Blockchain / Global / Address
Contract
0x976fBAb5EB0b8AaAd79b3D657CcF783FF660c68a
- Balance
- 0 SOMI
- Transactions sent
- 1
- Type
- Contract · 1,012 bytes of code
SettlementMathLib Verified
- Compiler
- solc 0.8.30+commit.73712a01
- Language
- Solidity
- Optimization
- Yes, 50 runs
- EVM version
- cancun
- License
- —
- Verified
- 2026-10-12
contracts/lib/SettlementMathLib.sol
and 3 more files
Solidity
// SPDX-License-Identifier: MIT
pragma solidity 0.8.30;
import { Math } from "@openzeppelin/contracts/utils/math/Math.sol";
/// @title SettlementMathLib - Pure settlement math for ProphecySettlement
/// @notice Deployed as an external library; called via DELEGATECALL.
library SettlementMathLib {
uint256 internal constant BPS_DENOM = 10_000;
struct WaterfallInput {
uint256 poolValue; // yesPool + noPool
uint256 extractedCollateral;
uint256 creatorRewardBps;
uint256 lpRewardBps;
uint256 venueRewardBps;
}
struct WaterfallResult {
uint256 regularLPCapital;
uint256 lpReward;
uint256 creatorReward;
uint256 venueReward;
uint256 netTraderPayout;
uint256 totalCollateral;
}
/// @notice Compute the settlement waterfall: LP capital > rake > traders
function computeWaterfall(
WaterfallInput memory inp
) public pure returns (WaterfallResult memory r) {
r.totalCollateral = inp.poolValue + inp.extractedCollateral;
// Step 1: Regular LP capital
r.regularLPCapital = inp.poolValue;
if (r.regularLPCapital > r.totalCollateral) {
r.regularLPCapital = r.totalCollateral;
}
// Step 2: Trader payout pool
uint256 traderPayoutPool = r.totalCollateral - r.regularLPCapital;
// Step 3: Resolution rake
r.creatorReward = (traderPayoutPool * inp.creatorRewardBps) / BPS_DENOM;
r.lpReward = (traderPayoutPool * inp.lpRewardBps) / BPS_DENOM;
r.venueReward = (traderPayoutPool * inp.venueRewardBps) / BPS_DENOM;
uint256 totalRake = r.creatorReward + r.lpReward + r.venueReward;
r.netTraderPayout = traderPayoutPool - totalRake;
}
/// @notice Compute per-winning-share payout for resolved markets.
function computePerWinningShare(
uint256 netTraderPayout,
uint256 totalWinning
) public pure returns (uint256 perShare, uint256 remainder) {
if (totalWinning == 0) return (0, 0);
perShare = netTraderPayout / totalWinning;
remainder = netTraderPayout - perShare * totalWinning;
}
/// @notice Compute a single trader's resolved payout.
function computeResolvedPayout(
uint256 userWinning,
uint256 perShare,
uint256 winningSharesRemaining,
uint256 remainder
) public pure returns (uint256 payout, uint256 newRemainder) {
payout = userWinning * perShare;
if (userWinning == winningSharesRemaining) {
payout += remainder;
newRemainder = 0;
} else {
newRemainder = remainder;
}
}
/// @notice Compute a single trader's voided payout (value-weighted by price ratio).
function computeVoidedPayout(
uint256 userYes,
uint256 userNo,
uint256 yesSnap,
uint256 noSnap,
uint256 totalYesSnap,
uint256 totalNoSnap,
uint256 pool
) public pure returns (uint256 payout) {
uint256 poolSnap = yesSnap + noSnap;
if (poolSnap == 0 || pool == 0) return 0;
uint256 userValue = (userYes * noSnap) + (userNo * yesSnap);
uint256 totalValue = (totalYesSnap * noSnap) + (totalNoSnap * yesSnap);
if (totalValue == 0 || userValue == 0) return 0;
payout = Math.mulDiv(pool, userValue, totalValue);
}
}
Other files
node_modules/@openzeppelin/contracts/utils/Panic.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/Panic.sol) pragma solidity ^0.8.20; /** * @dev Helper library for emitting standardized panic codes. * * ```solidity * contract Example { * using Panic for uint256; * * // Use any of the declared internal constants * function foo() { Panic.GENERIC.panic(); } * * // Alternatively * function foo() { Panic.panic(Panic.GENERIC); } * } * ``` * * Follows the list from https://github.com/ethereum/solidity/blob/v0.8.24/libsolutil/ErrorCodes.h[libsolutil]. * * _Available since v5.1._ */ // slither-disable-next-line unused-state library Panic { /// @dev generic / unspecified error uint256 internal constant GENERIC = 0x00; /// @dev used by the assert() builtin uint256 internal constant ASSERT = 0x01; /// @dev arithmetic underflow or overflow uint256 internal constant UNDER_OVERFLOW = 0x11; /// @dev division or modulo by zero uint256 internal constant DIVISION_BY_ZERO = 0x12; /// @dev enum conversion error uint256 internal constant ENUM_CONVERSION_ERROR = 0x21; /// @dev invalid encoding in storage uint256 internal constant STORAGE_ENCODING_ERROR = 0x22; /// @dev empty array pop uint256 internal constant EMPTY_ARRAY_POP = 0x31; /// @dev array out of bounds access uint256 internal constant ARRAY_OUT_OF_BOUNDS = 0x32; /// @dev resource error (too large allocation or too large array) uint256 internal constant RESOURCE_ERROR = 0x41; /// @dev calling invalid internal function uint256 internal constant INVALID_INTERNAL_FUNCTION = 0x51; /// @dev Reverts with a panic code. Recommended to use with /// the internal constants with predefined codes. function panic(uint256 code) internal pure { assembly ("memory-safe") { mstore(0x00, 0x4e487b71) mstore(0x20, code) revert(0x1c, 0x24) } } }node_modules/@openzeppelin/contracts/utils/math/Math.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.3.0) (utils/math/Math.sol) pragma solidity ^0.8.20; import {Panic} from "../Panic.sol"; import {SafeCast} from "./SafeCast.sol"; /** * @dev Standard math utilities missing in the Solidity language. */ library Math { enum Rounding { Floor, // Toward negative infinity Ceil, // Toward positive infinity Trunc, // Toward zero Expand // Away from zero } /** * @dev Return the 512-bit addition of two uint256. * * The result is stored in two 256 variables such that sum = high * 2²⁵⁶ + low. */ function add512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) { assembly ("memory-safe") { low := add(a, b) high := lt(low, a) } } /** * @dev Return the 512-bit multiplication of two uint256. * * The result is stored in two 256 variables such that product = high * 2²⁵⁶ + low. */ function mul512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) { // 512-bit multiply [high low] = x * y. Compute the product mod 2²⁵⁶ and mod 2²⁵⁶ - 1, then use // the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256 // variables such that product = high * 2²⁵⁶ + low. assembly ("memory-safe") { let mm := mulmod(a, b, not(0)) low := mul(a, b) high := sub(sub(mm, low), lt(mm, low)) } } /** * @dev Returns the addition of two unsigned integers, with a success flag (no overflow). */ function tryAdd(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { uint256 c = a + b; success = c >= a; result = c * SafeCast.toUint(success); } } /** * @dev Returns the subtraction of two unsigned integers, with a success flag (no overflow). */ function trySub(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { uint256 c = a - b; success = c <= a; result = c * SafeCast.toUint(success); } } /** * @dev Returns the multiplication of two unsigned integers, with a success flag (no overflow). */ function tryMul(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { uint256 c = a * b; assembly ("memory-safe") { // Only true when the multiplication doesn't overflow // (c / a == b) || (a == 0) success := or(eq(div(c, a), b), iszero(a)) } // equivalent to: success ? c : 0 result = c * SafeCast.toUint(success); } } /** * @dev Returns the division of two unsigned integers, with a success flag (no division by zero). */ function tryDiv(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { success = b > 0; assembly ("memory-safe") { // The `DIV` opcode returns zero when the denominator is 0. result := div(a, b) } } } /** * @dev Returns the remainder of dividing two unsigned integers, with a success flag (no division by zero). */ function tryMod(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { success = b > 0; assembly ("memory-safe") { // The `MOD` opcode returns zero when the denominator is 0. result := mod(a, b) } } } /** * @dev Unsigned saturating addition, bounds to `2²⁵⁶ - 1` instead of overflowing. */ function saturatingAdd(uint256 a, uint256 b) internal pure returns (uint256) { (bool success, uint256 result) = tryAdd(a, b); return ternary(success, result, type(uint256).max); } /** * @dev Unsigned saturating subtraction, bounds to zero instead of overflowing. */ function saturatingSub(uint256 a, uint256 b) internal pure returns (uint256) { (, uint256 result) = trySub(a, b); return result; } /** * @dev Unsigned saturating multiplication, bounds to `2²⁵⁶ - 1` instead of overflowing. */ function saturatingMul(uint256 a, uint256 b) internal pure returns (uint256) { (bool success, uint256 result) = tryMul(a, b); return ternary(success, result, type(uint256).max); } /** * @dev Branchless ternary evaluation for `a ? b : c`. Gas costs are constant. * * IMPORTANT: This function may reduce bytecode size and consume less gas when used standalone. * However, the compiler may optimize Solidity ternary operations (i.e. `a ? b : c`) to only compute * one branch when needed, making this function more expensive. */ function ternary(bool condition, uint256 a, uint256 b) internal pure returns (uint256) { unchecked { // branchless ternary works because: // b ^ (a ^ b) == a // b ^ 0 == b return b ^ ((a ^ b) * SafeCast.toUint(condition)); } } /** * @dev Returns the largest of two numbers. */ function max(uint256 a, uint256 b) internal pure returns (uint256) { return ternary(a > b, a, b); } /** * @dev Returns the smallest of two numbers. */ function min(uint256 a, uint256 b) internal pure returns (uint256) { return ternary(a < b, a, b); } /** * @dev Returns the average of two numbers. The result is rounded towards * zero. */ function average(uint256 a, uint256 b) internal pure returns (uint256) { // (a + b) / 2 can overflow. return (a & b) + (a ^ b) / 2; } /** * @dev Returns the ceiling of the division of two numbers. * * This differs from standard division with `/` in that it rounds towards infinity instead * of rounding towards zero. */ function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) { if (b == 0) { // Guarantee the same behavior as in a regular Solidity division. Panic.panic(Panic.DIVISION_BY_ZERO); } // The following calculation ensures accurate ceiling division without overflow. // Since a is non-zero, (a - 1) / b will not overflow. // The largest possible result occurs when (a - 1) / b is type(uint256).max, // but the largest value we can obtain is type(uint256).max - 1, which happens // when a = type(uint256).max and b = 1. unchecked { return SafeCast.toUint(a > 0) * ((a - 1) / b + 1); } } /** * @dev Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or * denominator == 0. * * Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by * Uniswap Labs also under MIT license. */ function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) { unchecked { (uint256 high, uint256 low) = mul512(x, y); // Handle non-overflow cases, 256 by 256 division. if (high == 0) { // Solidity will revert if denominator == 0, unlike the div opcode on its own. // The surrounding unchecked block does not change this fact. // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic. return low / denominator; } // Make sure the result is less than 2²⁵⁶. Also prevents denominator == 0. if (denominator <= high) { Panic.panic(ternary(denominator == 0, Panic.DIVISION_BY_ZERO, Panic.UNDER_OVERFLOW)); } /////////////////////////////////////////////// // 512 by 256 division. /////////////////////////////////////////////// // Make division exact by subtracting the remainder from [high low]. uint256 remainder; assembly ("memory-safe") { // Compute remainder using mulmod. remainder := mulmod(x, y, denominator) // Subtract 256 bit number from 512 bit number. high := sub(high, gt(remainder, low)) low := sub(low, remainder) } // Factor powers of two out of denominator and compute largest power of two divisor of denominator. // Always >= 1. See https://cs.stackexchange.com/q/138556/92363. uint256 twos = denominator & (0 - denominator); assembly ("memory-safe") { // Divide denominator by twos. denominator := div(denominator, twos) // Divide [high low] by twos. low := div(low, twos) // Flip twos such that it is 2²⁵⁶ / twos. If twos is zero, then it becomes one. twos := add(div(sub(0, twos), twos), 1) } // Shift in bits from high into low. low |= high * twos; // Invert denominator mod 2²⁵⁶. Now that denominator is an odd number, it has an inverse modulo 2²⁵⁶ such // that denominator * inv ≡ 1 mod 2²⁵⁶. Compute the inverse by starting with a seed that is correct for // four bits. That is, denominator * inv ≡ 1 mod 2⁴. uint256 inverse = (3 * denominator) ^ 2; // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also // works in modular arithmetic, doubling the correct bits in each step. inverse *= 2 - denominator * inverse; // inverse mod 2⁸ inverse *= 2 - denominator * inverse; // inverse mod 2¹⁶ inverse *= 2 - denominator * inverse; // inverse mod 2³² inverse *= 2 - denominator * inverse; // inverse mod 2⁶⁴ inverse *= 2 - denominator * inverse; // inverse mod 2¹²⁸ inverse *= 2 - denominator * inverse; // inverse mod 2²⁵⁶ // Because the division is now exact we can divide by multiplying with the modular inverse of denominator. // This will give us the correct result modulo 2²⁵⁶. Since the preconditions guarantee that the outcome is // less than 2²⁵⁶, this is the final result. We don't need to compute the high bits of the result and high // is no longer required. result = low * inverse; return result; } } /** * @dev Calculates x * y / denominator with full precision, following the selected rounding direction. */ function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) { return mulDiv(x, y, denominator) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0); } /** * @dev Calculates floor(x * y >> n) with full precision. Throws if result overflows a uint256. */ function mulShr(uint256 x, uint256 y, uint8 n) internal pure returns (uint256 result) { unchecked { (uint256 high, uint256 low) = mul512(x, y); if (high >= 1 << n) { Panic.panic(Panic.UNDER_OVERFLOW); } return (high << (256 - n)) | (low >> n); } } /** * @dev Calculates x * y >> n with full precision, following the selected rounding direction. */ function mulShr(uint256 x, uint256 y, uint8 n, Rounding rounding) internal pure returns (uint256) { return mulShr(x, y, n) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, 1 << n) > 0); } /** * @dev Calculate the modular multiplicative inverse of a number in Z/nZ. * * If n is a prime, then Z/nZ is a field. In that case all elements are inversible, except 0. * If n is not a prime, then Z/nZ is not a field, and some elements might not be inversible. * * If the input value is not inversible, 0 is returned. * * NOTE: If you know for sure that n is (big) a prime, it may be cheaper to use Fermat's little theorem and get the * inverse using `Math.modExp(a, n - 2, n)`. See {invModPrime}. */ function invMod(uint256 a, uint256 n) internal pure returns (uint256) { unchecked { if (n == 0) return 0; // The inverse modulo is calculated using the Extended Euclidean Algorithm (iterative version) // Used to compute integers x and y such that: ax + ny = gcd(a, n). // When the gcd is 1, then the inverse of a modulo n exists and it's x. // ax + ny = 1 // ax = 1 + (-y)n // ax ≡ 1 (mod n) # x is the inverse of a modulo n // If the remainder is 0 the gcd is n right away. uint256 remainder = a % n; uint256 gcd = n; // Therefore the initial coefficients are: // ax + ny = gcd(a, n) = n // 0a + 1n = n int256 x = 0; int256 y = 1; while (remainder != 0) { uint256 quotient = gcd / remainder; (gcd, remainder) = ( // The old remainder is the next gcd to try. remainder, // Compute the next remainder. // Can't overflow given that (a % gcd) * (gcd // (a % gcd)) <= gcd // where gcd is at most n (capped to type(uint256).max) gcd - remainder * quotient ); (x, y) = ( // Increment the coefficient of a. y, // Decrement the coefficient of n. // Can overflow, but the result is casted to uint256 so that the // next value of y is "wrapped around" to a value between 0 and n - 1. x - y * int256(quotient) ); } if (gcd != 1) return 0; // No inverse exists. return ternary(x < 0, n - uint256(-x), uint256(x)); // Wrap the result if it's negative. } } /** * @dev Variant of {invMod}. More efficient, but only works if `p` is known to be a prime greater than `2`. * * From https://en.wikipedia.org/wiki/Fermat%27s_little_theorem[Fermat's little theorem], we know that if p is * prime, then `a**(p-1) ≡ 1 mod p`. As a consequence, we have `a * a**(p-2) ≡ 1 mod p`, which means that * `a**(p-2)` is the modular multiplicative inverse of a in Fp. * * NOTE: this function does NOT check that `p` is a prime greater than `2`. */ function invModPrime(uint256 a, uint256 p) internal view returns (uint256) { unchecked { return Math.modExp(a, p - 2, p); } } /** * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m) * * Requirements: * - modulus can't be zero * - underlying staticcall to precompile must succeed * * IMPORTANT: The result is only valid if the underlying call succeeds. When using this function, make * sure the chain you're using it on supports the precompiled contract for modular exponentiation * at address 0x05 as specified in https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, * the underlying function will succeed given the lack of a revert, but the result may be incorrectly * interpreted as 0. */ function modExp(uint256 b, uint256 e, uint256 m) internal view returns (uint256) { (bool success, uint256 result) = tryModExp(b, e, m); if (!success) { Panic.panic(Panic.DIVISION_BY_ZERO); } return result; } /** * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m). * It includes a success flag indicating if the operation succeeded. Operation will be marked as failed if trying * to operate modulo 0 or if the underlying precompile reverted. * * IMPORTANT: The result is only valid if the success flag is true. When using this function, make sure the chain * you're using it on supports the precompiled contract for modular exponentiation at address 0x05 as specified in * https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, the underlying function will succeed given the lack * of a revert, but the result may be incorrectly interpreted as 0. */ function tryModExp(uint256 b, uint256 e, uint256 m) internal view returns (bool success, uint256 result) { if (m == 0) return (false, 0); assembly ("memory-safe") { let ptr := mload(0x40) // | Offset | Content | Content (Hex) | // |-----------|------------|--------------------------------------------------------------------| // | 0x00:0x1f | size of b | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x20:0x3f | size of e | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x40:0x5f | size of m | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x60:0x7f | value of b | 0x<.............................................................b> | // | 0x80:0x9f | value of e | 0x<.............................................................e> | // | 0xa0:0xbf | value of m | 0x<.............................................................m> | mstore(ptr, 0x20) mstore(add(ptr, 0x20), 0x20) mstore(add(ptr, 0x40), 0x20) mstore(add(ptr, 0x60), b) mstore(add(ptr, 0x80), e) mstore(add(ptr, 0xa0), m) // Given the result < m, it's guaranteed to fit in 32 bytes, // so we can use the memory scratch space located at offset 0. success := staticcall(gas(), 0x05, ptr, 0xc0, 0x00, 0x20) result := mload(0x00) } } /** * @dev Variant of {modExp} that supports inputs of arbitrary length. */ function modExp(bytes memory b, bytes memory e, bytes memory m) internal view returns (bytes memory) { (bool success, bytes memory result) = tryModExp(b, e, m); if (!success) { Panic.panic(Panic.DIVISION_BY_ZERO); } return result; } /** * @dev Variant of {tryModExp} that supports inputs of arbitrary length. */ function tryModExp( bytes memory b, bytes memory e, bytes memory m ) internal view returns (bool success, bytes memory result) { if (_zeroBytes(m)) return (false, new bytes(0)); uint256 mLen = m.length; // Encode call args in result and move the free memory pointer result = abi.encodePacked(b.length, e.length, mLen, b, e, m); assembly ("memory-safe") { let dataPtr := add(result, 0x20) // Write result on top of args to avoid allocating extra memory. success := staticcall(gas(), 0x05, dataPtr, mload(result), dataPtr, mLen) // Overwrite the length. // result.length > returndatasize() is guaranteed because returndatasize() == m.length mstore(result, mLen) // Set the memory pointer after the returned data. mstore(0x40, add(dataPtr, mLen)) } } /** * @dev Returns whether the provided byte array is zero. */ function _zeroBytes(bytes memory byteArray) private pure returns (bool) { for (uint256 i = 0; i < byteArray.length; ++i) { if (byteArray[i] != 0) { return false; } } return true; } /** * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded * towards zero. * * This method is based on Newton's method for computing square roots; the algorithm is restricted to only * using integer operations. */ function sqrt(uint256 a) internal pure returns (uint256) { unchecked { // Take care of easy edge cases when a == 0 or a == 1 if (a <= 1) { return a; } // In this function, we use Newton's method to get a root of `f(x) := x² - a`. It involves building a // sequence x_n that converges toward sqrt(a). For each iteration x_n, we also define the error between // the current value as `ε_n = | x_n - sqrt(a) |`. // // For our first estimation, we consider `e` the smallest power of 2 which is bigger than the square root // of the target. (i.e. `2**(e-1) ≤ sqrt(a) < 2**e`). We know that `e ≤ 128` because `(2¹²⁸)² = 2²⁵⁶` is // bigger than any uint256. // // By noticing that // `2**(e-1) ≤ sqrt(a) < 2**e → (2**(e-1))² ≤ a < (2**e)² → 2**(2*e-2) ≤ a < 2**(2*e)` // we can deduce that `e - 1` is `log2(a) / 2`. We can thus compute `x_n = 2**(e-1)` using a method similar // to the msb function. uint256 aa = a; uint256 xn = 1; if (aa >= (1 << 128)) { aa >>= 128; xn <<= 64; } if (aa >= (1 << 64)) { aa >>= 64; xn <<= 32; } if (aa >= (1 << 32)) { aa >>= 32; xn <<= 16; } if (aa >= (1 << 16)) { aa >>= 16; xn <<= 8; } if (aa >= (1 << 8)) { aa >>= 8; xn <<= 4; } if (aa >= (1 << 4)) { aa >>= 4; xn <<= 2; } if (aa >= (1 << 2)) { xn <<= 1; } // We now have x_n such that `x_n = 2**(e-1) ≤ sqrt(a) < 2**e = 2 * x_n`. This implies ε_n ≤ 2**(e-1). // // We can refine our estimation by noticing that the middle of that interval minimizes the error. // If we move x_n to equal 2**(e-1) + 2**(e-2), then we reduce the error to ε_n ≤ 2**(e-2). // This is going to be our x_0 (and ε_0) xn = (3 * xn) >> 1; // ε_0 := | x_0 - sqrt(a) | ≤ 2**(e-2) // From here, Newton's method give us: // x_{n+1} = (x_n + a / x_n) / 2 // // One should note that: // x_{n+1}² - a = ((x_n + a / x_n) / 2)² - a // = ((x_n² + a) / (2 * x_n))² - a // = (x_n⁴ + 2 * a * x_n² + a²) / (4 * x_n²) - a // = (x_n⁴ + 2 * a * x_n² + a² - 4 * a * x_n²) / (4 * x_n²) // = (x_n⁴ - 2 * a * x_n² + a²) / (4 * x_n²) // = (x_n² - a)² / (2 * x_n)² // = ((x_n² - a) / (2 * x_n))² // ≥ 0 // Which proves that for all n ≥ 1, sqrt(a) ≤ x_n // // This gives us the proof of quadratic convergence of the sequence: // ε_{n+1} = | x_{n+1} - sqrt(a) | // = | (x_n + a / x_n) / 2 - sqrt(a) | // = | (x_n² + a - 2*x_n*sqrt(a)) / (2 * x_n) | // = | (x_n - sqrt(a))² / (2 * x_n) | // = | ε_n² / (2 * x_n) | // = ε_n² / | (2 * x_n) | // // For the first iteration, we have a special case where x_0 is known: // ε_1 = ε_0² / | (2 * x_0) | // ≤ (2**(e-2))² / (2 * (2**(e-1) + 2**(e-2))) // ≤ 2**(2*e-4) / (3 * 2**(e-1)) // ≤ 2**(e-3) / 3 // ≤ 2**(e-3-log2(3)) // ≤ 2**(e-4.5) // // For the following iterations, we use the fact that, 2**(e-1) ≤ sqrt(a) ≤ x_n: // ε_{n+1} = ε_n² / | (2 * x_n) | // ≤ (2**(e-k))² / (2 * 2**(e-1)) // ≤ 2**(2*e-2*k) / 2**e // ≤ 2**(e-2*k) xn = (xn + a / xn) >> 1; // ε_1 := | x_1 - sqrt(a) | ≤ 2**(e-4.5) -- special case, see above xn = (xn + a / xn) >> 1; // ε_2 := | x_2 - sqrt(a) | ≤ 2**(e-9) -- general case with k = 4.5 xn = (xn + a / xn) >> 1; // ε_3 := | x_3 - sqrt(a) | ≤ 2**(e-18) -- general case with k = 9 xn = (xn + a / xn) >> 1; // ε_4 := | x_4 - sqrt(a) | ≤ 2**(e-36) -- general case with k = 18 xn = (xn + a / xn) >> 1; // ε_5 := | x_5 - sqrt(a) | ≤ 2**(e-72) -- general case with k = 36 xn = (xn + a / xn) >> 1; // ε_6 := | x_6 - sqrt(a) | ≤ 2**(e-144) -- general case with k = 72 // Because e ≤ 128 (as discussed during the first estimation phase), we know have reached a precision // ε_6 ≤ 2**(e-144) < 1. Given we're operating on integers, then we can ensure that xn is now either // sqrt(a) or sqrt(a) + 1. return xn - SafeCast.toUint(xn > a / xn); } } /** * @dev Calculates sqrt(a), following the selected rounding direction. */ function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = sqrt(a); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && result * result < a); } } /** * @dev Return the log in base 2 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log2(uint256 x) internal pure returns (uint256 r) { // If value has upper 128 bits set, log2 result is at least 128 r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7; // If upper 64 bits of 128-bit half set, add 64 to result r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6; // If upper 32 bits of 64-bit half set, add 32 to result r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5; // If upper 16 bits of 32-bit half set, add 16 to result r |= SafeCast.toUint((x >> r) > 0xffff) << 4; // If upper 8 bits of 16-bit half set, add 8 to result r |= SafeCast.toUint((x >> r) > 0xff) << 3; // If upper 4 bits of 8-bit half set, add 4 to result r |= SafeCast.toUint((x >> r) > 0xf) << 2; // Shifts value right by the current result and use it as an index into this lookup table: // // | x (4 bits) | index | table[index] = MSB position | // |------------|---------|-----------------------------| // | 0000 | 0 | table[0] = 0 | // | 0001 | 1 | table[1] = 0 | // | 0010 | 2 | table[2] = 1 | // | 0011 | 3 | table[3] = 1 | // | 0100 | 4 | table[4] = 2 | // | 0101 | 5 | table[5] = 2 | // | 0110 | 6 | table[6] = 2 | // | 0111 | 7 | table[7] = 2 | // | 1000 | 8 | table[8] = 3 | // | 1001 | 9 | table[9] = 3 | // | 1010 | 10 | table[10] = 3 | // | 1011 | 11 | table[11] = 3 | // | 1100 | 12 | table[12] = 3 | // | 1101 | 13 | table[13] = 3 | // | 1110 | 14 | table[14] = 3 | // | 1111 | 15 | table[15] = 3 | // // The lookup table is represented as a 32-byte value with the MSB positions for 0-15 in the last 16 bytes. assembly ("memory-safe") { r := or(r, byte(shr(r, x), 0x0000010102020202030303030303030300000000000000000000000000000000)) } } /** * @dev Return the log in base 2, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log2(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log2(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << result < value); } } /** * @dev Return the log in base 10 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log10(uint256 value) internal pure returns (uint256) { uint256 result = 0; unchecked { if (value >= 10 ** 64) { value /= 10 ** 64; result += 64; } if (value >= 10 ** 32) { value /= 10 ** 32; result += 32; } if (value >= 10 ** 16) { value /= 10 ** 16; result += 16; } if (value >= 10 ** 8) { value /= 10 ** 8; result += 8; } if (value >= 10 ** 4) { value /= 10 ** 4; result += 4; } if (value >= 10 ** 2) { value /= 10 ** 2; result += 2; } if (value >= 10 ** 1) { result += 1; } } return result; } /** * @dev Return the log in base 10, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log10(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log10(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 10 ** result < value); } } /** * @dev Return the log in base 256 of a positive value rounded towards zero. * Returns 0 if given 0. * * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string. */ function log256(uint256 x) internal pure returns (uint256 r) { // If value has upper 128 bits set, log2 result is at least 128 r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7; // If upper 64 bits of 128-bit half set, add 64 to result r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6; // If upper 32 bits of 64-bit half set, add 32 to result r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5; // If upper 16 bits of 32-bit half set, add 16 to result r |= SafeCast.toUint((x >> r) > 0xffff) << 4; // Add 1 if upper 8 bits of 16-bit half set, and divide accumulated result by 8 return (r >> 3) | SafeCast.toUint((x >> r) > 0xff); } /** * @dev Return the log in base 256, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log256(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log256(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << (result << 3) < value); } } /** * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers. */ function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) { return uint8(rounding) % 2 == 1; } }node_modules/@openzeppelin/contracts/utils/math/SafeCast.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/math/SafeCast.sol) // This file was procedurally generated from scripts/generate/templates/SafeCast.js. pragma solidity ^0.8.20; /** * @dev Wrappers over Solidity's uintXX/intXX/bool casting operators with added overflow * checks. * * Downcasting from uint256/int256 in Solidity does not revert on overflow. This can * easily result in undesired exploitation or bugs, since developers usually * assume that overflows raise errors. `SafeCast` restores this intuition by * reverting the transaction when such an operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */ library SafeCast { /** * @dev Value doesn't fit in an uint of `bits` size. */ error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value); /** * @dev An int value doesn't fit in an uint of `bits` size. */ error SafeCastOverflowedIntToUint(int256 value); /** * @dev Value doesn't fit in an int of `bits` size. */ error SafeCastOverflowedIntDowncast(uint8 bits, int256 value); /** * @dev An uint value doesn't fit in an int of `bits` size. */ error SafeCastOverflowedUintToInt(uint256 value); /** * @dev Returns the downcasted uint248 from uint256, reverting on * overflow (when the input is greater than largest uint248). * * Counterpart to Solidity's `uint248` operator. * * Requirements: * * - input must fit into 248 bits */ function toUint248(uint256 value) internal pure returns (uint248) { if (value > type(uint248).max) { revert SafeCastOverflowedUintDowncast(248, value); } return uint248(value); } /** * @dev Returns the downcasted uint240 from uint256, reverting on * overflow (when the input is greater than largest uint240). * * Counterpart to Solidity's `uint240` operator. * * Requirements: * * - input must fit into 240 bits */ function toUint240(uint256 value) internal pure returns (uint240) { if (value > type(uint240).max) { revert SafeCastOverflowedUintDowncast(240, value); } return uint240(value); } /** * @dev Returns the downcasted uint232 from uint256, reverting on * overflow (when the input is greater than largest uint232). * * Counterpart to Solidity's `uint232` operator. * * Requirements: * * - input must fit into 232 bits */ function toUint232(uint256 value) internal pure returns (uint232) { if (value > type(uint232).max) { revert SafeCastOverflowedUintDowncast(232, value); } return uint232(value); } /** * @dev Returns the downcasted uint224 from uint256, reverting on * overflow (when the input is greater than largest uint224). * * Counterpart to Solidity's `uint224` operator. * * Requirements: * * - input must fit into 224 bits */ function toUint224(uint256 value) internal pure returns (uint224) { if (value > type(uint224).max) { revert SafeCastOverflowedUintDowncast(224, value); } return uint224(value); } /** * @dev Returns the downcasted uint216 from uint256, reverting on * overflow (when the input is greater than largest uint216). * * Counterpart to Solidity's `uint216` operator. * * Requirements: * * - input must fit into 216 bits */ function toUint216(uint256 value) internal pure returns (uint216) { if (value > type(uint216).max) { revert SafeCastOverflowedUintDowncast(216, value); } return uint216(value); } /** * @dev Returns the downcasted uint208 from uint256, reverting on * overflow (when the input is greater than largest uint208). * * Counterpart to Solidity's `uint208` operator. * * Requirements: * * - input must fit into 208 bits */ function toUint208(uint256 value) internal pure returns (uint208) { if (value > type(uint208).max) { revert SafeCastOverflowedUintDowncast(208, value); } return uint208(value); } /** * @dev Returns the downcasted uint200 from uint256, reverting on * overflow (when the input is greater than largest uint200). * * Counterpart to Solidity's `uint200` operator. * * Requirements: * * - input must fit into 200 bits */ function toUint200(uint256 value) internal pure returns (uint200) { if (value > type(uint200).max) { revert SafeCastOverflowedUintDowncast(200, value); } return uint200(value); } /** * @dev Returns the downcasted uint192 from uint256, reverting on * overflow (when the input is greater than largest uint192). * * Counterpart to Solidity's `uint192` operator. * * Requirements: * * - input must fit into 192 bits */ function toUint192(uint256 value) internal pure returns (uint192) { if (value > type(uint192).max) { revert SafeCastOverflowedUintDowncast(192, value); } return uint192(value); } /** * @dev Returns the downcasted uint184 from uint256, reverting on * overflow (when the input is greater than largest uint184). * * Counterpart to Solidity's `uint184` operator. * * Requirements: * * - input must fit into 184 bits */ function toUint184(uint256 value) internal pure returns (uint184) { if (value > type(uint184).max) { revert SafeCastOverflowedUintDowncast(184, value); } return uint184(value); } /** * @dev Returns the downcasted uint176 from uint256, reverting on * overflow (when the input is greater than largest uint176). * * Counterpart to Solidity's `uint176` operator. * * Requirements: * * - input must fit into 176 bits */ function toUint176(uint256 value) internal pure returns (uint176) { if (value > type(uint176).max) { revert SafeCastOverflowedUintDowncast(176, value); } return uint176(value); } /** * @dev Returns the downcasted uint168 from uint256, reverting on * overflow (when the input is greater than largest uint168). * * Counterpart to Solidity's `uint168` operator. * * Requirements: * * - input must fit into 168 bits */ function toUint168(uint256 value) internal pure returns (uint168) { if (value > type(uint168).max) { revert SafeCastOverflowedUintDowncast(168, value); } return uint168(value); } /** * @dev Returns the downcasted uint160 from uint256, reverting on * overflow (when the input is greater than largest uint160). * * Counterpart to Solidity's `uint160` operator. * * Requirements: * * - input must fit into 160 bits */ function toUint160(uint256 value) internal pure returns (uint160) { if (value > type(uint160).max) { revert SafeCastOverflowedUintDowncast(160, value); } return uint160(value); } /** * @dev Returns the downcasted uint152 from uint256, reverting on * overflow (when the input is greater than largest uint152). * * Counterpart to Solidity's `uint152` operator. * * Requirements: * * - input must fit into 152 bits */ function toUint152(uint256 value) internal pure returns (uint152) { if (value > type(uint152).max) { revert SafeCastOverflowedUintDowncast(152, value); } return uint152(value); } /** * @dev Returns the downcasted uint144 from uint256, reverting on * overflow (when the input is greater than largest uint144). * * Counterpart to Solidity's `uint144` operator. * * Requirements: * * - input must fit into 144 bits */ function toUint144(uint256 value) internal pure returns (uint144) { if (value > type(uint144).max) { revert SafeCastOverflowedUintDowncast(144, value); } return uint144(value); } /** * @dev Returns the downcasted uint136 from uint256, reverting on * overflow (when the input is greater than largest uint136). * * Counterpart to Solidity's `uint136` operator. * * Requirements: * * - input must fit into 136 bits */ function toUint136(uint256 value) internal pure returns (uint136) { if (value > type(uint136).max) { revert SafeCastOverflowedUintDowncast(136, value); } return uint136(value); } /** * @dev Returns the downcasted uint128 from uint256, reverting on * overflow (when the input is greater than largest uint128). * * Counterpart to Solidity's `uint128` operator. * * Requirements: * * - input must fit into 128 bits */ function toUint128(uint256 value) internal pure returns (uint128) { if (value > type(uint128).max) { revert SafeCastOverflowedUintDowncast(128, value); } return uint128(value); } /** * @dev Returns the downcasted uint120 from uint256, reverting on * overflow (when the input is greater than largest uint120). * * Counterpart to Solidity's `uint120` operator. * * Requirements: * * - input must fit into 120 bits */ function toUint120(uint256 value) internal pure returns (uint120) { if (value > type(uint120).max) { revert SafeCastOverflowedUintDowncast(120, value); } return uint120(value); } /** * @dev Returns the downcasted uint112 from uint256, reverting on * overflow (when the input is greater than largest uint112). * * Counterpart to Solidity's `uint112` operator. * * Requirements: * * - input must fit into 112 bits */ function toUint112(uint256 value) internal pure returns (uint112) { if (value > type(uint112).max) { revert SafeCastOverflowedUintDowncast(112, value); } return uint112(value); } /** * @dev Returns the downcasted uint104 from uint256, reverting on * overflow (when the input is greater than largest uint104). * * Counterpart to Solidity's `uint104` operator. * * Requirements: * * - input must fit into 104 bits */ function toUint104(uint256 value) internal pure returns (uint104) { if (value > type(uint104).max) { revert SafeCastOverflowedUintDowncast(104, value); } return uint104(value); } /** * @dev Returns the downcasted uint96 from uint256, reverting on * overflow (when the input is greater than largest uint96). * * Counterpart to Solidity's `uint96` operator. * * Requirements: * * - input must fit into 96 bits */ function toUint96(uint256 value) internal pure returns (uint96) { if (value > type(uint96).max) { revert SafeCastOverflowedUintDowncast(96, value); } return uint96(value); } /** * @dev Returns the downcasted uint88 from uint256, reverting on * overflow (when the input is greater than largest uint88). * * Counterpart to Solidity's `uint88` operator. * * Requirements: * * - input must fit into 88 bits */ function toUint88(uint256 value) internal pure returns (uint88) { if (value > type(uint88).max) { revert SafeCastOverflowedUintDowncast(88, value); } return uint88(value); } /** * @dev Returns the downcasted uint80 from uint256, reverting on * overflow (when the input is greater than largest uint80). * * Counterpart to Solidity's `uint80` operator. * * Requirements: * * - input must fit into 80 bits */ function toUint80(uint256 value) internal pure returns (uint80) { if (value > type(uint80).max) { revert SafeCastOverflowedUintDowncast(80, value); } return uint80(value); } /** * @dev Returns the downcasted uint72 from uint256, reverting on * overflow (when the input is greater than largest uint72). * * Counterpart to Solidity's `uint72` operator. * * Requirements: * * - input must fit into 72 bits */ function toUint72(uint256 value) internal pure returns (uint72) { if (value > type(uint72).max) { revert SafeCastOverflowedUintDowncast(72, value); } return uint72(value); } /** * @dev Returns the downcasted uint64 from uint256, reverting on * overflow (when the input is greater than largest uint64). * * Counterpart to Solidity's `uint64` operator. * * Requirements: * * - input must fit into 64 bits */ function toUint64(uint256 value) internal pure returns (uint64) { if (value > type(uint64).max) { revert SafeCastOverflowedUintDowncast(64, value); } return uint64(value); } /** * @dev Returns the downcasted uint56 from uint256, reverting on * overflow (when the input is greater than largest uint56). * * Counterpart to Solidity's `uint56` operator. * * Requirements: * * - input must fit into 56 bits */ function toUint56(uint256 value) internal pure returns (uint56) { if (value > type(uint56).max) { revert SafeCastOverflowedUintDowncast(56, value); } return uint56(value); } /** * @dev Returns the downcasted uint48 from uint256, reverting on * overflow (when the input is greater than largest uint48). * * Counterpart to Solidity's `uint48` operator. * * Requirements: * * - input must fit into 48 bits */ function toUint48(uint256 value) internal pure returns (uint48) { if (value > type(uint48).max) { revert SafeCastOverflowedUintDowncast(48, value); } return uint48(value); } /** * @dev Returns the downcasted uint40 from uint256, reverting on * overflow (when the input is greater than largest uint40). * * Counterpart to Solidity's `uint40` operator. * * Requirements: * * - input must fit into 40 bits */ function toUint40(uint256 value) internal pure returns (uint40) { if (value > type(uint40).max) { revert SafeCastOverflowedUintDowncast(40, value); } return uint40(value); } /** * @dev Returns the downcasted uint32 from uint256, reverting on * overflow (when the input is greater than largest uint32). * * Counterpart to Solidity's `uint32` operator. * * Requirements: * * - input must fit into 32 bits */ function toUint32(uint256 value) internal pure returns (uint32) { if (value > type(uint32).max) { revert SafeCastOverflowedUintDowncast(32, value); } return uint32(value); } /** * @dev Returns the downcasted uint24 from uint256, reverting on * overflow (when the input is greater than largest uint24). * * Counterpart to Solidity's `uint24` operator. * * Requirements: * * - input must fit into 24 bits */ function toUint24(uint256 value) internal pure returns (uint24) { if (value > type(uint24).max) { revert SafeCastOverflowedUintDowncast(24, value); } return uint24(value); } /** * @dev Returns the downcasted uint16 from uint256, reverting on * overflow (when the input is greater than largest uint16). * * Counterpart to Solidity's `uint16` operator. * * Requirements: * * - input must fit into 16 bits */ function toUint16(uint256 value) internal pure returns (uint16) { if (value > type(uint16).max) { revert SafeCastOverflowedUintDowncast(16, value); } return uint16(value); } /** * @dev Returns the downcasted uint8 from uint256, reverting on * overflow (when the input is greater than largest uint8). * * Counterpart to Solidity's `uint8` operator. * * Requirements: * * - input must fit into 8 bits */ function toUint8(uint256 value) internal pure returns (uint8) { if (value > type(uint8).max) { revert SafeCastOverflowedUintDowncast(8, value); } return uint8(value); } /** * @dev Converts a signed int256 into an unsigned uint256. * * Requirements: * * - input must be greater than or equal to 0. */ function toUint256(int256 value) internal pure returns (uint256) { if (value < 0) { revert SafeCastOverflowedIntToUint(value); } return uint256(value); } /** * @dev Returns the downcasted int248 from int256, reverting on * overflow (when the input is less than smallest int248 or * greater than largest int248). * * Counterpart to Solidity's `int248` operator. * * Requirements: * * - input must fit into 248 bits */ function toInt248(int256 value) internal pure returns (int248 downcasted) { downcasted = int248(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(248, value); } } /** * @dev Returns the downcasted int240 from int256, reverting on * overflow (when the input is less than smallest int240 or * greater than largest int240). * * Counterpart to Solidity's `int240` operator. * * Requirements: * * - input must fit into 240 bits */ function toInt240(int256 value) internal pure returns (int240 downcasted) { downcasted = int240(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(240, value); } } /** * @dev Returns the downcasted int232 from int256, reverting on * overflow (when the input is less than smallest int232 or * greater than largest int232). * * Counterpart to Solidity's `int232` operator. * * Requirements: * * - input must fit into 232 bits */ function toInt232(int256 value) internal pure returns (int232 downcasted) { downcasted = int232(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(232, value); } } /** * @dev Returns the downcasted int224 from int256, reverting on * overflow (when the input is less than smallest int224 or * greater than largest int224). * * Counterpart to Solidity's `int224` operator. * * Requirements: * * - input must fit into 224 bits */ function toInt224(int256 value) internal pure returns (int224 downcasted) { downcasted = int224(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(224, value); } } /** * @dev Returns the downcasted int216 from int256, reverting on * overflow (when the input is less than smallest int216 or * greater than largest int216). * * Counterpart to Solidity's `int216` operator. * * Requirements: * * - input must fit into 216 bits */ function toInt216(int256 value) internal pure returns (int216 downcasted) { downcasted = int216(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(216, value); } } /** * @dev Returns the downcasted int208 from int256, reverting on * overflow (when the input is less than smallest int208 or * greater than largest int208). * * Counterpart to Solidity's `int208` operator. * * Requirements: * * - input must fit into 208 bits */ function toInt208(int256 value) internal pure returns (int208 downcasted) { downcasted = int208(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(208, value); } } /** * @dev Returns the downcasted int200 from int256, reverting on * overflow (when the input is less than smallest int200 or * greater than largest int200). * * Counterpart to Solidity's `int200` operator. * * Requirements: * * - input must fit into 200 bits */ function toInt200(int256 value) internal pure returns (int200 downcasted) { downcasted = int200(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(200, value); } } /** * @dev Returns the downcasted int192 from int256, reverting on * overflow (when the input is less than smallest int192 or * greater than largest int192). * * Counterpart to Solidity's `int192` operator. * * Requirements: * * - input must fit into 192 bits */ function toInt192(int256 value) internal pure returns (int192 downcasted) { downcasted = int192(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(192, value); } } /** * @dev Returns the downcasted int184 from int256, reverting on * overflow (when the input is less than smallest int184 or * greater than largest int184). * * Counterpart to Solidity's `int184` operator. * * Requirements: * * - input must fit into 184 bits */ function toInt184(int256 value) internal pure returns (int184 downcasted) { downcasted = int184(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(184, value); } } /** * @dev Returns the downcasted int176 from int256, reverting on * overflow (when the input is less than smallest int176 or * greater than largest int176). * * Counterpart to Solidity's `int176` operator. * * Requirements: * * - input must fit into 176 bits */ function toInt176(int256 value) internal pure returns (int176 downcasted) { downcasted = int176(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(176, value); } } /** * @dev Returns the downcasted int168 from int256, reverting on * overflow (when the input is less than smallest int168 or * greater than largest int168). * * Counterpart to Solidity's `int168` operator. * * Requirements: * * - input must fit into 168 bits */ function toInt168(int256 value) internal pure returns (int168 downcasted) { downcasted = int168(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(168, value); } } /** * @dev Returns the downcasted int160 from int256, reverting on * overflow (when the input is less than smallest int160 or * greater than largest int160). * * Counterpart to Solidity's `int160` operator. * * Requirements: * * - input must fit into 160 bits */ function toInt160(int256 value) internal pure returns (int160 downcasted) { downcasted = int160(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(160, value); } } /** * @dev Returns the downcasted int152 from int256, reverting on * overflow (when the input is less than smallest int152 or * greater than largest int152). * * Counterpart to Solidity's `int152` operator. * * Requirements: * * - input must fit into 152 bits */ function toInt152(int256 value) internal pure returns (int152 downcasted) { downcasted = int152(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(152, value); } } /** * @dev Returns the downcasted int144 from int256, reverting on * overflow (when the input is less than smallest int144 or * greater than largest int144). * * Counterpart to Solidity's `int144` operator. * * Requirements: * * - input must fit into 144 bits */ function toInt144(int256 value) internal pure returns (int144 downcasted) { downcasted = int144(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(144, value); } } /** * @dev Returns the downcasted int136 from int256, reverting on * overflow (when the input is less than smallest int136 or * greater than largest int136). * * Counterpart to Solidity's `int136` operator. * * Requirements: * * - input must fit into 136 bits */ function toInt136(int256 value) internal pure returns (int136 downcasted) { downcasted = int136(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(136, value); } } /** * @dev Returns the downcasted int128 from int256, reverting on * overflow (when the input is less than smallest int128 or * greater than largest int128). * * Counterpart to Solidity's `int128` operator. * * Requirements: * * - input must fit into 128 bits */ function toInt128(int256 value) internal pure returns (int128 downcasted) { downcasted = int128(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(128, value); } } /** * @dev Returns the downcasted int120 from int256, reverting on * overflow (when the input is less than smallest int120 or * greater than largest int120). * * Counterpart to Solidity's `int120` operator. * * Requirements: * * - input must fit into 120 bits */ function toInt120(int256 value) internal pure returns (int120 downcasted) { downcasted = int120(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(120, value); } } /** * @dev Returns the downcasted int112 from int256, reverting on * overflow (when the input is less than smallest int112 or * greater than largest int112). * * Counterpart to Solidity's `int112` operator. * * Requirements: * * - input must fit into 112 bits */ function toInt112(int256 value) internal pure returns (int112 downcasted) { downcasted = int112(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(112, value); } } /** * @dev Returns the downcasted int104 from int256, reverting on * overflow (when the input is less than smallest int104 or * greater than largest int104). * * Counterpart to Solidity's `int104` operator. * * Requirements: * * - input must fit into 104 bits */ function toInt104(int256 value) internal pure returns (int104 downcasted) { downcasted = int104(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(104, value); } } /** * @dev Returns the downcasted int96 from int256, reverting on * overflow (when the input is less than smallest int96 or * greater than largest int96). * * Counterpart to Solidity's `int96` operator. * * Requirements: * * - input must fit into 96 bits */ function toInt96(int256 value) internal pure returns (int96 downcasted) { downcasted = int96(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(96, value); } } /** * @dev Returns the downcasted int88 from int256, reverting on * overflow (when the input is less than smallest int88 or * greater than largest int88). * * Counterpart to Solidity's `int88` operator. * * Requirements: * * - input must fit into 88 bits */ function toInt88(int256 value) internal pure returns (int88 downcasted) { downcasted = int88(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(88, value); } } /** * @dev Returns the downcasted int80 from int256, reverting on * overflow (when the input is less than smallest int80 or * greater than largest int80). * * Counterpart to Solidity's `int80` operator. * * Requirements: * * - input must fit into 80 bits */ function toInt80(int256 value) internal pure returns (int80 downcasted) { downcasted = int80(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(80, value); } } /** * @dev Returns the downcasted int72 from int256, reverting on * overflow (when the input is less than smallest int72 or * greater than largest int72). * * Counterpart to Solidity's `int72` operator. * * Requirements: * * - input must fit into 72 bits */ function toInt72(int256 value) internal pure returns (int72 downcasted) { downcasted = int72(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(72, value); } } /** * @dev Returns the downcasted int64 from int256, reverting on * overflow (when the input is less than smallest int64 or * greater than largest int64). * * Counterpart to Solidity's `int64` operator. * * Requirements: * * - input must fit into 64 bits */ function toInt64(int256 value) internal pure returns (int64 downcasted) { downcasted = int64(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(64, value); } } /** * @dev Returns the downcasted int56 from int256, reverting on * overflow (when the input is less than smallest int56 or * greater than largest int56). * * Counterpart to Solidity's `int56` operator. * * Requirements: * * - input must fit into 56 bits */ function toInt56(int256 value) internal pure returns (int56 downcasted) { downcasted = int56(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(56, value); } } /** * @dev Returns the downcasted int48 from int256, reverting on * overflow (when the input is less than smallest int48 or * greater than largest int48). * * Counterpart to Solidity's `int48` operator. * * Requirements: * * - input must fit into 48 bits */ function toInt48(int256 value) internal pure returns (int48 downcasted) { downcasted = int48(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(48, value); } } /** * @dev Returns the downcasted int40 from int256, reverting on * overflow (when the input is less than smallest int40 or * greater than largest int40). * * Counterpart to Solidity's `int40` operator. * * Requirements: * * - input must fit into 40 bits */ function toInt40(int256 value) internal pure returns (int40 downcasted) { downcasted = int40(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(40, value); } } /** * @dev Returns the downcasted int32 from int256, reverting on * overflow (when the input is less than smallest int32 or * greater than largest int32). * * Counterpart to Solidity's `int32` operator. * * Requirements: * * - input must fit into 32 bits */ function toInt32(int256 value) internal pure returns (int32 downcasted) { downcasted = int32(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(32, value); } } /** * @dev Returns the downcasted int24 from int256, reverting on * overflow (when the input is less than smallest int24 or * greater than largest int24). * * Counterpart to Solidity's `int24` operator. * * Requirements: * * - input must fit into 24 bits */ function toInt24(int256 value) internal pure returns (int24 downcasted) { downcasted = int24(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(24, value); } } /** * @dev Returns the downcasted int16 from int256, reverting on * overflow (when the input is less than smallest int16 or * greater than largest int16). * * Counterpart to Solidity's `int16` operator. * * Requirements: * * - input must fit into 16 bits */ function toInt16(int256 value) internal pure returns (int16 downcasted) { downcasted = int16(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(16, value); } } /** * @dev Returns the downcasted int8 from int256, reverting on * overflow (when the input is less than smallest int8 or * greater than largest int8). * * Counterpart to Solidity's `int8` operator. * * Requirements: * * - input must fit into 8 bits */ function toInt8(int256 value) internal pure returns (int8 downcasted) { downcasted = int8(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(8, value); } } /** * @dev Converts an unsigned uint256 into a signed int256. * * Requirements: * * - input must be less than or equal to maxInt256. */ function toInt256(uint256 value) internal pure returns (int256) { // Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive if (value > uint256(type(int256).max)) { revert SafeCastOverflowedUintToInt(value); } return int256(value); } /** * @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump. */ function toUint(bool b) internal pure returns (uint256 u) { assembly ("memory-safe") { u := iszero(iszero(b)) } } }
ABI · 4 entries
json
[
{
"name": "computePerWinningShare",
"type": "function",
"inputs": [
{
"name": "netTraderPayout",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "totalWinning",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "perShare",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "remainder",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "pure"
},
{
"name": "computeResolvedPayout",
"type": "function",
"inputs": [
{
"name": "userWinning",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "perShare",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "winningSharesRemaining",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "remainder",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "payout",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "newRemainder",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "pure"
},
{
"name": "computeVoidedPayout",
"type": "function",
"inputs": [
{
"name": "userYes",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "userNo",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "yesSnap",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "noSnap",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "totalYesSnap",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "totalNoSnap",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "pool",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "payout",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "pure"
},
{
"name": "computeWaterfall",
"type": "function",
"inputs": [
{
"name": "inp",
"type": "tuple",
"components": [
{
"name": "poolValue",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "extractedCollateral",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "creatorRewardBps",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "lpRewardBps",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "venueRewardBps",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct SettlementMathLib.WaterfallInput"
}
],
"outputs": [
{
"name": "r",
"type": "tuple",
"components": [
{
"name": "regularLPCapital",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "lpReward",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "creatorReward",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "venueReward",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "netTraderPayout",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "totalCollateral",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct SettlementMathLib.WaterfallResult"
}
],
"stateMutability": "pure"
}
]