         *
         * Counterpart to Solidity's `int48` operator.
         *
         * Requirements:
         *
         * - input must fit into 48 bits
         */
        function toInt48(int256 value) internal pure returns (int48 downcasted) {
            downcasted = int48(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(48, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int40 from int256, reverting on
         * overflow (when the input is less than smallest int40 or
         * greater than largest int40).
         *
         * Counterpart to Solidity's `int40` operator.
         *
         * Requirements:
         *
         * - input must fit into 40 bits
         */
        function toInt40(int256 value) internal pure returns (int40 downcasted) {
            downcasted = int40(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(40, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int32 from int256, reverting on
         * overflow (when the input is less than smallest int32 or
         * greater than largest int32).
         *
         * Counterpart to Solidity's `int32` operator.
         *
         * Requirements:
         *
         * - input must fit into 32 bits
         */
        function toInt32(int256 value) internal pure returns (int32 downcasted) {
            downcasted = int32(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(32, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int24 from int256, reverting on
         * overflow (when the input is less than smallest int24 or
         * greater than largest int24).
         *
         * Counterpart to Solidity's `int24` operator.
         *
         * Requirements:
         *
         * - input must fit into 24 bits
         */
        function toInt24(int256 value) internal pure returns (int24 downcasted) {
            downcasted = int24(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(24, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int16 from int256, reverting on
         * overflow (when the input is less than smallest int16 or
         * greater than largest int16).
         *
         * Counterpart to Solidity's `int16` operator.
         *
         * Requirements:
         *
         * - input must fit into 16 bits
         */
        function toInt16(int256 value) internal pure returns (int16 downcasted) {
            downcasted = int16(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(16, value);
            }
        }
    
        /**
         * @dev Returns the downcasted int8 from int256, reverting on
         * overflow (when the input is less than smallest int8 or
         * greater than largest int8).
         *
         * Counterpart to Solidity's `int8` operator.
         *
         * Requirements:
         *
         * - input must fit into 8 bits
         */
        function toInt8(int256 value) internal pure returns (int8 downcasted) {
            downcasted = int8(value);
            if (downcasted != value) {
                revert SafeCastOverflowedIntDowncast(8, value);
            }
        }
    
        /**
         * @dev Converts an unsigned uint256 into a signed int256.
         *
         * Requirements:
         *
         * - input must be less than or equal to maxInt256.
         */
        function toInt256(uint256 value) internal pure returns (int256) {
            // Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive
            if (value > uint256(type(int256).max)) {
                revert SafeCastOverflowedUintToInt(value);
            }
            return int256(value);
        }
    
        /**
         * @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump.
         */
        function toUint(bool b) internal pure returns (uint256 u) {
            assembly ("memory-safe") {
                u := iszero(iszero(b))
            }
        }
    }
    
ABI · 4 entries
json
[
  {
    "name": "computePerWinningShare",
    "type": "function",
    "inputs": [
      {
        "name": "netTraderPayout",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "totalWinning",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "outputs": [
      {
        "name": "perShare",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "remainder",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "stateMutability": "pure"
  },
  {
    "name": "computeResolvedPayout",
    "type": "function",
    "inputs": [
      {
        "name": "userWinning",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "perShare",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "winningSharesRemaining",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "remainder",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "outputs": [
      {
        "name": "payout",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "newRemainder",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "stateMutability": "pure"
  },
  {
    "name": "computeVoidedPayout",
    "type": "function",
    "inputs": [
      {
        "name": "userYes",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "userNo",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "yesSnap",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "noSnap",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "totalYesSnap",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "totalNoSnap",
        "type": "uint256",
        "internalType": "uint256"
      },
      {
        "name": "pool",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "outputs": [
      {
        "name": "payout",
        "type": "uint256",
        "internalType": "uint256"
      }
    ],
    "stateMutability": "pure"
  },
  {
    "name": "computeWaterfall",
    "type": "function",
    "inputs": [
      {
        "name": "inp",
        "type": "tuple",
        "components": [
          {
            "name": "poolValue",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "extractedCollateral",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "creatorRewardBps",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "lpRewardBps",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "venueRewardBps",
            "type": "uint256",
            "internalType": "uint256"
          }
        ],
        "internalType": "struct SettlementMathLib.WaterfallInput"
      }
    ],
    "outputs": [
      {
        "name": "r",
        "type": "tuple",
        "components": [
          {
            "name": "regularLPCapital",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "lpReward",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "creatorReward",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "venueReward",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "netTraderPayout",
            "type": "uint256",
            "internalType": "uint256"
          },
          {
            "name": "totalCollateral",
            "type": "uint256",
            "internalType": "uint256"
          }
        ],
        "internalType": "struct SettlementMathLib.WaterfallResult"
      }
    ],
    "stateMutability": "pure"
  }
]