Blockchain / Global / Address
Contract
0x1ab8bf284d78BeA863C582Be6D1A15Af36775Cce
- Balance
- 0 SOMI
- Transactions sent
- 1
- Type
- Contract · 18,845 bytes of code
OnChainDataStorage Verified
- Compiler
- solc 0.8.20+commit.a1b79de6
- Language
- Solidity
- Optimization
- Yes, 100 runs
- EVM version
- paris
- License
- —
- Verified
- 2026-10-12
contracts/CoreFunctions.sol
and 20 more files
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import "@openzeppelin/contracts/access/extensions/AccessControlDefaultAdminRules.sol";
import "@openzeppelin/contracts/utils/Pausable.sol";
import "./DataTypes.sol";
import "./CoreLib.sol";
import "./EntityLib.sol";
import "./SessionLib.sol";
import "./MatchSessionLib.sol";
import "./MatchLibPlayer.sol";
import "./RecordLib.sol";
import "./LibErrors.sol";
/**
* @title OnChainDataStorage
* @dev Main contract for storing and managing game-related data on-chain.
* Handles players, sessions, matches, and application data with role-based access control.
*/
contract OnChainDataStorage is AccessControlDefaultAdminRules, Pausable {
using EntityLib for DataTypes.Player[];
using EntityLib for DataTypes.Application;
using EntityLib for DataTypes.ApplicationRecord[];
using SessionLib for DataTypes.LoginSession[];
using MatchLibSession for DataTypes.MatchSession[];
using MatchLibPlayer for DataTypes.PlayData[];
using RecordLib for DataTypes.Records[];
/* -------------------------------- ROLES -------------------------------- */
/// @notice Role identifier for moderators who can manage players and sessions
bytes32 public constant MODERATOR_ROLE = keccak256("MODERATOR_ROLE");
/* ------------------------------- STORAGE ------------------------------- */
// players
/// @notice Array of all registered players
DataTypes.Player[] private players;
/// @notice Mapping from player address to player index (1-based)
mapping(address => uint256) private playersByAddress; // addr → idx+1
/// @notice Mapping from player unique ID to player index
mapping(string => uint256) private playerByUniqueId;
// login sessions
/// @notice Array of all login sessions
DataTypes.LoginSession[] private loginSessions;
/// @notice Mapping from player index to active login session index
mapping(uint256 => uint256) private activeLoginSessionByPlayer;
/// @notice Array of player indices with active sessions
uint256[] private playersWithActiveSessions;
/// @notice Array of active login session indices
uint256[] private activeLoginSessions;
// application
/// @notice Application information
DataTypes.Application public application;
/// @notice Array of application records/versions
DataTypes.ApplicationRecord[] private applicationRecords;
// match sessions / play‑data
/// @notice Array of all match sessions
DataTypes.MatchSession[] private matchSessions;
/// @notice Array of active match session indices
uint256[] private activeMatchSessions;
/// @notice Array of all play data records
DataTypes.PlayData[] private playDatas;
// records
/// @notice Array of all player records
DataTypes.Records[] private records;
/// @notice Mapping from unique record ID to record index
mapping(uint256 => uint256) private recordsByUniqueId;
/// @notice Mapping from player index to all their record IDs
mapping(uint256 => uint256[]) private recordsByPlayer;
/// @notice Array of banned player indices
uint256[] private banned;
/// @notice Mapping from player index to ban index
mapping(uint256 => uint256) private bannedByPlayer;
/* ------------------------------ EVENTS ----------------------------- */
/// @notice Emitted when a player is banned
/// @param playerId The index of the banned player
/// @param startTime The timestamp when the ban started
event UserBanned(uint256 indexed playerId, uint256 startTime);
/// @notice Emitted when a player is unbanned
/// @param playerId The index of the unbanned player
/// @param timestamp The timestamp when the player was unbanned
event UserUnbanned(uint256 indexed playerId, uint256 timestamp);
/// @notice Emitted when a new player is created
/// @param playerIndex The index of the created player
/// @param playerAddress The address of the player
/// @param playerID The unique ID of the player
/// @param playerType The type of player (Human, Bot, etc.)
event PlayerCreated(
uint256 indexed playerIndex,
address indexed playerAddress,
string playerID,
DataTypes.PlayerType playerType
);
/// @notice Emitted when an identifier is added to a player
/// @param playerIndex The index of the player
/// @param identifierType The type of identifier
/// @param identifierValue The value of the identifier
event PlayerIdentifierAdded(
uint256 indexed playerIndex,
string identifierType,
string identifierValue
);
/// @notice Emitted when a player's score is updated
/// @param playerIndex The index of the player
/// @param newScore The new score of the player
event PlayerScoreUpdated(uint256 indexed playerIndex, int256 newScore);
/// @notice Emitted when a verified address is added to a player
/// @param playerIndex The index of the player
/// @param verifiedAddress The verified address
event PlayerVerifiedAddressAdded(
uint256 indexed playerIndex,
address indexed verifiedAddress
);
/* ─ login events ─ */
/// @notice Emitted when a login session is created
/// @param sessionId The ID of the created session
/// @param playerIndex The index of the player
/// @param startTime The start time of the session
/// @param device The device used for the session
/// @param applicationId The ID of the application
event LoginSessionCreated(
uint256 indexed sessionId,
uint256 indexed playerIndex,
uint256 indexed startTime,
DataTypes.Device device,
uint256 applicationId
);
/// @notice Emitted when a login session ends
/// @param sessionId The ID of the ended session
/// @param endTime The end time of the session
event LoginSessionEnded(uint256 indexed sessionId, uint256 indexed endTime);
/// @notice Emitted when metadata is added to a login session
/// @param sessionId The ID of the session
/// @param key The metadata key
/// @param value The metadata value
event LoginSessionMetadataAdded(
uint256 indexed sessionId,
string key,
string value
);
/* ─ match / play‑data events ─ */
/// @notice Emitted when a match session starts
/// @param matchSessionId The ID of the match session
/// @param applicationId The ID of the application
/// @param startTime The start time of the match
/// @param multiplayer Whether the match is multiplayer
/// @param playerIndices The indices of the players in the match
/// @param level The level/map of the match
event MatchSessionStarted(
uint256 indexed matchSessionId,
uint256 applicationId,
uint256 indexed startTime,
bool multiplayer,
uint256[] playerIndices,
string level
);
/// @notice Emitted when a match session ends
/// @param matchSessionId The ID of the match session
/// @param endTime The end time of the match
event MatchSessionEnded(
uint256 indexed matchSessionId,
uint256 indexed endTime
);
/// @notice Emitted when a player is added to a match session
/// @param matchSessionId The ID of the match session
/// @param playerIndex The index of the player
/// @param playerDataId The ID of the player's data
event PlayerAddedToMatchSession(
uint256 indexed matchSessionId,
uint256 indexed playerIndex,
uint256 playerDataId
);
/// @notice Emitted when player data is updated
/// @param playerIndex The index of the player
/// @param playDataId The ID of the play data
/// @param endTime The end time of the play data
/// @param score The player's score
/// @param winLoss The win/loss status
/// @param matchPosition The player's position in the match
event PlayerDataUpdated(
uint256 indexed playerIndex,
uint256 indexed playDataId,
uint256 endTime,
int256 score,
DataTypes.WinLoss winLoss,
int256 matchPosition
);
/* ─ application events ─ */
/// @notice Emitted when the application is set
/// @param name The name of the application
/// @param owner The owner of the application
event ApplicationSet(string name, address indexed owner);
/// @notice Emitted when an application record is created
/// @param recordId The ID of the record
/// @param applicationVersion The version of the application
/// @param companyName The name of the company
/// @param contractAddresses The addresses of the contracts
event ApplicationRecordCreated(
uint256 indexed recordId,
string applicationVersion,
string companyName,
address[] contractAddresses
);
/// @notice Emitted when application record addresses are updated
/// @param recordId The ID of the record
/// @param contractAddresses The updated contract addresses
event ApplicationRecordAddressesUpdated(
uint256 indexed recordId,
address[] contractAddresses
);
/// @notice Emitted when metadata is added to an application record
/// @param recordId The ID of the record
/// @param key The metadata key
/// @param value The metadata value
event ApplicationRecordMetadataAdded(
uint256 indexed recordId,
string key,
string value
);
/* ─ misc ─ */
/// @notice Emitted when metadata is added to a match session
/// @param matchSessionId The ID of the match session
/// @param key The metadata key
/// @param value The metadata value
event MatchSessionMetadataAdded(
uint256 indexed matchSessionId,
string key,
string value
);
/// @notice Emitted when a record is set
/// @param recordId The ID of the record
/// @param playerIndex The ID of the player
/// @param playDataId The ID of the play data
/// @param score The score for the record
/// @param key The record key
/// @param value The record value
/// @param otherPlayers Other players involved
/// @param startTime The start time of the record
event RecordSet(
uint256 indexed recordId,
uint256 indexed playerIndex,
uint256 indexed playDataId,
int256 score,
string key,
string value,
uint256[] otherPlayers,
uint256 startTime
);
event PlayerMetadataAdded(
uint256 indexed playerIndex,
string key,
string value
);
event PlayerIdUpdated(uint256 indexed playerIndex, string playerID);
/* ----------------------------- CONSTRUCTOR ----------------------------- */
/**
* @dev Sets up the contract with the deployer as the default admin and moderator
*/
constructor() AccessControlDefaultAdminRules(0, msg.sender) {
_grantRole(MODERATOR_ROLE, msg.sender);
}
modifier modOnlyWhenActive() {
require(!paused(), "paused");
require(hasRole(MODERATOR_ROLE, msg.sender), "not mod");
_;
}
// /* -------------------------- ROLE MANAGEMENT --------------------------- */
// /**
// * @notice Grants the moderator role to an account
// * @param account The address to grant the role to
// */
// function grantModerator(
// address account
// ) external onlyRole(DEFAULT_ADMIN_ROLE) {
// _grantRole(MODERATOR_ROLE, account);
// }
// /**
// * @notice Revokes the moderator role from an account
// * @param account The address to revoke the role from
// */
// function revokeModerator(
// address account
// ) external onlyRole(DEFAULT_ADMIN_ROLE) {
// _revokeRole(MODERATOR_ROLE, account);
// }
/* ---------------------------- WITHDRAW ETH ---------------------------- */
/**
* @notice Withdraws all ETH from the contract
* @param recipient The address to send the ETH to
* @dev Only callable by the admin
*/
function withdrawETH(
address payable recipient
) external onlyRole(DEFAULT_ADMIN_ROLE) {
uint256 bal = address(this).balance;
if (bal == 0) revert NotFound(); // nothing to withdraw
(bool ok, ) = recipient.call{value: bal}("");
if (!ok) revert Invalid(); // low‑level send failed
}
/* ------------------------- APPLICATION LOGIC -------------------------- */
/**
* @notice Sets the application name and owner
* @param _name The name of the application
* @dev Only callable by the admin when not paused
*/
function setApplication(
string calldata _name
) external whenNotPaused onlyRole(DEFAULT_ADMIN_ROLE) {
application.setApplication(_name, msg.sender);
emit ApplicationSet(_name, msg.sender);
}
/**
* @notice Creates a new application record
* @param _ver The version of the application
* @param _company The company name
* @param _contracts The contract addresses
* @return recordId The ID of the created record
* @dev Only callable by the admin when not paused
*/
function createApplicationRecord(
string calldata _ver,
string calldata _company,
address[] calldata _contracts
)
external
whenNotPaused
onlyRole(DEFAULT_ADMIN_ROLE)
returns (uint256 recordId)
{
recordId = applicationRecords.createApplicationRecord(
_ver,
_company,
_contracts
);
emit ApplicationRecordCreated(recordId, _ver, _company, _contracts);
}
/**
* @notice Updates the contract addresses for an application record
* @param _id The ID of the record to update
* @param _contracts The new contract addresses
* @dev Only callable by the admin when not paused
*/
function updateApplicationRecordAddresses(
uint256 _id,
address[] calldata _contracts
) external whenNotPaused onlyRole(DEFAULT_ADMIN_ROLE) {
if (_id >= applicationRecords.length) revert IndexOutOfBounds();
applicationRecords.updateApplicationRecordAddresses(_id, _contracts);
emit ApplicationRecordAddressesUpdated(_id, _contracts);
}
/* --------------------------- APPPLICATION GETTERS ----------------------------- */
/**
* @notice Gets the index of the latest application record
* @return The index of the latest record, or 0 if none exists
*/
function getLatestApplicationRecord() external view returns (uint256) {
uint256 len = applicationRecords.length;
return len == 0 ? 0 : len - 1;
}
/**
* @notice Gets an application record by index
* @param idx The index of the record
* @return ver The application version
* @return company The company name
* @return contracts_ The contract addresses
*/
function getApplicationRecordByIndex(
uint256 idx
)
external
view
returns (
string memory ver,
string memory company,
address[] memory contracts_
)
{
if (idx >= applicationRecords.length) revert IndexOutOfBounds();
DataTypes.ApplicationRecord storage r = applicationRecords[idx];
return (r.applicationVersion, r.companyName, r.contractAddresses);
}
/**
* @notice Gets the contract addresses for an application record
* @param idx The index of the record
* @return The contract addresses
*/
function getApplicationRecordAddresses(
uint256 idx
) external view returns (address[] memory) {
if (idx >= applicationRecords.length) revert IndexOutOfBounds();
return applicationRecords[idx].contractAddresses;
}
/* --------------------------- PLAYER LOGIC ----------------------------- */
/**
* @notice Creates a new player
* @param _pid The unique ID of the player
* @param _ptype The type of player
* @param _addr The address of the player
* @return idx The index of the created player
* @dev Only callable by moderators when not paused
*/
function createPlayer(
string calldata _pid,
DataTypes.PlayerType _ptype,
address _addr
) external modOnlyWhenActive returns (uint256 idx) {
idx = players.createPlayer(
playerByUniqueId,
playersByAddress,
_pid,
_ptype,
_addr
);
emit PlayerCreated(idx, _addr, _pid, _ptype);
}
/**
* @notice Updates a player's score
* @param idx The index of the player
* @param newScore The new score
* @dev Only callable by moderators when not paused
*/
function updatePlayerScore(
uint256 idx,
int256 newScore
) external modOnlyWhenActive {
if (idx >= players.length) revert IndexOutOfBounds();
players[idx].totalScore = newScore;
emit PlayerScoreUpdated(idx, newScore);
}
/**
* @notice Adds a verified address to a player
* @param idx The index of the player
* @param a The address to verify
* @dev Only callable by moderators when not paused
*/
function addVerifiedAddress(
uint256 idx,
address a
) external modOnlyWhenActive {
players.addVerifiedAddress(idx, a);
emit PlayerVerifiedAddressAdded(idx, a);
}
/**
* @notice Adds an identifier to a player
* @param idx The index of the player
* @param k The identifier key
* @param v The identifier value
* @dev Only callable by moderators when not paused
*/
function addPlayerIdentifier(
uint256 idx,
string calldata k,
string calldata v
) external modOnlyWhenActive {
players.addPlayerIdentifier(idx, k, v);
emit PlayerIdentifierAdded(idx, k, v);
}
/**
* @notice Sets metadata for a player
* @param idx The index of the player
* @param k The metadata key
* @param v The metadata value
* @dev Only callable by moderators when not paused
*/
function setPlayerMetadata(
uint256 idx,
string calldata k,
string calldata v
) external modOnlyWhenActive {
if (idx >= players.length) revert IndexOutOfBounds();
CoreLib.addMetadata(players[idx].metadata, k, v);
emit PlayerMetadataAdded(idx, k, v);
}
/* Player Getters */
/**
* @notice Gets a player's details by index
* @param idx The index of the player
* @return pid The player's unique ID
* @return addr The player's address
* @return ptype The player's type
* @return score The player's total score
* @return idKeys The player's identifier keys
* @return idVals The player's identifier values
* @return verifiedAddrs The player's verified addresses
*/
function getPlayerByIndex(
uint256 idx
)
external
view
returns (
string memory pid,
address addr,
DataTypes.PlayerType ptype,
int256 score,
string[] memory idKeys,
string[] memory idVals,
address[] memory verifiedAddrs
)
{
if (idx >= players.length) revert IndexOutOfBounds();
DataTypes.Player storage p = players[idx];
return (
p.playerID,
p.playerAddress,
p.playerType,
p.totalScore,
p.verifiedIdKey,
p.verifiedIdValue,
p.verifiedAddresses
);
}
/**
* @notice Gets a player's index by address
* @param a The player's address
* @return The player's index
* @dev Reverts if no player with the address exists
*/
function getPlayerIndexByAddress(
address a
) external view returns (uint256) {
uint256 stored = playersByAddress[a];
if (stored == 0) revert NotFound();
return stored - 1;
}
// function getPlayerScore(uint256 idx) external view returns (int256) {
// if (idx >= players.length) revert IndexOutOfBounds();
// return players[idx].totalScore;
// }
function getPlayerUniqueId(
uint256 idx
) external view returns (string memory) {
if (idx >= players.length) revert IndexOutOfBounds();
return players[idx].playerID;
}
/**
* @notice Gets a player's index by unique ID
* @param _pid The player's unique ID
* @return The player's index
* @dev Reverts if no player with the ID exists
*/
function getPlayerIndex(
string calldata _pid
) external view returns (uint256) {
uint256 stored = playerByUniqueId[_pid];
if (stored == 0) revert NotFound();
return stored - 1;
}
/**
* @notice Gets the total number of players
* @return The number of players
*/
function getPlayerCount() external view returns (uint256) {
return players.length;
}
/**
* @notice Gets a player's index by verified identifier
* @param k The identifier key
* @param v The identifier value
* @return The player's index
* @dev Reverts if no player with the identifier exists
*/
function getPlayerByVerifiedId(
string calldata k,
string calldata v
) external view returns (uint256) {
for (uint256 i; i < players.length; ++i) {
DataTypes.Player storage p = players[i];
for (uint256 j; j < p.verifiedIdKey.length; ++j) {
if (
keccak256(bytes(p.verifiedIdKey[j])) ==
keccak256(bytes(k)) &&
keccak256(bytes(p.verifiedIdValue[j])) ==
keccak256(bytes(v))
) {
return i;
}
}
}
revert NotFound();
}
/**
* @notice Updates a player's unique ID (username)
* @param idx The index of the player
* @param newPid The new unique ID
* @dev Only callable by moderators when not paused
*/
function updatePlayerUniqueId(
uint256 idx,
string calldata newPid
) external modOnlyWhenActive {
if (idx >= players.length) revert IndexOutOfBounds();
// Revert if newPid is already used
if (playerByUniqueId[newPid] != 0) revert AlreadyExists();
string memory oldPid = players[idx].playerID;
delete playerByUniqueId[oldPid];
players[idx].playerID = newPid;
// Store new mapping (+1 for 1-based indexing)
playerByUniqueId[newPid] = idx + 1;
emit PlayerIdUpdated(idx, newPid);
}
/* Login Sessions */
/**
* @notice Creates a login session for a player
* @param idx The index of the player
* @param appId The application ID
* @param start The start time of the session
* @param devc The device information
* @return sid The ID of the created session
* @dev Only callable by moderators when not paused
*/
function loginSessionCreate(
uint256 idx,
uint256 appId,
uint256 start,
DataTypes.Device devc
) external modOnlyWhenActive returns (uint256 sid) {
if (appId >= applicationRecords.length) revert IndexOutOfBounds();
if (idx >= players.length) revert IndexOutOfBounds();
sid = SessionLib.loginSessionCreate(
activeLoginSessions,
activeLoginSessionByPlayer,
playersWithActiveSessions,
loginSessions,
idx,
appId,
start,
devc
);
emit LoginSessionCreated(sid, idx, start, devc, appId);
}
/**
* @notice Ends a login session
* @param sid The ID of the session
* @param end The end time of the session
* @dev Only callable by moderators when not paused
*/
function loginSessionEnd(
uint256 sid,
uint256 end
) external modOnlyWhenActive {
SessionLib.loginSessionEnd(
activeLoginSessions,
activeLoginSessionByPlayer,
playersWithActiveSessions,
loginSessions,
sid,
end
);
emit LoginSessionEnded(sid, end);
}
/**
* @notice Sets metadata for a login session
* @param sid The ID of the session
* @param k The metadata key
* @param v The metadata value
* @dev Only callable by moderators when not paused
*/
function setLoginSessionMetadata(
uint256 sid,
string calldata k,
string calldata v
) external modOnlyWhenActive {
if (sid >= loginSessions.length) revert IndexOutOfBounds();
CoreLib.addMetadata(loginSessions[sid].metadata, k, v);
emit LoginSessionMetadataAdded(sid, k, v);
}
/* Login Session Getters */
/**
* @notice Gets the total number of login sessions
* @return The number of login sessions
*/
function getLoginSessionCount() external view returns (uint256) {
return loginSessions.length;
}
/**
* @notice Gets all players with active login sessions
* @return Array of player indices with active sessions
*/
function getAllActiveLoginPlayers()
external
view
returns (uint256[] memory)
{
return playersWithActiveSessions;
}
/**
* @notice Gets all active login session IDs
* @return Array of active login session IDs
*/
function getAllActiveLoginSessionIds()
external
view
returns (uint256[] memory)
{
return activeLoginSessions;
}
/**
* @notice Gets a login session by ID
* @param sid The ID of the session
* @return base_ The base data of the session
* @return meta_ The metadata of the session
* @return device_ The device information
* @return playerIdx The player index
* @return matchIds_ The match IDs associated with the session
*/
function getLoginSessionById(
uint256 sid
)
external
view
returns (
DataTypes.BaseData memory base_,
DataTypes.MetaData memory meta_,
DataTypes.Device device_,
uint256 playerIdx,
uint256[] memory matchIds_
)
{
if (sid >= loginSessions.length) revert IndexOutOfBounds();
DataTypes.LoginSession storage s = loginSessions[sid];
return (s.baseData, s.metadata, s.device, s.playerIndex, s.matchIds);
}
/* Match Sessions */
/**
* @notice Starts a match session
* @param appId The application ID
* @param start The start time of the match
* @param multiplayer Whether the match is multiplayer
* @param pIdx Array of player indices
* @param level The level/map of the match
* @return mid The ID of the created match
* @dev Only callable by moderators when not paused
*/
function startMatchSession(
uint256 appId,
uint256 start,
bool multiplayer,
uint256[] calldata pIdx,
string calldata level
) external modOnlyWhenActive returns (uint256 mid) {
if (appId >= applicationRecords.length) revert IndexOutOfBounds();
mid = MatchLibSession.startMatchSession(
activeMatchSessions,
loginSessions,
matchSessions,
playDatas,
appId,
start,
multiplayer,
pIdx,
level
);
// Emit the main match session event
emit MatchSessionStarted(mid, appId, start, multiplayer, pIdx, level);
// Emit individual events for each player
for (uint256 i = 0; i < pIdx.length; i++) {
emit PlayerAddedToMatchSession(
mid,
pIdx[i],
matchSessions[mid].playData[i]
);
}
}
/**
* @notice Ends a match session
* @param mid The ID of the match
* @param end The end time of the match
* @dev Only callable by moderators when not paused
*/
function endMatchSession(
uint256 mid,
uint256 end
) external modOnlyWhenActive {
MatchLibSession.endMatchSession(
matchSessions,
activeMatchSessions,
playDatas,
mid,
end
);
emit MatchSessionEnded(mid, end);
}
/**
* @notice Sets metadata for a match session
* @param mid The ID of the match session
* @param k The metadata key
* @param v The metadata value
* @dev Only callable by moderators when not paused
*/
function setMatchSessionMetadata(
uint256 mid,
string calldata k,
string calldata v
) external modOnlyWhenActive {
if (mid >= matchSessions.length) revert IndexOutOfBounds();
CoreLib.addMetadata(matchSessions[mid].metadata, k, v);
emit MatchSessionMetadataAdded(mid, k, v);
}
/* Match Session Getters */
/**
* @notice Gets a match session by index
* @param idx The index of the match
* @return base_ The base data of the match
* @return meta_ The metadata of the match
* @return multiplayer Whether the match is multiplayer
* @return playerIds The player indices
* @return playDataIds The play data IDs
* @return level The level/map of the match
*/
function getMatchSessionByIndex(
uint256 idx
)
external
view
returns (
DataTypes.BaseData memory base_,
DataTypes.MetaData memory meta_,
bool multiplayer,
uint256[] memory playerIds,
uint256[] memory playDataIds,
string memory level
)
{
if (idx >= matchSessions.length) revert IndexOutOfBounds();
DataTypes.MatchSession storage m = matchSessions[idx];
return (
m.baseData,
m.metadata,
m.multiplayer,
m.playerIds,
m.playData,
m.level
);
}
/**
* @notice Gets all active match session IDs
* @return Array of active match session IDs
*/
function getAllActiveMatchSessionIds()
external
view
returns (uint256[] memory)
{
return activeMatchSessions;
}
/**
* @notice Gets the total number of match sessions
* @return The number of match sessions
*/
function getMatchSessionCount() external view returns (uint256) {
return matchSessions.length;
}
/* Play Data */
/**
* @notice Adds a player to a match session
* @param mid The ID of the match
* @param pIdx The index of the player
* @param startTime The start time for the player
* @dev Only callable by moderators when not paused
*/
function addPlayerToMatchSession(
uint256 mid,
uint256 pIdx,
uint256 startTime
) external modOnlyWhenActive {
if (pIdx >= players.length) revert IndexOutOfBounds();
uint256 pdId = MatchLibSession.addPlayerToMatch(
matchSessions,
playDatas,
mid,
pIdx,
startTime
);
emit PlayerAddedToMatchSession(mid, pIdx, pdId);
}
/**
* @notice Updates play data for a player in a match session
* @param mid The ID of the match
* @param pIdx The index of the player
* @param end The end time
* @param score The player's score
* @param wl The win/loss status
* @param pos The player's position in the match
* @return pdId The ID of the updated play data
* @return playerIdx The player index
* @dev Only callable by moderators when not paused
*/
function updatePlayDataForMatchSession(
uint256 mid,
uint256 pIdx,
uint256 end,
int256 score,
DataTypes.WinLoss wl,
int256 pos
) external modOnlyWhenActive returns (uint256 pdId, uint256 playerIdx) {
uint256 playId = findPlayDataId(mid, pIdx);
(pdId, playerIdx) = MatchLibPlayer.updatePlayerData(
playId,
playDatas,
end,
score,
wl,
pos
);
emit PlayerDataUpdated(playerIdx, pdId, end, score, wl, pos);
}
/* Play Data Getters */
/**
* @notice Gets play data by index
* @param idx The index of the play data
* @return base_ The base data
* @return playerIdx The player index
* @return score The player's score
* @return wl The win/loss status
* @return pos The player's position
* @return recIds The record IDs
*/
function getPlayDataByIndex(
uint256 idx
)
external
view
returns (
DataTypes.BaseData memory base_,
uint256 playerIdx,
int256 score,
DataTypes.WinLoss wl,
int256 pos,
uint256[] memory recIds
)
{
if (idx >= playDatas.length) revert IndexOutOfBounds();
DataTypes.PlayData storage pd = playDatas[idx];
return (
pd.baseData,
pd.playerIndex,
pd.score,
pd.winLoss,
pd.matchPosition,
pd.records
);
}
/**
* @notice Gets the total number of play data records
* @return The number of play data records
*/
function getPlayDataCount() external view returns (uint256) {
return playDatas.length;
}
/* ----------------------------- RECORDS -------------------------------- */
/**
* @notice Sets a record for a player in a match
* @param mid The ID of the match
* @param pIdx The index of the player
* @param score The player's score
* @param key The record key
* @param value The record value
* @param others Array of other player indices involved
* @param start The start time of the record
* @return rid The ID of the created record
* @return playerId The player ID
* @dev Only callable by moderators when not paused
*/
function setRecord(
uint256 mid,
uint256 pIdx,
int256 score,
string calldata key,
string calldata value,
uint256[] calldata others,
uint256 start
) external modOnlyWhenActive returns (uint256 rid, uint256 playerId) {
uint256 pdId;
if (mid == 0) {
// For match ID 0, we don't need playData ID
pdId = type(uint256).max; // Use max uint256 as a sentinel value
} else {
pdId = findPlayDataId(mid, pIdx);
}
(rid, playerId) = RecordLib.setRecord(
pdId,
playDatas,
records,
recordsByUniqueId,
recordsByPlayer,
score,
key,
value,
others,
start,
pIdx
);
emit RecordSet(rid, playerId, pdId, score, key, value, others, start);
}
/**
* @notice Batch sets multiple records in one transaction
* @param inputs An array of RecordInput structs
* @dev Only callable by moderators when not paused
*/
function batchSetRecords(
DataTypes.RecordInput[] calldata inputs
) external modOnlyWhenActive {
uint256 len = inputs.length;
for (uint256 i = 0; i < len; ++i) {
DataTypes.RecordInput calldata input = inputs[i];
uint256 pdId = type(uint256).max; // Use max uint256 as a sentinel value
if (input.matchId != 0) {
pdId = _findPlayDataId(
input.matchId,
input.playerIndex
);
}
(uint256 rid, uint256 playerId) = RecordLib.setRecord(
pdId,
playDatas,
records,
recordsByUniqueId,
recordsByPlayer,
input.score,
input.key,
input.value,
input.otherPlayers,
input.startTime,
input.playerIndex
);
emit RecordSet(
rid,
playerId,
pdId,
input.score,
input.key,
input.value,
input.otherPlayers,
input.startTime
);
}
}
/**
* @notice Gets a record by index
* @param idx The index of the record
* @return id The record ID
* @return key The record key
* @return value The record value
* @return score The score
* @return start The start time
* @return playerIdx The player index
* @return others Other player indices involved
*/
function getRecordsByIndex(
uint256 idx
)
external
view
returns (
uint256 id,
string memory key,
string memory value,
int256 score,
uint256 start,
uint256 playerIdx,
uint256[] memory others
)
{
if (idx >= records.length) revert IndexOutOfBounds();
DataTypes.Records storage r = records[idx];
return (
r.id,
r.key,
r.value,
r.score,
r.startTime,
r.playerIndex,
r.otherPlayer
);
}
// /**
// * @notice Gets the total number of records
// * @return The number of records
// */
// function recordsLength() external view returns (uint256) {
// return records.length;
// }
/**
* @notice Gets all record IDs for a player
* @param playerIdx The player index
* @return ids Array of record IDs
*/
function getRecordIdsByPlayer(
uint256 playerIdx
) external view returns (uint256[] memory) {
// Simply return the array of record IDs for this player
// This is much more efficient than the previous implementation
return recordsByPlayer[playerIdx];
}
/* ------------------------- BAN / UNBAN PLAYERS ------------------------ */
/**
* @notice Bans a player
* @param idx The index of the player to ban
* @dev Only callable by moderators
* @dev Emits UserBanned event
*/
function banPlayer(uint256 idx) external modOnlyWhenActive {
if (idx >= players.length) revert IndexOutOfBounds();
if (bannedByPlayer[idx] != 0) revert AlreadyExists();
banned.push(idx);
bannedByPlayer[idx] = banned.length; // Store position + 1
emit UserBanned(idx, block.timestamp);
}
/**
* @notice Unbans a player
* @param idx The index of the player to unban
* @dev Only callable by moderators
* @dev Emits UserUnbanned event
*/
function unbanPlayer(uint256 idx) external modOnlyWhenActive {
uint256 position = bannedByPlayer[idx];
if (position == 0) revert NotFound();
position--; // Convert from 1-based to 0-based index
uint256 lastIdx = banned.length - 1;
// If not the last element, swap with last
if (position != lastIdx) {
uint256 lastPlayer = banned[lastIdx];
banned[position] = lastPlayer;
bannedByPlayer[lastPlayer] = position + 1; // Update position of swapped player
}
banned.pop();
delete bannedByPlayer[idx];
emit UserUnbanned(idx, block.timestamp);
}
// /**
// * @notice Gets a banned player by index in the banned array
// * @param i The index in the banned array
// * @return The player index
// */
// function getPlayerBannedByIndex(uint256 i) external view returns (uint256) {
// if (i >= banned.length) revert IndexOutOfBounds();
// return banned[i];
// }
/**
* @notice Gets all banned player indices
* @return Array of banned player indices
*/
function getAllBannedPlayers() external view returns (uint256[] memory) {
return banned;
}
/**
* @notice Checks if a player is banned
* @param idx The index of the player
* @return True if the player is banned, false otherwise
*/
function isPlayerBanned(uint256 idx) external view returns (bool) {
if (idx >= players.length) revert IndexOutOfBounds();
return bannedByPlayer[idx] != 0;
}
/* --------------------------- INTERNAL HELPERS ------------------------- */
/**
* @notice Finds the play data ID for a player in a match
* @param mid The match ID
* @param pIdx The player index
* @return id The play data ID
* @dev Reverts if the player is not in the match or if match ID is invalid
*/
function findPlayDataId(
uint256 mid,
uint256 pIdx
) public view returns (uint256 id) {
if (mid >= matchSessions.length) revert IndexOutOfBounds();
DataTypes.MatchSession storage ms = matchSessions[mid];
for (uint256 i; i < ms.playerIds.length; ++i)
if (ms.playerIds[i] == pIdx) return ms.playData[i];
revert NotFound(); // player not in match
}
/**
* @notice Internal version of findPlayDataId for contract internal use
* @param mid The match ID
* @param pIdx The player index
* @return id The play data ID
* @dev Reverts if the player is not in the match or if match ID is invalid
*/
function _findPlayDataId(
uint256 mid,
uint256 pIdx
) internal view returns (uint256 id) {
return findPlayDataId(mid, pIdx);
}
/**
* @notice Pauses the contract
* @dev Only callable by the admin
*/
function pause() external onlyRole(DEFAULT_ADMIN_ROLE) {
_pause();
}
/**
* @notice Unpauses the contract
* @dev Only callable by the admin
*/
function unpause() external onlyRole(DEFAULT_ADMIN_ROLE) {
_unpause();
}
}
Other files
@openzeppelin/contracts/access/AccessControl.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (access/AccessControl.sol) pragma solidity ^0.8.20; import {IAccessControl} from "./IAccessControl.sol"; import {Context} from "../utils/Context.sol"; import {ERC165} from "../utils/introspection/ERC165.sol"; /** * @dev Contract module that allows children to implement role-based access * control mechanisms. This is a lightweight version that doesn't allow enumerating role * members except through off-chain means by accessing the contract event logs. Some * applications may benefit from on-chain enumerability, for those cases see * {AccessControlEnumerable}. * * Roles are referred to by their `bytes32` identifier. These should be exposed * in the external API and be unique. The best way to achieve this is by * using `public constant` hash digests: * * ```solidity * bytes32 public constant MY_ROLE = keccak256("MY_ROLE"); * ``` * * Roles can be used to represent a set of permissions. To restrict access to a * function call, use {hasRole}: * * ```solidity * function foo() public { * require(hasRole(MY_ROLE, msg.sender)); * ... * } * ``` * * Roles can be granted and revoked dynamically via the {grantRole} and * {revokeRole} functions. Each role has an associated admin role, and only * accounts that have a role's admin role can call {grantRole} and {revokeRole}. * * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means * that only accounts with this role will be able to grant or revoke other * roles. More complex role relationships can be created by using * {_setRoleAdmin}. * * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to * grant and revoke this role. Extra precautions should be taken to secure * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules} * to enforce additional security measures for this role. */ abstract contract AccessControl is Context, IAccessControl, ERC165 { struct RoleData { mapping(address account => bool) hasRole; bytes32 adminRole; } mapping(bytes32 role => RoleData) private _roles; bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00; /** * @dev Modifier that checks that an account has a specific role. Reverts * with an {AccessControlUnauthorizedAccount} error including the required role. */ modifier onlyRole(bytes32 role) { _checkRole(role); _; } /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId); } /** * @dev Returns `true` if `account` has been granted `role`. */ function hasRole(bytes32 role, address account) public view virtual returns (bool) { return _roles[role].hasRole[account]; } /** * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()` * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier. */ function _checkRole(bytes32 role) internal view virtual { _checkRole(role, _msgSender()); } /** * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account` * is missing `role`. */ function _checkRole(bytes32 role, address account) internal view virtual { if (!hasRole(role, account)) { revert AccessControlUnauthorizedAccount(account, role); } } /** * @dev Returns the admin role that controls `role`. See {grantRole} and * {revokeRole}. * * To change a role's admin, use {_setRoleAdmin}. */ function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) { return _roles[role].adminRole; } /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. * * Requirements: * * - the caller must have ``role``'s admin role. * * May emit a {RoleGranted} event. */ function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) { _grantRole(role, account); } /** * @dev Revokes `role` from `account`. * * If `account` had been granted `role`, emits a {RoleRevoked} event. * * Requirements: * * - the caller must have ``role``'s admin role. * * May emit a {RoleRevoked} event. */ function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) { _revokeRole(role, account); } /** * @dev Revokes `role` from the calling account. * * Roles are often managed via {grantRole} and {revokeRole}: this function's * purpose is to provide a mechanism for accounts to lose their privileges * if they are compromised (such as when a trusted device is misplaced). * * If the calling account had been revoked `role`, emits a {RoleRevoked} * event. * * Requirements: * * - the caller must be `callerConfirmation`. * * May emit a {RoleRevoked} event. */ function renounceRole(bytes32 role, address callerConfirmation) public virtual { if (callerConfirmation != _msgSender()) { revert AccessControlBadConfirmation(); } _revokeRole(role, callerConfirmation); } /** * @dev Sets `adminRole` as ``role``'s admin role. * * Emits a {RoleAdminChanged} event. */ function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual { bytes32 previousAdminRole = getRoleAdmin(role); _roles[role].adminRole = adminRole; emit RoleAdminChanged(role, previousAdminRole, adminRole); } /** * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted. * * Internal function without access restriction. * * May emit a {RoleGranted} event. */ function _grantRole(bytes32 role, address account) internal virtual returns (bool) { if (!hasRole(role, account)) { _roles[role].hasRole[account] = true; emit RoleGranted(role, account, _msgSender()); return true; } else { return false; } } /** * @dev Attempts to revoke `role` to `account` and returns a boolean indicating if `role` was revoked. * * Internal function without access restriction. * * May emit a {RoleRevoked} event. */ function _revokeRole(bytes32 role, address account) internal virtual returns (bool) { if (hasRole(role, account)) { _roles[role].hasRole[account] = false; emit RoleRevoked(role, account, _msgSender()); return true; } else { return false; } } }@openzeppelin/contracts/access/IAccessControl.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (access/IAccessControl.sol) pragma solidity ^0.8.20; /** * @dev External interface of AccessControl declared to support ERC-165 detection. */ interface IAccessControl { /** * @dev The `account` is missing a role. */ error AccessControlUnauthorizedAccount(address account, bytes32 neededRole); /** * @dev The caller of a function is not the expected one. * * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}. */ error AccessControlBadConfirmation(); /** * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole` * * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite * {RoleAdminChanged} not being emitted signaling this. */ event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole); /** * @dev Emitted when `account` is granted `role`. * * `sender` is the account that originated the contract call. This account bears the admin role (for the granted role). * Expected in cases where the role was granted using the internal {AccessControl-_grantRole}. */ event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Emitted when `account` is revoked `role`. * * `sender` is the account that originated the contract call: * - if using `revokeRole`, it is the admin role bearer * - if using `renounceRole`, it is the role bearer (i.e. `account`) */ event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Returns `true` if `account` has been granted `role`. */ function hasRole(bytes32 role, address account) external view returns (bool); /** * @dev Returns the admin role that controls `role`. See {grantRole} and * {revokeRole}. * * To change a role's admin, use {AccessControl-_setRoleAdmin}. */ function getRoleAdmin(bytes32 role) external view returns (bytes32); /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function grantRole(bytes32 role, address account) external; /** * @dev Revokes `role` from `account`. * * If `account` had been granted `role`, emits a {RoleRevoked} event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function revokeRole(bytes32 role, address account) external; /** * @dev Revokes `role` from the calling account. * * Roles are often managed via {grantRole} and {revokeRole}: this function's * purpose is to provide a mechanism for accounts to lose their privileges * if they are compromised (such as when a trusted device is misplaced). * * If the calling account had been granted `role`, emits a {RoleRevoked} * event. * * Requirements: * * - the caller must be `callerConfirmation`. */ function renounceRole(bytes32 role, address callerConfirmation) external; }@openzeppelin/contracts/access/extensions/AccessControlDefaultAdminRules.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (access/extensions/AccessControlDefaultAdminRules.sol) pragma solidity ^0.8.20; import {IAccessControlDefaultAdminRules} from "./IAccessControlDefaultAdminRules.sol"; import {AccessControl, IAccessControl} from "../AccessControl.sol"; import {SafeCast} from "../../utils/math/SafeCast.sol"; import {Math} from "../../utils/math/Math.sol"; import {IERC5313} from "../../interfaces/IERC5313.sol"; /** * @dev Extension of {AccessControl} that allows specifying special rules to manage * the `DEFAULT_ADMIN_ROLE` holder, which is a sensitive role with special permissions * over other roles that may potentially have privileged rights in the system. * * If a specific role doesn't have an admin role assigned, the holder of the * `DEFAULT_ADMIN_ROLE` will have the ability to grant it and revoke it. * * This contract implements the following risk mitigations on top of {AccessControl}: * * * Only one account holds the `DEFAULT_ADMIN_ROLE` since deployment until it's potentially renounced. * * Enforces a 2-step process to transfer the `DEFAULT_ADMIN_ROLE` to another account. * * Enforces a configurable delay between the two steps, with the ability to cancel before the transfer is accepted. * * The delay can be changed by scheduling, see {changeDefaultAdminDelay}. * * It is not possible to use another role to manage the `DEFAULT_ADMIN_ROLE`. * * Example usage: * * ```solidity * contract MyToken is AccessControlDefaultAdminRules { * constructor() AccessControlDefaultAdminRules( * 3 days, * msg.sender // Explicit initial `DEFAULT_ADMIN_ROLE` holder * ) {} * } * ``` */ abstract contract AccessControlDefaultAdminRules is IAccessControlDefaultAdminRules, IERC5313, AccessControl { // pending admin pair read/written together frequently address private _pendingDefaultAdmin; uint48 private _pendingDefaultAdminSchedule; // 0 == unset uint48 private _currentDelay; address private _currentDefaultAdmin; // pending delay pair read/written together frequently uint48 private _pendingDelay; uint48 private _pendingDelaySchedule; // 0 == unset /** * @dev Sets the initial values for {defaultAdminDelay} and {defaultAdmin} address. */ constructor(uint48 initialDelay, address initialDefaultAdmin) { if (initialDefaultAdmin == address(0)) { revert AccessControlInvalidDefaultAdmin(address(0)); } _currentDelay = initialDelay; _grantRole(DEFAULT_ADMIN_ROLE, initialDefaultAdmin); } /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { return interfaceId == type(IAccessControlDefaultAdminRules).interfaceId || super.supportsInterface(interfaceId); } /** * @dev See {IERC5313-owner}. */ function owner() public view virtual returns (address) { return defaultAdmin(); } /// /// Override AccessControl role management /// /** * @dev See {AccessControl-grantRole}. Reverts for `DEFAULT_ADMIN_ROLE`. */ function grantRole(bytes32 role, address account) public virtual override(AccessControl, IAccessControl) { if (role == DEFAULT_ADMIN_ROLE) { revert AccessControlEnforcedDefaultAdminRules(); } super.grantRole(role, account); } /** * @dev See {AccessControl-revokeRole}. Reverts for `DEFAULT_ADMIN_ROLE`. */ function revokeRole(bytes32 role, address account) public virtual override(AccessControl, IAccessControl) { if (role == DEFAULT_ADMIN_ROLE) { revert AccessControlEnforcedDefaultAdminRules(); } super.revokeRole(role, account); } /** * @dev See {AccessControl-renounceRole}. * * For the `DEFAULT_ADMIN_ROLE`, it only allows renouncing in two steps by first calling * {beginDefaultAdminTransfer} to the `address(0)`, so it's required that the {pendingDefaultAdmin} schedule * has also passed when calling this function. * * After its execution, it will not be possible to call `onlyRole(DEFAULT_ADMIN_ROLE)` functions. * * NOTE: Renouncing `DEFAULT_ADMIN_ROLE` will leave the contract without a {defaultAdmin}, * thereby disabling any functionality that is only available for it, and the possibility of reassigning a * non-administrated role. */ function renounceRole(bytes32 role, address account) public virtual override(AccessControl, IAccessControl) { if (role == DEFAULT_ADMIN_ROLE && account == defaultAdmin()) { (address newDefaultAdmin, uint48 schedule) = pendingDefaultAdmin(); if (newDefaultAdmin != address(0) || !_isScheduleSet(schedule) || !_hasSchedulePassed(schedule)) { revert AccessControlEnforcedDefaultAdminDelay(schedule); } delete _pendingDefaultAdminSchedule; } super.renounceRole(role, account); } /** * @dev See {AccessControl-_grantRole}. * * For `DEFAULT_ADMIN_ROLE`, it only allows granting if there isn't already a {defaultAdmin} or if the * role has been previously renounced. * * NOTE: Exposing this function through another mechanism may make the `DEFAULT_ADMIN_ROLE` * assignable again. Make sure to guarantee this is the expected behavior in your implementation. */ function _grantRole(bytes32 role, address account) internal virtual override returns (bool) { if (role == DEFAULT_ADMIN_ROLE) { if (defaultAdmin() != address(0)) { revert AccessControlEnforcedDefaultAdminRules(); } _currentDefaultAdmin = account; } return super._grantRole(role, account); } /** * @dev See {AccessControl-_revokeRole}. */ function _revokeRole(bytes32 role, address account) internal virtual override returns (bool) { if (role == DEFAULT_ADMIN_ROLE && account == defaultAdmin()) { delete _currentDefaultAdmin; } return super._revokeRole(role, account); } /** * @dev See {AccessControl-_setRoleAdmin}. Reverts for `DEFAULT_ADMIN_ROLE`. */ function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual override { if (role == DEFAULT_ADMIN_ROLE) { revert AccessControlEnforcedDefaultAdminRules(); } super._setRoleAdmin(role, adminRole); } /// /// AccessControlDefaultAdminRules accessors /// /** * @inheritdoc IAccessControlDefaultAdminRules */ function defaultAdmin() public view virtual returns (address) { return _currentDefaultAdmin; } /** * @inheritdoc IAccessControlDefaultAdminRules */ function pendingDefaultAdmin() public view virtual returns (address newAdmin, uint48 schedule) { return (_pendingDefaultAdmin, _pendingDefaultAdminSchedule); } /** * @inheritdoc IAccessControlDefaultAdminRules */ function defaultAdminDelay() public view virtual returns (uint48) { uint48 schedule = _pendingDelaySchedule; return (_isScheduleSet(schedule) && _hasSchedulePassed(schedule)) ? _pendingDelay : _currentDelay; } /** * @inheritdoc IAccessControlDefaultAdminRules */ function pendingDefaultAdminDelay() public view virtual returns (uint48 newDelay, uint48 schedule) { schedule = _pendingDelaySchedule; return (_isScheduleSet(schedule) && !_hasSchedulePassed(schedule)) ? (_pendingDelay, schedule) : (0, 0); } /** * @inheritdoc IAccessControlDefaultAdminRules */ function defaultAdminDelayIncreaseWait() public view virtual returns (uint48) { return 5 days; } /// /// AccessControlDefaultAdminRules public and internal setters for defaultAdmin/pendingDefaultAdmin /// /** * @inheritdoc IAccessControlDefaultAdminRules */ function beginDefaultAdminTransfer(address newAdmin) public virtual onlyRole(DEFAULT_ADMIN_ROLE) { _beginDefaultAdminTransfer(newAdmin); } /** * @dev See {beginDefaultAdminTransfer}. * * Internal function without access restriction. */ function _beginDefaultAdminTransfer(address newAdmin) internal virtual { uint48 newSchedule = SafeCast.toUint48(block.timestamp) + defaultAdminDelay(); _setPendingDefaultAdmin(newAdmin, newSchedule); emit DefaultAdminTransferScheduled(newAdmin, newSchedule); } /** * @inheritdoc IAccessControlDefaultAdminRules */ function cancelDefaultAdminTransfer() public virtual onlyRole(DEFAULT_ADMIN_ROLE) { _cancelDefaultAdminTransfer(); } /** * @dev See {cancelDefaultAdminTransfer}. * * Internal function without access restriction. */ function _cancelDefaultAdminTransfer() internal virtual { _setPendingDefaultAdmin(address(0), 0); } /** * @inheritdoc IAccessControlDefaultAdminRules */ function acceptDefaultAdminTransfer() public virtual { (address newDefaultAdmin, ) = pendingDefaultAdmin(); if (_msgSender() != newDefaultAdmin) { // Enforce newDefaultAdmin explicit acceptance. revert AccessControlInvalidDefaultAdmin(_msgSender()); } _acceptDefaultAdminTransfer(); } /** * @dev See {acceptDefaultAdminTransfer}. * * Internal function without access restriction. */ function _acceptDefaultAdminTransfer() internal virtual { (address newAdmin, uint48 schedule) = pendingDefaultAdmin(); if (!_isScheduleSet(schedule) || !_hasSchedulePassed(schedule)) { revert AccessControlEnforcedDefaultAdminDelay(schedule); } _revokeRole(DEFAULT_ADMIN_ROLE, defaultAdmin()); _grantRole(DEFAULT_ADMIN_ROLE, newAdmin); delete _pendingDefaultAdmin; delete _pendingDefaultAdminSchedule; } /// /// AccessControlDefaultAdminRules public and internal setters for defaultAdminDelay/pendingDefaultAdminDelay /// /** * @inheritdoc IAccessControlDefaultAdminRules */ function changeDefaultAdminDelay(uint48 newDelay) public virtual onlyRole(DEFAULT_ADMIN_ROLE) { _changeDefaultAdminDelay(newDelay); } /** * @dev See {changeDefaultAdminDelay}. * * Internal function without access restriction. */ function _changeDefaultAdminDelay(uint48 newDelay) internal virtual { uint48 newSchedule = SafeCast.toUint48(block.timestamp) + _delayChangeWait(newDelay); _setPendingDelay(newDelay, newSchedule); emit DefaultAdminDelayChangeScheduled(newDelay, newSchedule); } /** * @inheritdoc IAccessControlDefaultAdminRules */ function rollbackDefaultAdminDelay() public virtual onlyRole(DEFAULT_ADMIN_ROLE) { _rollbackDefaultAdminDelay(); } /** * @dev See {rollbackDefaultAdminDelay}. * * Internal function without access restriction. */ function _rollbackDefaultAdminDelay() internal virtual { _setPendingDelay(0, 0); } /** * @dev Returns the amount of seconds to wait after the `newDelay` will * become the new {defaultAdminDelay}. * * The value returned guarantees that if the delay is reduced, it will go into effect * after a wait that honors the previously set delay. * * See {defaultAdminDelayIncreaseWait}. */ function _delayChangeWait(uint48 newDelay) internal view virtual returns (uint48) { uint48 currentDelay = defaultAdminDelay(); // When increasing the delay, we schedule the delay change to occur after a period of "new delay" has passed, up // to a maximum given by defaultAdminDelayIncreaseWait, by default 5 days. For example, if increasing from 1 day // to 3 days, the new delay will come into effect after 3 days. If increasing from 1 day to 10 days, the new // delay will come into effect after 5 days. The 5 day wait period is intended to be able to fix an error like // using milliseconds instead of seconds. // // When decreasing the delay, we wait the difference between "current delay" and "new delay". This guarantees // that an admin transfer cannot be made faster than "current delay" at the time the delay change is scheduled. // For example, if decreasing from 10 days to 3 days, the new delay will come into effect after 7 days. return newDelay > currentDelay ? uint48(Math.min(newDelay, defaultAdminDelayIncreaseWait())) // no need to safecast, both inputs are uint48 : currentDelay - newDelay; } /// /// Private setters /// /** * @dev Setter of the tuple for pending admin and its schedule. * * May emit a DefaultAdminTransferCanceled event. */ function _setPendingDefaultAdmin(address newAdmin, uint48 newSchedule) private { (, uint48 oldSchedule) = pendingDefaultAdmin(); _pendingDefaultAdmin = newAdmin; _pendingDefaultAdminSchedule = newSchedule; // An `oldSchedule` from `pendingDefaultAdmin()` is only set if it hasn't been accepted. if (_isScheduleSet(oldSchedule)) { // Emit for implicit cancellations when another default admin was scheduled. emit DefaultAdminTransferCanceled(); } } /** * @dev Setter of the tuple for pending delay and its schedule. * * May emit a DefaultAdminDelayChangeCanceled event. */ function _setPendingDelay(uint48 newDelay, uint48 newSchedule) private { uint48 oldSchedule = _pendingDelaySchedule; if (_isScheduleSet(oldSchedule)) { if (_hasSchedulePassed(oldSchedule)) { // Materialize a virtual delay _currentDelay = _pendingDelay; } else { // Emit for implicit cancellations when another delay was scheduled. emit DefaultAdminDelayChangeCanceled(); } } _pendingDelay = newDelay; _pendingDelaySchedule = newSchedule; } /// /// Private helpers /// /** * @dev Defines if an `schedule` is considered set. For consistency purposes. */ function _isScheduleSet(uint48 schedule) private pure returns (bool) { return schedule != 0; } /** * @dev Defines if an `schedule` is considered passed. For consistency purposes. */ function _hasSchedulePassed(uint48 schedule) private view returns (bool) { return schedule < block.timestamp; } }@openzeppelin/contracts/access/extensions/IAccessControlDefaultAdminRules.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (access/extensions/IAccessControlDefaultAdminRules.sol) pragma solidity ^0.8.20; import {IAccessControl} from "../IAccessControl.sol"; /** * @dev External interface of AccessControlDefaultAdminRules declared to support ERC-165 detection. */ interface IAccessControlDefaultAdminRules is IAccessControl { /** * @dev The new default admin is not a valid default admin. */ error AccessControlInvalidDefaultAdmin(address defaultAdmin); /** * @dev At least one of the following rules was violated: * * - The `DEFAULT_ADMIN_ROLE` must only be managed by itself. * - The `DEFAULT_ADMIN_ROLE` must only be held by one account at the time. * - Any `DEFAULT_ADMIN_ROLE` transfer must be in two delayed steps. */ error AccessControlEnforcedDefaultAdminRules(); /** * @dev The delay for transferring the default admin delay is enforced and * the operation must wait until `schedule`. * * NOTE: `schedule` can be 0 indicating there's no transfer scheduled. */ error AccessControlEnforcedDefaultAdminDelay(uint48 schedule); /** * @dev Emitted when a {defaultAdmin} transfer is started, setting `newAdmin` as the next * address to become the {defaultAdmin} by calling {acceptDefaultAdminTransfer} only after `acceptSchedule` * passes. */ event DefaultAdminTransferScheduled(address indexed newAdmin, uint48 acceptSchedule); /** * @dev Emitted when a {pendingDefaultAdmin} is reset if it was never accepted, regardless of its schedule. */ event DefaultAdminTransferCanceled(); /** * @dev Emitted when a {defaultAdminDelay} change is started, setting `newDelay` as the next * delay to be applied between default admin transfer after `effectSchedule` has passed. */ event DefaultAdminDelayChangeScheduled(uint48 newDelay, uint48 effectSchedule); /** * @dev Emitted when a {pendingDefaultAdminDelay} is reset if its schedule didn't pass. */ event DefaultAdminDelayChangeCanceled(); /** * @dev Returns the address of the current `DEFAULT_ADMIN_ROLE` holder. */ function defaultAdmin() external view returns (address); /** * @dev Returns a tuple of a `newAdmin` and an accept schedule. * * After the `schedule` passes, the `newAdmin` will be able to accept the {defaultAdmin} role * by calling {acceptDefaultAdminTransfer}, completing the role transfer. * * A zero value only in `acceptSchedule` indicates no pending admin transfer. * * NOTE: A zero address `newAdmin` means that {defaultAdmin} is being renounced. */ function pendingDefaultAdmin() external view returns (address newAdmin, uint48 acceptSchedule); /** * @dev Returns the delay required to schedule the acceptance of a {defaultAdmin} transfer started. * * This delay will be added to the current timestamp when calling {beginDefaultAdminTransfer} to set * the acceptance schedule. * * NOTE: If a delay change has been scheduled, it will take effect as soon as the schedule passes, making this * function returns the new delay. See {changeDefaultAdminDelay}. */ function defaultAdminDelay() external view returns (uint48); /** * @dev Returns a tuple of `newDelay` and an effect schedule. * * After the `schedule` passes, the `newDelay` will get into effect immediately for every * new {defaultAdmin} transfer started with {beginDefaultAdminTransfer}. * * A zero value only in `effectSchedule` indicates no pending delay change. * * NOTE: A zero value only for `newDelay` means that the next {defaultAdminDelay} * will be zero after the effect schedule. */ function pendingDefaultAdminDelay() external view returns (uint48 newDelay, uint48 effectSchedule); /** * @dev Starts a {defaultAdmin} transfer by setting a {pendingDefaultAdmin} scheduled for acceptance * after the current timestamp plus a {defaultAdminDelay}. * * Requirements: * * - Only can be called by the current {defaultAdmin}. * * Emits a DefaultAdminRoleChangeStarted event. */ function beginDefaultAdminTransfer(address newAdmin) external; /** * @dev Cancels a {defaultAdmin} transfer previously started with {beginDefaultAdminTransfer}. * * A {pendingDefaultAdmin} not yet accepted can also be cancelled with this function. * * Requirements: * * - Only can be called by the current {defaultAdmin}. * * May emit a DefaultAdminTransferCanceled event. */ function cancelDefaultAdminTransfer() external; /** * @dev Completes a {defaultAdmin} transfer previously started with {beginDefaultAdminTransfer}. * * After calling the function: * * - `DEFAULT_ADMIN_ROLE` should be granted to the caller. * - `DEFAULT_ADMIN_ROLE` should be revoked from the previous holder. * - {pendingDefaultAdmin} should be reset to zero values. * * Requirements: * * - Only can be called by the {pendingDefaultAdmin}'s `newAdmin`. * - The {pendingDefaultAdmin}'s `acceptSchedule` should've passed. */ function acceptDefaultAdminTransfer() external; /** * @dev Initiates a {defaultAdminDelay} update by setting a {pendingDefaultAdminDelay} scheduled for getting * into effect after the current timestamp plus a {defaultAdminDelay}. * * This function guarantees that any call to {beginDefaultAdminTransfer} done between the timestamp this * method is called and the {pendingDefaultAdminDelay} effect schedule will use the current {defaultAdminDelay} * set before calling. * * The {pendingDefaultAdminDelay}'s effect schedule is defined in a way that waiting until the schedule and then * calling {beginDefaultAdminTransfer} with the new delay will take at least the same as another {defaultAdmin} * complete transfer (including acceptance). * * The schedule is designed for two scenarios: * * - When the delay is changed for a larger one the schedule is `block.timestamp + newDelay` capped by * {defaultAdminDelayIncreaseWait}. * - When the delay is changed for a shorter one, the schedule is `block.timestamp + (current delay - new delay)`. * * A {pendingDefaultAdminDelay} that never got into effect will be canceled in favor of a new scheduled change. * * Requirements: * * - Only can be called by the current {defaultAdmin}. * * Emits a DefaultAdminDelayChangeScheduled event and may emit a DefaultAdminDelayChangeCanceled event. */ function changeDefaultAdminDelay(uint48 newDelay) external; /** * @dev Cancels a scheduled {defaultAdminDelay} change. * * Requirements: * * - Only can be called by the current {defaultAdmin}. * * May emit a DefaultAdminDelayChangeCanceled event. */ function rollbackDefaultAdminDelay() external; /** * @dev Maximum time in seconds for an increase to {defaultAdminDelay} (that is scheduled using {changeDefaultAdminDelay}) * to take effect. Default to 5 days. * * When the {defaultAdminDelay} is scheduled to be increased, it goes into effect after the new delay has passed with * the purpose of giving enough time for reverting any accidental change (i.e. using milliseconds instead of seconds) * that may lock the contract. However, to avoid excessive schedules, the wait is capped by this function and it can * be overrode for a custom {defaultAdminDelay} increase scheduling. * * IMPORTANT: Make sure to add a reasonable amount of time while overriding this value, otherwise, * there's a risk of setting a high new delay that goes into effect almost immediately without the * possibility of human intervention in the case of an input error (eg. set milliseconds instead of seconds). */ function defaultAdminDelayIncreaseWait() external view returns (uint48); }@openzeppelin/contracts/interfaces/IERC5313.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (interfaces/IERC5313.sol) pragma solidity ^0.8.20; /** * @dev Interface for the Light Contract Ownership Standard. * * A standardized minimal interface required to identify an account that controls a contract */ interface IERC5313 { /** * @dev Gets the address of the owner. */ function owner() external view returns (address); }@openzeppelin/contracts/utils/Context.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol) pragma solidity ^0.8.20; /** * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ abstract contract Context { function _msgSender() internal view virtual returns (address) { return msg.sender; } function _msgData() internal view virtual returns (bytes calldata) { return msg.data; } function _contextSuffixLength() internal view virtual returns (uint256) { return 0; } }@openzeppelin/contracts/utils/Panic.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/Panic.sol) pragma solidity ^0.8.20; /** * @dev Helper library for emitting standardized panic codes. * * ```solidity * contract Example { * using Panic for uint256; * * // Use any of the declared internal constants * function foo() { Panic.GENERIC.panic(); } * * // Alternatively * function foo() { Panic.panic(Panic.GENERIC); } * } * ``` * * Follows the list from https://github.com/ethereum/solidity/blob/v0.8.24/libsolutil/ErrorCodes.h[libsolutil]. * * _Available since v5.1._ */ // slither-disable-next-line unused-state library Panic { /// @dev generic / unspecified error uint256 internal constant GENERIC = 0x00; /// @dev used by the assert() builtin uint256 internal constant ASSERT = 0x01; /// @dev arithmetic underflow or overflow uint256 internal constant UNDER_OVERFLOW = 0x11; /// @dev division or modulo by zero uint256 internal constant DIVISION_BY_ZERO = 0x12; /// @dev enum conversion error uint256 internal constant ENUM_CONVERSION_ERROR = 0x21; /// @dev invalid encoding in storage uint256 internal constant STORAGE_ENCODING_ERROR = 0x22; /// @dev empty array pop uint256 internal constant EMPTY_ARRAY_POP = 0x31; /// @dev array out of bounds access uint256 internal constant ARRAY_OUT_OF_BOUNDS = 0x32; /// @dev resource error (too large allocation or too large array) uint256 internal constant RESOURCE_ERROR = 0x41; /// @dev calling invalid internal function uint256 internal constant INVALID_INTERNAL_FUNCTION = 0x51; /// @dev Reverts with a panic code. Recommended to use with /// the internal constants with predefined codes. function panic(uint256 code) internal pure { assembly ("memory-safe") { mstore(0x00, 0x4e487b71) mstore(0x20, code) revert(0x1c, 0x24) } } }@openzeppelin/contracts/utils/Pausable.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/Pausable.sol) pragma solidity ^0.8.20; import {Context} from "../utils/Context.sol"; /** * @dev Contract module which allows children to implement an emergency stop * mechanism that can be triggered by an authorized account. * * This module is used through inheritance. It will make available the * modifiers `whenNotPaused` and `whenPaused`, which can be applied to * the functions of your contract. Note that they will not be pausable by * simply including this module, only once the modifiers are put in place. */ abstract contract Pausable is Context { bool private _paused; /** * @dev Emitted when the pause is triggered by `account`. */ event Paused(address account); /** * @dev Emitted when the pause is lifted by `account`. */ event Unpaused(address account); /** * @dev The operation failed because the contract is paused. */ error EnforcedPause(); /** * @dev The operation failed because the contract is not paused. */ error ExpectedPause(); /** * @dev Initializes the contract in unpaused state. */ constructor() { _paused = false; } /** * @dev Modifier to make a function callable only when the contract is not paused. * * Requirements: * * - The contract must not be paused. */ modifier whenNotPaused() { _requireNotPaused(); _; } /** * @dev Modifier to make a function callable only when the contract is paused. * * Requirements: * * - The contract must be paused. */ modifier whenPaused() { _requirePaused(); _; } /** * @dev Returns true if the contract is paused, and false otherwise. */ function paused() public view virtual returns (bool) { return _paused; } /** * @dev Throws if the contract is paused. */ function _requireNotPaused() internal view virtual { if (paused()) { revert EnforcedPause(); } } /** * @dev Throws if the contract is not paused. */ function _requirePaused() internal view virtual { if (!paused()) { revert ExpectedPause(); } } /** * @dev Triggers stopped state. * * Requirements: * * - The contract must not be paused. */ function _pause() internal virtual whenNotPaused { _paused = true; emit Paused(_msgSender()); } /** * @dev Returns to normal state. * * Requirements: * * - The contract must be paused. */ function _unpause() internal virtual whenPaused { _paused = false; emit Unpaused(_msgSender()); } }@openzeppelin/contracts/utils/introspection/ERC165.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/introspection/ERC165.sol) pragma solidity ^0.8.20; import {IERC165} from "./IERC165.sol"; /** * @dev Implementation of the {IERC165} interface. * * Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check * for the additional interface id that will be supported. For example: * * ```solidity * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { * return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId); * } * ``` */ abstract contract ERC165 is IERC165 { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) { return interfaceId == type(IERC165).interfaceId; } }@openzeppelin/contracts/utils/introspection/IERC165.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/introspection/IERC165.sol) pragma solidity ^0.8.20; /** * @dev Interface of the ERC-165 standard, as defined in the * https://eips.ethereum.org/EIPS/eip-165[ERC]. * * Implementers can declare support of contract interfaces, which can then be * queried by others ({ERC165Checker}). * * For an implementation, see {ERC165}. */ interface IERC165 { /** * @dev Returns true if this contract implements the interface defined by * `interfaceId`. See the corresponding * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[ERC section] * to learn more about how these ids are created. * * This function call must use less than 30 000 gas. */ function supportsInterface(bytes4 interfaceId) external view returns (bool); }@openzeppelin/contracts/utils/math/Math.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/math/Math.sol) pragma solidity ^0.8.20; import {Panic} from "../Panic.sol"; import {SafeCast} from "./SafeCast.sol"; /** * @dev Standard math utilities missing in the Solidity language. */ library Math { enum Rounding { Floor, // Toward negative infinity Ceil, // Toward positive infinity Trunc, // Toward zero Expand // Away from zero } /** * @dev Returns the addition of two unsigned integers, with an success flag (no overflow). */ function tryAdd(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { uint256 c = a + b; if (c < a) return (false, 0); return (true, c); } } /** * @dev Returns the subtraction of two unsigned integers, with an success flag (no overflow). */ function trySub(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { if (b > a) return (false, 0); return (true, a - b); } } /** * @dev Returns the multiplication of two unsigned integers, with an success flag (no overflow). */ function tryMul(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) return (true, 0); uint256 c = a * b; if (c / a != b) return (false, 0); return (true, c); } } /** * @dev Returns the division of two unsigned integers, with a success flag (no division by zero). */ function tryDiv(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { if (b == 0) return (false, 0); return (true, a / b); } } /** * @dev Returns the remainder of dividing two unsigned integers, with a success flag (no division by zero). */ function tryMod(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) { unchecked { if (b == 0) return (false, 0); return (true, a % b); } } /** * @dev Branchless ternary evaluation for `a ? b : c`. Gas costs are constant. * * IMPORTANT: This function may reduce bytecode size and consume less gas when used standalone. * However, the compiler may optimize Solidity ternary operations (i.e. `a ? b : c`) to only compute * one branch when needed, making this function more expensive. */ function ternary(bool condition, uint256 a, uint256 b) internal pure returns (uint256) { unchecked { // branchless ternary works because: // b ^ (a ^ b) == a // b ^ 0 == b return b ^ ((a ^ b) * SafeCast.toUint(condition)); } } /** * @dev Returns the largest of two numbers. */ function max(uint256 a, uint256 b) internal pure returns (uint256) { return ternary(a > b, a, b); } /** * @dev Returns the smallest of two numbers. */ function min(uint256 a, uint256 b) internal pure returns (uint256) { return ternary(a < b, a, b); } /** * @dev Returns the average of two numbers. The result is rounded towards * zero. */ function average(uint256 a, uint256 b) internal pure returns (uint256) { // (a + b) / 2 can overflow. return (a & b) + (a ^ b) / 2; } /** * @dev Returns the ceiling of the division of two numbers. * * This differs from standard division with `/` in that it rounds towards infinity instead * of rounding towards zero. */ function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) { if (b == 0) { // Guarantee the same behavior as in a regular Solidity division. Panic.panic(Panic.DIVISION_BY_ZERO); } // The following calculation ensures accurate ceiling division without overflow. // Since a is non-zero, (a - 1) / b will not overflow. // The largest possible result occurs when (a - 1) / b is type(uint256).max, // but the largest value we can obtain is type(uint256).max - 1, which happens // when a = type(uint256).max and b = 1. unchecked { return SafeCast.toUint(a > 0) * ((a - 1) / b + 1); } } /** * @dev Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or * denominator == 0. * * Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by * Uniswap Labs also under MIT license. */ function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) { unchecked { // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2²⁵⁶ and mod 2²⁵⁶ - 1, then use // the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256 // variables such that product = prod1 * 2²⁵⁶ + prod0. uint256 prod0 = x * y; // Least significant 256 bits of the product uint256 prod1; // Most significant 256 bits of the product assembly { let mm := mulmod(x, y, not(0)) prod1 := sub(sub(mm, prod0), lt(mm, prod0)) } // Handle non-overflow cases, 256 by 256 division. if (prod1 == 0) { // Solidity will revert if denominator == 0, unlike the div opcode on its own. // The surrounding unchecked block does not change this fact. // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic. return prod0 / denominator; } // Make sure the result is less than 2²⁵⁶. Also prevents denominator == 0. if (denominator <= prod1) { Panic.panic(ternary(denominator == 0, Panic.DIVISION_BY_ZERO, Panic.UNDER_OVERFLOW)); } /////////////////////////////////////////////// // 512 by 256 division. /////////////////////////////////////////////// // Make division exact by subtracting the remainder from [prod1 prod0]. uint256 remainder; assembly { // Compute remainder using mulmod. remainder := mulmod(x, y, denominator) // Subtract 256 bit number from 512 bit number. prod1 := sub(prod1, gt(remainder, prod0)) prod0 := sub(prod0, remainder) } // Factor powers of two out of denominator and compute largest power of two divisor of denominator. // Always >= 1. See https://cs.stackexchange.com/q/138556/92363. uint256 twos = denominator & (0 - denominator); assembly { // Divide denominator by twos. denominator := div(denominator, twos) // Divide [prod1 prod0] by twos. prod0 := div(prod0, twos) // Flip twos such that it is 2²⁵⁶ / twos. If twos is zero, then it becomes one. twos := add(div(sub(0, twos), twos), 1) } // Shift in bits from prod1 into prod0. prod0 |= prod1 * twos; // Invert denominator mod 2²⁵⁶. Now that denominator is an odd number, it has an inverse modulo 2²⁵⁶ such // that denominator * inv ≡ 1 mod 2²⁵⁶. Compute the inverse by starting with a seed that is correct for // four bits. That is, denominator * inv ≡ 1 mod 2⁴. uint256 inverse = (3 * denominator) ^ 2; // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also // works in modular arithmetic, doubling the correct bits in each step. inverse *= 2 - denominator * inverse; // inverse mod 2⁸ inverse *= 2 - denominator * inverse; // inverse mod 2¹⁶ inverse *= 2 - denominator * inverse; // inverse mod 2³² inverse *= 2 - denominator * inverse; // inverse mod 2⁶⁴ inverse *= 2 - denominator * inverse; // inverse mod 2¹²⁸ inverse *= 2 - denominator * inverse; // inverse mod 2²⁵⁶ // Because the division is now exact we can divide by multiplying with the modular inverse of denominator. // This will give us the correct result modulo 2²⁵⁶. Since the preconditions guarantee that the outcome is // less than 2²⁵⁶, this is the final result. We don't need to compute the high bits of the result and prod1 // is no longer required. result = prod0 * inverse; return result; } } /** * @dev Calculates x * y / denominator with full precision, following the selected rounding direction. */ function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) { return mulDiv(x, y, denominator) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0); } /** * @dev Calculate the modular multiplicative inverse of a number in Z/nZ. * * If n is a prime, then Z/nZ is a field. In that case all elements are inversible, except 0. * If n is not a prime, then Z/nZ is not a field, and some elements might not be inversible. * * If the input value is not inversible, 0 is returned. * * NOTE: If you know for sure that n is (big) a prime, it may be cheaper to use Fermat's little theorem and get the * inverse using `Math.modExp(a, n - 2, n)`. See {invModPrime}. */ function invMod(uint256 a, uint256 n) internal pure returns (uint256) { unchecked { if (n == 0) return 0; // The inverse modulo is calculated using the Extended Euclidean Algorithm (iterative version) // Used to compute integers x and y such that: ax + ny = gcd(a, n). // When the gcd is 1, then the inverse of a modulo n exists and it's x. // ax + ny = 1 // ax = 1 + (-y)n // ax ≡ 1 (mod n) # x is the inverse of a modulo n // If the remainder is 0 the gcd is n right away. uint256 remainder = a % n; uint256 gcd = n; // Therefore the initial coefficients are: // ax + ny = gcd(a, n) = n // 0a + 1n = n int256 x = 0; int256 y = 1; while (remainder != 0) { uint256 quotient = gcd / remainder; (gcd, remainder) = ( // The old remainder is the next gcd to try. remainder, // Compute the next remainder. // Can't overflow given that (a % gcd) * (gcd // (a % gcd)) <= gcd // where gcd is at most n (capped to type(uint256).max) gcd - remainder * quotient ); (x, y) = ( // Increment the coefficient of a. y, // Decrement the coefficient of n. // Can overflow, but the result is casted to uint256 so that the // next value of y is "wrapped around" to a value between 0 and n - 1. x - y * int256(quotient) ); } if (gcd != 1) return 0; // No inverse exists. return ternary(x < 0, n - uint256(-x), uint256(x)); // Wrap the result if it's negative. } } /** * @dev Variant of {invMod}. More efficient, but only works if `p` is known to be a prime greater than `2`. * * From https://en.wikipedia.org/wiki/Fermat%27s_little_theorem[Fermat's little theorem], we know that if p is * prime, then `a**(p-1) ≡ 1 mod p`. As a consequence, we have `a * a**(p-2) ≡ 1 mod p`, which means that * `a**(p-2)` is the modular multiplicative inverse of a in Fp. * * NOTE: this function does NOT check that `p` is a prime greater than `2`. */ function invModPrime(uint256 a, uint256 p) internal view returns (uint256) { unchecked { return Math.modExp(a, p - 2, p); } } /** * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m) * * Requirements: * - modulus can't be zero * - underlying staticcall to precompile must succeed * * IMPORTANT: The result is only valid if the underlying call succeeds. When using this function, make * sure the chain you're using it on supports the precompiled contract for modular exponentiation * at address 0x05 as specified in https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, * the underlying function will succeed given the lack of a revert, but the result may be incorrectly * interpreted as 0. */ function modExp(uint256 b, uint256 e, uint256 m) internal view returns (uint256) { (bool success, uint256 result) = tryModExp(b, e, m); if (!success) { Panic.panic(Panic.DIVISION_BY_ZERO); } return result; } /** * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m). * It includes a success flag indicating if the operation succeeded. Operation will be marked as failed if trying * to operate modulo 0 or if the underlying precompile reverted. * * IMPORTANT: The result is only valid if the success flag is true. When using this function, make sure the chain * you're using it on supports the precompiled contract for modular exponentiation at address 0x05 as specified in * https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, the underlying function will succeed given the lack * of a revert, but the result may be incorrectly interpreted as 0. */ function tryModExp(uint256 b, uint256 e, uint256 m) internal view returns (bool success, uint256 result) { if (m == 0) return (false, 0); assembly ("memory-safe") { let ptr := mload(0x40) // | Offset | Content | Content (Hex) | // |-----------|------------|--------------------------------------------------------------------| // | 0x00:0x1f | size of b | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x20:0x3f | size of e | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x40:0x5f | size of m | 0x0000000000000000000000000000000000000000000000000000000000000020 | // | 0x60:0x7f | value of b | 0x<.............................................................b> | // | 0x80:0x9f | value of e | 0x<.............................................................e> | // | 0xa0:0xbf | value of m | 0x<.............................................................m> | mstore(ptr, 0x20) mstore(add(ptr, 0x20), 0x20) mstore(add(ptr, 0x40), 0x20) mstore(add(ptr, 0x60), b) mstore(add(ptr, 0x80), e) mstore(add(ptr, 0xa0), m) // Given the result < m, it's guaranteed to fit in 32 bytes, // so we can use the memory scratch space located at offset 0. success := staticcall(gas(), 0x05, ptr, 0xc0, 0x00, 0x20) result := mload(0x00) } } /** * @dev Variant of {modExp} that supports inputs of arbitrary length. */ function modExp(bytes memory b, bytes memory e, bytes memory m) internal view returns (bytes memory) { (bool success, bytes memory result) = tryModExp(b, e, m); if (!success) { Panic.panic(Panic.DIVISION_BY_ZERO); } return result; } /** * @dev Variant of {tryModExp} that supports inputs of arbitrary length. */ function tryModExp( bytes memory b, bytes memory e, bytes memory m ) internal view returns (bool success, bytes memory result) { if (_zeroBytes(m)) return (false, new bytes(0)); uint256 mLen = m.length; // Encode call args in result and move the free memory pointer result = abi.encodePacked(b.length, e.length, mLen, b, e, m); assembly ("memory-safe") { let dataPtr := add(result, 0x20) // Write result on top of args to avoid allocating extra memory. success := staticcall(gas(), 0x05, dataPtr, mload(result), dataPtr, mLen) // Overwrite the length. // result.length > returndatasize() is guaranteed because returndatasize() == m.length mstore(result, mLen) // Set the memory pointer after the returned data. mstore(0x40, add(dataPtr, mLen)) } } /** * @dev Returns whether the provided byte array is zero. */ function _zeroBytes(bytes memory byteArray) private pure returns (bool) { for (uint256 i = 0; i < byteArray.length; ++i) { if (byteArray[i] != 0) { return false; } } return true; } /** * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded * towards zero. * * This method is based on Newton's method for computing square roots; the algorithm is restricted to only * using integer operations. */ function sqrt(uint256 a) internal pure returns (uint256) { unchecked { // Take care of easy edge cases when a == 0 or a == 1 if (a <= 1) { return a; } // In this function, we use Newton's method to get a root of `f(x) := x² - a`. It involves building a // sequence x_n that converges toward sqrt(a). For each iteration x_n, we also define the error between // the current value as `ε_n = | x_n - sqrt(a) |`. // // For our first estimation, we consider `e` the smallest power of 2 which is bigger than the square root // of the target. (i.e. `2**(e-1) ≤ sqrt(a) < 2**e`). We know that `e ≤ 128` because `(2¹²⁸)² = 2²⁵⁶` is // bigger than any uint256. // // By noticing that // `2**(e-1) ≤ sqrt(a) < 2**e → (2**(e-1))² ≤ a < (2**e)² → 2**(2*e-2) ≤ a < 2**(2*e)` // we can deduce that `e - 1` is `log2(a) / 2`. We can thus compute `x_n = 2**(e-1)` using a method similar // to the msb function. uint256 aa = a; uint256 xn = 1; if (aa >= (1 << 128)) { aa >>= 128; xn <<= 64; } if (aa >= (1 << 64)) { aa >>= 64; xn <<= 32; } if (aa >= (1 << 32)) { aa >>= 32; xn <<= 16; } if (aa >= (1 << 16)) { aa >>= 16; xn <<= 8; } if (aa >= (1 << 8)) { aa >>= 8; xn <<= 4; } if (aa >= (1 << 4)) { aa >>= 4; xn <<= 2; } if (aa >= (1 << 2)) { xn <<= 1; } // We now have x_n such that `x_n = 2**(e-1) ≤ sqrt(a) < 2**e = 2 * x_n`. This implies ε_n ≤ 2**(e-1). // // We can refine our estimation by noticing that the middle of that interval minimizes the error. // If we move x_n to equal 2**(e-1) + 2**(e-2), then we reduce the error to ε_n ≤ 2**(e-2). // This is going to be our x_0 (and ε_0) xn = (3 * xn) >> 1; // ε_0 := | x_0 - sqrt(a) | ≤ 2**(e-2) // From here, Newton's method give us: // x_{n+1} = (x_n + a / x_n) / 2 // // One should note that: // x_{n+1}² - a = ((x_n + a / x_n) / 2)² - a // = ((x_n² + a) / (2 * x_n))² - a // = (x_n⁴ + 2 * a * x_n² + a²) / (4 * x_n²) - a // = (x_n⁴ + 2 * a * x_n² + a² - 4 * a * x_n²) / (4 * x_n²) // = (x_n⁴ - 2 * a * x_n² + a²) / (4 * x_n²) // = (x_n² - a)² / (2 * x_n)² // = ((x_n² - a) / (2 * x_n))² // ≥ 0 // Which proves that for all n ≥ 1, sqrt(a) ≤ x_n // // This gives us the proof of quadratic convergence of the sequence: // ε_{n+1} = | x_{n+1} - sqrt(a) | // = | (x_n + a / x_n) / 2 - sqrt(a) | // = | (x_n² + a - 2*x_n*sqrt(a)) / (2 * x_n) | // = | (x_n - sqrt(a))² / (2 * x_n) | // = | ε_n² / (2 * x_n) | // = ε_n² / | (2 * x_n) | // // For the first iteration, we have a special case where x_0 is known: // ε_1 = ε_0² / | (2 * x_0) | // ≤ (2**(e-2))² / (2 * (2**(e-1) + 2**(e-2))) // ≤ 2**(2*e-4) / (3 * 2**(e-1)) // ≤ 2**(e-3) / 3 // ≤ 2**(e-3-log2(3)) // ≤ 2**(e-4.5) // // For the following iterations, we use the fact that, 2**(e-1) ≤ sqrt(a) ≤ x_n: // ε_{n+1} = ε_n² / | (2 * x_n) | // ≤ (2**(e-k))² / (2 * 2**(e-1)) // ≤ 2**(2*e-2*k) / 2**e // ≤ 2**(e-2*k) xn = (xn + a / xn) >> 1; // ε_1 := | x_1 - sqrt(a) | ≤ 2**(e-4.5) -- special case, see above xn = (xn + a / xn) >> 1; // ε_2 := | x_2 - sqrt(a) | ≤ 2**(e-9) -- general case with k = 4.5 xn = (xn + a / xn) >> 1; // ε_3 := | x_3 - sqrt(a) | ≤ 2**(e-18) -- general case with k = 9 xn = (xn + a / xn) >> 1; // ε_4 := | x_4 - sqrt(a) | ≤ 2**(e-36) -- general case with k = 18 xn = (xn + a / xn) >> 1; // ε_5 := | x_5 - sqrt(a) | ≤ 2**(e-72) -- general case with k = 36 xn = (xn + a / xn) >> 1; // ε_6 := | x_6 - sqrt(a) | ≤ 2**(e-144) -- general case with k = 72 // Because e ≤ 128 (as discussed during the first estimation phase), we know have reached a precision // ε_6 ≤ 2**(e-144) < 1. Given we're operating on integers, then we can ensure that xn is now either // sqrt(a) or sqrt(a) + 1. return xn - SafeCast.toUint(xn > a / xn); } } /** * @dev Calculates sqrt(a), following the selected rounding direction. */ function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = sqrt(a); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && result * result < a); } } /** * @dev Return the log in base 2 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log2(uint256 value) internal pure returns (uint256) { uint256 result = 0; uint256 exp; unchecked { exp = 128 * SafeCast.toUint(value > (1 << 128) - 1); value >>= exp; result += exp; exp = 64 * SafeCast.toUint(value > (1 << 64) - 1); value >>= exp; result += exp; exp = 32 * SafeCast.toUint(value > (1 << 32) - 1); value >>= exp; result += exp; exp = 16 * SafeCast.toUint(value > (1 << 16) - 1); value >>= exp; result += exp; exp = 8 * SafeCast.toUint(value > (1 << 8) - 1); value >>= exp; result += exp; exp = 4 * SafeCast.toUint(value > (1 << 4) - 1); value >>= exp; result += exp; exp = 2 * SafeCast.toUint(value > (1 << 2) - 1); value >>= exp; result += exp; result += SafeCast.toUint(value > 1); } return result; } /** * @dev Return the log in base 2, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log2(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log2(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << result < value); } } /** * @dev Return the log in base 10 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log10(uint256 value) internal pure returns (uint256) { uint256 result = 0; unchecked { if (value >= 10 ** 64) { value /= 10 ** 64; result += 64; } if (value >= 10 ** 32) { value /= 10 ** 32; result += 32; } if (value >= 10 ** 16) { value /= 10 ** 16; result += 16; } if (value >= 10 ** 8) { value /= 10 ** 8; result += 8; } if (value >= 10 ** 4) { value /= 10 ** 4; result += 4; } if (value >= 10 ** 2) { value /= 10 ** 2; result += 2; } if (value >= 10 ** 1) { result += 1; } } return result; } /** * @dev Return the log in base 10, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log10(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log10(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 10 ** result < value); } } /** * @dev Return the log in base 256 of a positive value rounded towards zero. * Returns 0 if given 0. * * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string. */ function log256(uint256 value) internal pure returns (uint256) { uint256 result = 0; uint256 isGt; unchecked { isGt = SafeCast.toUint(value > (1 << 128) - 1); value >>= isGt * 128; result += isGt * 16; isGt = SafeCast.toUint(value > (1 << 64) - 1); value >>= isGt * 64; result += isGt * 8; isGt = SafeCast.toUint(value > (1 << 32) - 1); value >>= isGt * 32; result += isGt * 4; isGt = SafeCast.toUint(value > (1 << 16) - 1); value >>= isGt * 16; result += isGt * 2; result += SafeCast.toUint(value > (1 << 8) - 1); } return result; } /** * @dev Return the log in base 256, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log256(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log256(value); return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << (result << 3) < value); } } /** * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers. */ function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) { return uint8(rounding) % 2 == 1; } }@openzeppelin/contracts/utils/math/SafeCast.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.1.0) (utils/math/SafeCast.sol) // This file was procedurally generated from scripts/generate/templates/SafeCast.js. pragma solidity ^0.8.20; /** * @dev Wrappers over Solidity's uintXX/intXX/bool casting operators with added overflow * checks. * * Downcasting from uint256/int256 in Solidity does not revert on overflow. This can * easily result in undesired exploitation or bugs, since developers usually * assume that overflows raise errors. `SafeCast` restores this intuition by * reverting the transaction when such an operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */ library SafeCast { /** * @dev Value doesn't fit in an uint of `bits` size. */ error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value); /** * @dev An int value doesn't fit in an uint of `bits` size. */ error SafeCastOverflowedIntToUint(int256 value); /** * @dev Value doesn't fit in an int of `bits` size. */ error SafeCastOverflowedIntDowncast(uint8 bits, int256 value); /** * @dev An uint value doesn't fit in an int of `bits` size. */ error SafeCastOverflowedUintToInt(uint256 value); /** * @dev Returns the downcasted uint248 from uint256, reverting on * overflow (when the input is greater than largest uint248). * * Counterpart to Solidity's `uint248` operator. * * Requirements: * * - input must fit into 248 bits */ function toUint248(uint256 value) internal pure returns (uint248) { if (value > type(uint248).max) { revert SafeCastOverflowedUintDowncast(248, value); } return uint248(value); } /** * @dev Returns the downcasted uint240 from uint256, reverting on * overflow (when the input is greater than largest uint240). * * Counterpart to Solidity's `uint240` operator. * * Requirements: * * - input must fit into 240 bits */ function toUint240(uint256 value) internal pure returns (uint240) { if (value > type(uint240).max) { revert SafeCastOverflowedUintDowncast(240, value); } return uint240(value); } /** * @dev Returns the downcasted uint232 from uint256, reverting on * overflow (when the input is greater than largest uint232). * * Counterpart to Solidity's `uint232` operator. * * Requirements: * * - input must fit into 232 bits */ function toUint232(uint256 value) internal pure returns (uint232) { if (value > type(uint232).max) { revert SafeCastOverflowedUintDowncast(232, value); } return uint232(value); } /** * @dev Returns the downcasted uint224 from uint256, reverting on * overflow (when the input is greater than largest uint224). * * Counterpart to Solidity's `uint224` operator. * * Requirements: * * - input must fit into 224 bits */ function toUint224(uint256 value) internal pure returns (uint224) { if (value > type(uint224).max) { revert SafeCastOverflowedUintDowncast(224, value); } return uint224(value); } /** * @dev Returns the downcasted uint216 from uint256, reverting on * overflow (when the input is greater than largest uint216). * * Counterpart to Solidity's `uint216` operator. * * Requirements: * * - input must fit into 216 bits */ function toUint216(uint256 value) internal pure returns (uint216) { if (value > type(uint216).max) { revert SafeCastOverflowedUintDowncast(216, value); } return uint216(value); } /** * @dev Returns the downcasted uint208 from uint256, reverting on * overflow (when the input is greater than largest uint208). * * Counterpart to Solidity's `uint208` operator. * * Requirements: * * - input must fit into 208 bits */ function toUint208(uint256 value) internal pure returns (uint208) { if (value > type(uint208).max) { revert SafeCastOverflowedUintDowncast(208, value); } return uint208(value); } /** * @dev Returns the downcasted uint200 from uint256, reverting on * overflow (when the input is greater than largest uint200). * * Counterpart to Solidity's `uint200` operator. * * Requirements: * * - input must fit into 200 bits */ function toUint200(uint256 value) internal pure returns (uint200) { if (value > type(uint200).max) { revert SafeCastOverflowedUintDowncast(200, value); } return uint200(value); } /** * @dev Returns the downcasted uint192 from uint256, reverting on * overflow (when the input is greater than largest uint192). * * Counterpart to Solidity's `uint192` operator. * * Requirements: * * - input must fit into 192 bits */ function toUint192(uint256 value) internal pure returns (uint192) { if (value > type(uint192).max) { revert SafeCastOverflowedUintDowncast(192, value); } return uint192(value); } /** * @dev Returns the downcasted uint184 from uint256, reverting on * overflow (when the input is greater than largest uint184). * * Counterpart to Solidity's `uint184` operator. * * Requirements: * * - input must fit into 184 bits */ function toUint184(uint256 value) internal pure returns (uint184) { if (value > type(uint184).max) { revert SafeCastOverflowedUintDowncast(184, value); } return uint184(value); } /** * @dev Returns the downcasted uint176 from uint256, reverting on * overflow (when the input is greater than largest uint176). * * Counterpart to Solidity's `uint176` operator. * * Requirements: * * - input must fit into 176 bits */ function toUint176(uint256 value) internal pure returns (uint176) { if (value > type(uint176).max) { revert SafeCastOverflowedUintDowncast(176, value); } return uint176(value); } /** * @dev Returns the downcasted uint168 from uint256, reverting on * overflow (when the input is greater than largest uint168). * * Counterpart to Solidity's `uint168` operator. * * Requirements: * * - input must fit into 168 bits */ function toUint168(uint256 value) internal pure returns (uint168) { if (value > type(uint168).max) { revert SafeCastOverflowedUintDowncast(168, value); } return uint168(value); } /** * @dev Returns the downcasted uint160 from uint256, reverting on * overflow (when the input is greater than largest uint160). * * Counterpart to Solidity's `uint160` operator. * * Requirements: * * - input must fit into 160 bits */ function toUint160(uint256 value) internal pure returns (uint160) { if (value > type(uint160).max) { revert SafeCastOverflowedUintDowncast(160, value); } return uint160(value); } /** * @dev Returns the downcasted uint152 from uint256, reverting on * overflow (when the input is greater than largest uint152). * * Counterpart to Solidity's `uint152` operator. * * Requirements: * * - input must fit into 152 bits */ function toUint152(uint256 value) internal pure returns (uint152) { if (value > type(uint152).max) { revert SafeCastOverflowedUintDowncast(152, value); } return uint152(value); } /** * @dev Returns the downcasted uint144 from uint256, reverting on * overflow (when the input is greater than largest uint144). * * Counterpart to Solidity's `uint144` operator. * * Requirements: * * - input must fit into 144 bits */ function toUint144(uint256 value) internal pure returns (uint144) { if (value > type(uint144).max) { revert SafeCastOverflowedUintDowncast(144, value); } return uint144(value); } /** * @dev Returns the downcasted uint136 from uint256, reverting on * overflow (when the input is greater than largest uint136). * * Counterpart to Solidity's `uint136` operator. * * Requirements: * * - input must fit into 136 bits */ function toUint136(uint256 value) internal pure returns (uint136) { if (value > type(uint136).max) { revert SafeCastOverflowedUintDowncast(136, value); } return uint136(value); } /** * @dev Returns the downcasted uint128 from uint256, reverting on * overflow (when the input is greater than largest uint128). * * Counterpart to Solidity's `uint128` operator. * * Requirements: * * - input must fit into 128 bits */ function toUint128(uint256 value) internal pure returns (uint128) { if (value > type(uint128).max) { revert SafeCastOverflowedUintDowncast(128, value); } return uint128(value); } /** * @dev Returns the downcasted uint120 from uint256, reverting on * overflow (when the input is greater than largest uint120). * * Counterpart to Solidity's `uint120` operator. * * Requirements: * * - input must fit into 120 bits */ function toUint120(uint256 value) internal pure returns (uint120) { if (value > type(uint120).max) { revert SafeCastOverflowedUintDowncast(120, value); } return uint120(value); } /** * @dev Returns the downcasted uint112 from uint256, reverting on * overflow (when the input is greater than largest uint112). * * Counterpart to Solidity's `uint112` operator. * * Requirements: * * - input must fit into 112 bits */ function toUint112(uint256 value) internal pure returns (uint112) { if (value > type(uint112).max) { revert SafeCastOverflowedUintDowncast(112, value); } return uint112(value); } /** * @dev Returns the downcasted uint104 from uint256, reverting on * overflow (when the input is greater than largest uint104). * * Counterpart to Solidity's `uint104` operator. * * Requirements: * * - input must fit into 104 bits */ function toUint104(uint256 value) internal pure returns (uint104) { if (value > type(uint104).max) { revert SafeCastOverflowedUintDowncast(104, value); } return uint104(value); } /** * @dev Returns the downcasted uint96 from uint256, reverting on * overflow (when the input is greater than largest uint96). * * Counterpart to Solidity's `uint96` operator. * * Requirements: * * - input must fit into 96 bits */ function toUint96(uint256 value) internal pure returns (uint96) { if (value > type(uint96).max) { revert SafeCastOverflowedUintDowncast(96, value); } return uint96(value); } /** * @dev Returns the downcasted uint88 from uint256, reverting on * overflow (when the input is greater than largest uint88). * * Counterpart to Solidity's `uint88` operator. * * Requirements: * * - input must fit into 88 bits */ function toUint88(uint256 value) internal pure returns (uint88) { if (value > type(uint88).max) { revert SafeCastOverflowedUintDowncast(88, value); } return uint88(value); } /** * @dev Returns the downcasted uint80 from uint256, reverting on * overflow (when the input is greater than largest uint80). * * Counterpart to Solidity's `uint80` operator. * * Requirements: * * - input must fit into 80 bits */ function toUint80(uint256 value) internal pure returns (uint80) { if (value > type(uint80).max) { revert SafeCastOverflowedUintDowncast(80, value); } return uint80(value); } /** * @dev Returns the downcasted uint72 from uint256, reverting on * overflow (when the input is greater than largest uint72). * * Counterpart to Solidity's `uint72` operator. * * Requirements: * * - input must fit into 72 bits */ function toUint72(uint256 value) internal pure returns (uint72) { if (value > type(uint72).max) { revert SafeCastOverflowedUintDowncast(72, value); } return uint72(value); } /** * @dev Returns the downcasted uint64 from uint256, reverting on * overflow (when the input is greater than largest uint64). * * Counterpart to Solidity's `uint64` operator. * * Requirements: * * - input must fit into 64 bits */ function toUint64(uint256 value) internal pure returns (uint64) { if (value > type(uint64).max) { revert SafeCastOverflowedUintDowncast(64, value); } return uint64(value); } /** * @dev Returns the downcasted uint56 from uint256, reverting on * overflow (when the input is greater than largest uint56). * * Counterpart to Solidity's `uint56` operator. * * Requirements: * * - input must fit into 56 bits */ function toUint56(uint256 value) internal pure returns (uint56) { if (value > type(uint56).max) { revert SafeCastOverflowedUintDowncast(56, value); } return uint56(value); } /** * @dev Returns the downcasted uint48 from uint256, reverting on * overflow (when the input is greater than largest uint48). * * Counterpart to Solidity's `uint48` operator. * * Requirements: * * - input must fit into 48 bits */ function toUint48(uint256 value) internal pure returns (uint48) { if (value > type(uint48).max) { revert SafeCastOverflowedUintDowncast(48, value); } return uint48(value); } /** * @dev Returns the downcasted uint40 from uint256, reverting on * overflow (when the input is greater than largest uint40). * * Counterpart to Solidity's `uint40` operator. * * Requirements: * * - input must fit into 40 bits */ function toUint40(uint256 value) internal pure returns (uint40) { if (value > type(uint40).max) { revert SafeCastOverflowedUintDowncast(40, value); } return uint40(value); } /** * @dev Returns the downcasted uint32 from uint256, reverting on * overflow (when the input is greater than largest uint32). * * Counterpart to Solidity's `uint32` operator. * * Requirements: * * - input must fit into 32 bits */ function toUint32(uint256 value) internal pure returns (uint32) { if (value > type(uint32).max) { revert SafeCastOverflowedUintDowncast(32, value); } return uint32(value); } /** * @dev Returns the downcasted uint24 from uint256, reverting on * overflow (when the input is greater than largest uint24). * * Counterpart to Solidity's `uint24` operator. * * Requirements: * * - input must fit into 24 bits */ function toUint24(uint256 value) internal pure returns (uint24) { if (value > type(uint24).max) { revert SafeCastOverflowedUintDowncast(24, value); } return uint24(value); } /** * @dev Returns the downcasted uint16 from uint256, reverting on * overflow (when the input is greater than largest uint16). * * Counterpart to Solidity's `uint16` operator. * * Requirements: * * - input must fit into 16 bits */ function toUint16(uint256 value) internal pure returns (uint16) { if (value > type(uint16).max) { revert SafeCastOverflowedUintDowncast(16, value); } return uint16(value); } /** * @dev Returns the downcasted uint8 from uint256, reverting on * overflow (when the input is greater than largest uint8). * * Counterpart to Solidity's `uint8` operator. * * Requirements: * * - input must fit into 8 bits */ function toUint8(uint256 value) internal pure returns (uint8) { if (value > type(uint8).max) { revert SafeCastOverflowedUintDowncast(8, value); } return uint8(value); } /** * @dev Converts a signed int256 into an unsigned uint256. * * Requirements: * * - input must be greater than or equal to 0. */ function toUint256(int256 value) internal pure returns (uint256) { if (value < 0) { revert SafeCastOverflowedIntToUint(value); } return uint256(value); } /** * @dev Returns the downcasted int248 from int256, reverting on * overflow (when the input is less than smallest int248 or * greater than largest int248). * * Counterpart to Solidity's `int248` operator. * * Requirements: * * - input must fit into 248 bits */ function toInt248(int256 value) internal pure returns (int248 downcasted) { downcasted = int248(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(248, value); } } /** * @dev Returns the downcasted int240 from int256, reverting on * overflow (when the input is less than smallest int240 or * greater than largest int240). * * Counterpart to Solidity's `int240` operator. * * Requirements: * * - input must fit into 240 bits */ function toInt240(int256 value) internal pure returns (int240 downcasted) { downcasted = int240(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(240, value); } } /** * @dev Returns the downcasted int232 from int256, reverting on * overflow (when the input is less than smallest int232 or * greater than largest int232). * * Counterpart to Solidity's `int232` operator. * * Requirements: * * - input must fit into 232 bits */ function toInt232(int256 value) internal pure returns (int232 downcasted) { downcasted = int232(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(232, value); } } /** * @dev Returns the downcasted int224 from int256, reverting on * overflow (when the input is less than smallest int224 or * greater than largest int224). * * Counterpart to Solidity's `int224` operator. * * Requirements: * * - input must fit into 224 bits */ function toInt224(int256 value) internal pure returns (int224 downcasted) { downcasted = int224(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(224, value); } } /** * @dev Returns the downcasted int216 from int256, reverting on * overflow (when the input is less than smallest int216 or * greater than largest int216). * * Counterpart to Solidity's `int216` operator. * * Requirements: * * - input must fit into 216 bits */ function toInt216(int256 value) internal pure returns (int216 downcasted) { downcasted = int216(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(216, value); } } /** * @dev Returns the downcasted int208 from int256, reverting on * overflow (when the input is less than smallest int208 or * greater than largest int208). * * Counterpart to Solidity's `int208` operator. * * Requirements: * * - input must fit into 208 bits */ function toInt208(int256 value) internal pure returns (int208 downcasted) { downcasted = int208(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(208, value); } } /** * @dev Returns the downcasted int200 from int256, reverting on * overflow (when the input is less than smallest int200 or * greater than largest int200). * * Counterpart to Solidity's `int200` operator. * * Requirements: * * - input must fit into 200 bits */ function toInt200(int256 value) internal pure returns (int200 downcasted) { downcasted = int200(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(200, value); } } /** * @dev Returns the downcasted int192 from int256, reverting on * overflow (when the input is less than smallest int192 or * greater than largest int192). * * Counterpart to Solidity's `int192` operator. * * Requirements: * * - input must fit into 192 bits */ function toInt192(int256 value) internal pure returns (int192 downcasted) { downcasted = int192(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(192, value); } } /** * @dev Returns the downcasted int184 from int256, reverting on * overflow (when the input is less than smallest int184 or * greater than largest int184). * * Counterpart to Solidity's `int184` operator. * * Requirements: * * - input must fit into 184 bits */ function toInt184(int256 value) internal pure returns (int184 downcasted) { downcasted = int184(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(184, value); } } /** * @dev Returns the downcasted int176 from int256, reverting on * overflow (when the input is less than smallest int176 or * greater than largest int176). * * Counterpart to Solidity's `int176` operator. * * Requirements: * * - input must fit into 176 bits */ function toInt176(int256 value) internal pure returns (int176 downcasted) { downcasted = int176(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(176, value); } } /** * @dev Returns the downcasted int168 from int256, reverting on * overflow (when the input is less than smallest int168 or * greater than largest int168). * * Counterpart to Solidity's `int168` operator. * * Requirements: * * - input must fit into 168 bits */ function toInt168(int256 value) internal pure returns (int168 downcasted) { downcasted = int168(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(168, value); } } /** * @dev Returns the downcasted int160 from int256, reverting on * overflow (when the input is less than smallest int160 or * greater than largest int160). * * Counterpart to Solidity's `int160` operator. * * Requirements: * * - input must fit into 160 bits */ function toInt160(int256 value) internal pure returns (int160 downcasted) { downcasted = int160(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(160, value); } } /** * @dev Returns the downcasted int152 from int256, reverting on * overflow (when the input is less than smallest int152 or * greater than largest int152). * * Counterpart to Solidity's `int152` operator. * * Requirements: * * - input must fit into 152 bits */ function toInt152(int256 value) internal pure returns (int152 downcasted) { downcasted = int152(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(152, value); } } /** * @dev Returns the downcasted int144 from int256, reverting on * overflow (when the input is less than smallest int144 or * greater than largest int144). * * Counterpart to Solidity's `int144` operator. * * Requirements: * * - input must fit into 144 bits */ function toInt144(int256 value) internal pure returns (int144 downcasted) { downcasted = int144(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(144, value); } } /** * @dev Returns the downcasted int136 from int256, reverting on * overflow (when the input is less than smallest int136 or * greater than largest int136). * * Counterpart to Solidity's `int136` operator. * * Requirements: * * - input must fit into 136 bits */ function toInt136(int256 value) internal pure returns (int136 downcasted) { downcasted = int136(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(136, value); } } /** * @dev Returns the downcasted int128 from int256, reverting on * overflow (when the input is less than smallest int128 or * greater than largest int128). * * Counterpart to Solidity's `int128` operator. * * Requirements: * * - input must fit into 128 bits */ function toInt128(int256 value) internal pure returns (int128 downcasted) { downcasted = int128(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(128, value); } } /** * @dev Returns the downcasted int120 from int256, reverting on * overflow (when the input is less than smallest int120 or * greater than largest int120). * * Counterpart to Solidity's `int120` operator. * * Requirements: * * - input must fit into 120 bits */ function toInt120(int256 value) internal pure returns (int120 downcasted) { downcasted = int120(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(120, value); } } /** * @dev Returns the downcasted int112 from int256, reverting on * overflow (when the input is less than smallest int112 or * greater than largest int112). * * Counterpart to Solidity's `int112` operator. * * Requirements: * * - input must fit into 112 bits */ function toInt112(int256 value) internal pure returns (int112 downcasted) { downcasted = int112(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(112, value); } } /** * @dev Returns the downcasted int104 from int256, reverting on * overflow (when the input is less than smallest int104 or * greater than largest int104). * * Counterpart to Solidity's `int104` operator. * * Requirements: * * - input must fit into 104 bits */ function toInt104(int256 value) internal pure returns (int104 downcasted) { downcasted = int104(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(104, value); } } /** * @dev Returns the downcasted int96 from int256, reverting on * overflow (when the input is less than smallest int96 or * greater than largest int96). * * Counterpart to Solidity's `int96` operator. * * Requirements: * * - input must fit into 96 bits */ function toInt96(int256 value) internal pure returns (int96 downcasted) { downcasted = int96(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(96, value); } } /** * @dev Returns the downcasted int88 from int256, reverting on * overflow (when the input is less than smallest int88 or * greater than largest int88). * * Counterpart to Solidity's `int88` operator. * * Requirements: * * - input must fit into 88 bits */ function toInt88(int256 value) internal pure returns (int88 downcasted) { downcasted = int88(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(88, value); } } /** * @dev Returns the downcasted int80 from int256, reverting on * overflow (when the input is less than smallest int80 or * greater than largest int80). * * Counterpart to Solidity's `int80` operator. * * Requirements: * * - input must fit into 80 bits */ function toInt80(int256 value) internal pure returns (int80 downcasted) { downcasted = int80(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(80, value); } } /** * @dev Returns the downcasted int72 from int256, reverting on * overflow (when the input is less than smallest int72 or * greater than largest int72). * * Counterpart to Solidity's `int72` operator. * * Requirements: * * - input must fit into 72 bits */ function toInt72(int256 value) internal pure returns (int72 downcasted) { downcasted = int72(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(72, value); } } /** * @dev Returns the downcasted int64 from int256, reverting on * overflow (when the input is less than smallest int64 or * greater than largest int64). * * Counterpart to Solidity's `int64` operator. * * Requirements: * * - input must fit into 64 bits */ function toInt64(int256 value) internal pure returns (int64 downcasted) { downcasted = int64(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(64, value); } } /** * @dev Returns the downcasted int56 from int256, reverting on * overflow (when the input is less than smallest int56 or * greater than largest int56). * * Counterpart to Solidity's `int56` operator. * * Requirements: * * - input must fit into 56 bits */ function toInt56(int256 value) internal pure returns (int56 downcasted) { downcasted = int56(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(56, value); } } /** * @dev Returns the downcasted int48 from int256, reverting on * overflow (when the input is less than smallest int48 or * greater than largest int48). * * Counterpart to Solidity's `int48` operator. * * Requirements: * * - input must fit into 48 bits */ function toInt48(int256 value) internal pure returns (int48 downcasted) { downcasted = int48(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(48, value); } } /** * @dev Returns the downcasted int40 from int256, reverting on * overflow (when the input is less than smallest int40 or * greater than largest int40). * * Counterpart to Solidity's `int40` operator. * * Requirements: * * - input must fit into 40 bits */ function toInt40(int256 value) internal pure returns (int40 downcasted) { downcasted = int40(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(40, value); } } /** * @dev Returns the downcasted int32 from int256, reverting on * overflow (when the input is less than smallest int32 or * greater than largest int32). * * Counterpart to Solidity's `int32` operator. * * Requirements: * * - input must fit into 32 bits */ function toInt32(int256 value) internal pure returns (int32 downcasted) { downcasted = int32(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(32, value); } } /** * @dev Returns the downcasted int24 from int256, reverting on * overflow (when the input is less than smallest int24 or * greater than largest int24). * * Counterpart to Solidity's `int24` operator. * * Requirements: * * - input must fit into 24 bits */ function toInt24(int256 value) internal pure returns (int24 downcasted) { downcasted = int24(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(24, value); } } /** * @dev Returns the downcasted int16 from int256, reverting on * overflow (when the input is less than smallest int16 or * greater than largest int16). * * Counterpart to Solidity's `int16` operator. * * Requirements: * * - input must fit into 16 bits */ function toInt16(int256 value) internal pure returns (int16 downcasted) { downcasted = int16(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(16, value); } } /** * @dev Returns the downcasted int8 from int256, reverting on * overflow (when the input is less than smallest int8 or * greater than largest int8). * * Counterpart to Solidity's `int8` operator. * * Requirements: * * - input must fit into 8 bits */ function toInt8(int256 value) internal pure returns (int8 downcasted) { downcasted = int8(value); if (downcasted != value) { revert SafeCastOverflowedIntDowncast(8, value); } } /** * @dev Converts an unsigned uint256 into a signed int256. * * Requirements: * * - input must be less than or equal to maxInt256. */ function toInt256(uint256 value) internal pure returns (int256) { // Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive if (value > uint256(type(int256).max)) { revert SafeCastOverflowedUintToInt(value); } return int256(value); } /** * @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump. */ function toUint(bool b) internal pure returns (uint256 u) { assembly ("memory-safe") { u := iszero(iszero(b)) } } }contracts/CoreLib.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./LibErrors.sol"; /** * @title CoreLib * @notice Core library for metadata and string validation functions * @dev Contains constants and utility functions used across the application */ library CoreLib { uint256 internal constant MAX_METADATA_KEYS = 99; uint256 internal constant MAX_METADATA_VALUES = 99; uint256 internal constant MAX_PLAYERS_PER_MATCH = 9_999; uint256 internal constant MAX_VERIFIED_ADDRESSES = 99; uint256 internal constant MAX_VERIFIED_IDS = 99; uint256 internal constant MAX_CONTRACTS = 99; uint256 private constant MAX_STRING_LENGTH = 512; /** * @notice Validates a string in calldata * @param s The string to validate * @dev Reverts if string is empty or exceeds maximum length */ function validateStringCalldata(string calldata s) internal pure { uint256 len = bytes(s).length; if (len == 0) revert EmptyString(); if (len > MAX_STRING_LENGTH) revert TooManyItems(); } /** * @notice Validates a string in memory * @param s The string to validate * @dev Reverts if string is empty or exceeds maximum length */ function validateStringMemory(string memory s) internal pure { uint256 len = bytes(s).length; if (len == 0) revert EmptyString(); if (len > MAX_STRING_LENGTH) revert TooManyItems(); } function addMetadata( DataTypes.MetaData storage metadata, string calldata key, string calldata value ) internal returns (uint256 index) { validateStringCalldata(key); validateStringCalldata(value); bytes32 keyHash = keccak256(bytes(key)); for (uint256 i = 0; i < metadata.key.length; ++i) { if (keccak256(bytes(metadata.key[i])) == keyHash) { // Overwrite value metadata.values[i] = value; return i; } } // New entry if (metadata.key.length >= MAX_METADATA_KEYS) revert TooManyItems(); metadata.key.push(key); metadata.values.push(value); return metadata.key.length - 1; } }contracts/DataTypes.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; library DataTypes { enum Device { iOS, Android, WebGL, PC, Console, Other, Last } enum WinLoss { Win, Loss, Forfeit, Draw, NotSet, Fail, Last } enum PlayerType { Human, NPC, Last } struct BaseData { uint256 id; uint256 startTime; uint256 endTime; uint256 applicationId; } struct MetaData { string[] key; string[] values; } struct LoginSession { BaseData baseData; MetaData metadata; Device device; uint256 playerIndex; uint256[] matchIds; } struct Player { string playerID; address playerAddress; PlayerType playerType; int256 totalScore; string[] verifiedIdKey; string[] verifiedIdValue; address[] verifiedAddresses; MetaData metadata; } struct MatchSession { BaseData baseData; MetaData metadata; bool multiplayer; uint256[] playerIds; uint256[] playData; string level; } struct PlayData { BaseData baseData; uint256 playerIndex; int256 score; WinLoss winLoss; int256 matchPosition; uint256[] records; } struct Records { uint256 id; string key; string value; int256 score; uint256 startTime; uint256 playerIndex; uint256[] otherPlayer; uint256 playDataId; } struct ApplicationRecord { string applicationVersion; string companyName; address[] contractAddresses; } struct Application { string name; address owner; } struct RecordInput { uint256 matchId; uint256 playerIndex; int256 score; string key; string value; uint256[] otherPlayers; uint256 startTime; } }contracts/EntityLib.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./CoreLib.sol"; import "./LibErrors.sol"; /** * @title EntityLib * @notice Library for managing player entities and application records * @dev Provides functions for player creation, identifier management, and application data */ library EntityLib { /*------------- helpers -------------*/ /** * @notice Gets a player's index from their unique ID * @param playerByUniqueId Mapping from player ID to index * @param playerID The unique ID of the player * @return idx The index of the player (0-based) * @dev Reverts if player ID is empty or not found */ function _getPlayerIndex( mapping(string => uint256) storage playerByUniqueId, string memory playerID ) internal view returns (uint256 idx) { if (bytes(playerID).length == 0) revert EmptyString(); uint256 stored = playerByUniqueId[playerID]; if (stored == 0) revert NotFound(); // not registered return stored - 1; // convert 1‑based → 0‑based } /** * @notice Gets a player's unique ID from their index * @param _players Array of player structs * @param _playerIndex The index of the player * @return The unique ID of the player * @dev Reverts if player index is out of bounds */ function _getPlayerUniqueId( DataTypes.Player[] storage _players, uint256 _playerIndex ) internal view returns (string memory) { if (_playerIndex >= _players.length) revert IndexOutOfBounds(); return _players[_playerIndex].playerID; } /*------------- player creation -------------*/ /** * @notice Creates a new player * @param _players Array of player structs * @param _playerByUniqueId Mapping from player ID to index * @param _playersByAddress Mapping from player address to index * @param _playerID The unique ID for the new player * @param _playerType The type of player (Human, NPC) * @param _playerAddress The blockchain address of the player * @return playerIndex The index of the created player * @dev Reverts if: * - Player ID is empty or invalid * - Player type is invalid * - Player address is zero * - Player ID already exists */ function createPlayer( DataTypes.Player[] storage _players, mapping(string => uint256) storage _playerByUniqueId, mapping(address => uint256) storage _playersByAddress, string calldata _playerID, DataTypes.PlayerType _playerType, address _playerAddress ) internal returns (uint256 playerIndex) { CoreLib.validateStringCalldata(_playerID); if (_playerType >= DataTypes.PlayerType.Last) revert IndexOutOfBounds(); if (_playerAddress == address(0)) revert ZeroAddress(); if (_playerByUniqueId[_playerID] != 0) revert AlreadyExists(); playerIndex = _players.length; _players.push(); DataTypes.Player storage p = _players[playerIndex]; p.playerID = _playerID; p.playerType = _playerType; p.playerAddress= _playerAddress; _playerByUniqueId[_playerID] = playerIndex + 1; _playersByAddress[_playerAddress] = playerIndex + 1; } /*------------- identifiers -------------*/ /** * @notice Adds or updates an identifier for a player * @param _players Array of player structs * @param _playerIndex The index of the player * @param _identifierType The type of identifier * @param _identifierValue The value of the identifier * @dev Reverts if: * - Identifier type or value is empty or invalid * - Player index is out of bounds * - Maximum number of identifiers exceeded */ function addPlayerIdentifier( DataTypes.Player[] storage _players, uint256 _playerIndex, string calldata _identifierType, string calldata _identifierValue ) internal { CoreLib.validateStringCalldata(_identifierType); CoreLib.validateStringCalldata(_identifierValue); if (_playerIndex >= _players.length) revert IndexOutOfBounds(); DataTypes.Player storage p = _players[_playerIndex]; if (p.verifiedIdKey.length >= CoreLib.MAX_VERIFIED_IDS) revert TooManyItems(); bytes32 idHash = keccak256(bytes(_identifierType)); for (uint256 i; i < p.verifiedIdKey.length; ++i) { if (keccak256(bytes(p.verifiedIdKey[i])) == idHash) { // update existing value p.verifiedIdValue[i] = _identifierValue; return; } } // add new p.verifiedIdKey.push(_identifierType); p.verifiedIdValue.push(_identifierValue); } /*------------- verified addresses -------------*/ /** * @notice Adds a verified address to a player * @param _players Array of player structs * @param _playerIndex The index of the player * @param _verifiedAddress The address to verify for the player * @dev Reverts if: * - Address is zero * - Player index is out of bounds * - Maximum number of verified addresses exceeded * - Address already verified for this player */ function addVerifiedAddress( DataTypes.Player[] storage _players, uint256 _playerIndex, address _verifiedAddress ) internal { if (_verifiedAddress == address(0)) revert ZeroAddress(); if (_playerIndex >= _players.length) revert IndexOutOfBounds(); DataTypes.Player storage p = _players[_playerIndex]; if (p.verifiedAddresses.length >= CoreLib.MAX_VERIFIED_ADDRESSES) revert TooManyItems(); for (uint256 i; i < p.verifiedAddresses.length; ++i) if (p.verifiedAddresses[i] == _verifiedAddress) revert AlreadyExists(); p.verifiedAddresses.push(_verifiedAddress); } /*------------- application -------------*/ /** * @notice Sets application details * @param _app Application storage reference * @param _name The name of the application * @param _owner The owner address of the application * @dev Reverts if name is empty or invalid */ function setApplication( DataTypes.Application storage _app, string calldata _name, address _owner ) internal { CoreLib.validateStringCalldata(_name); _app.name = _name; _app.owner = _owner; } /** * @notice Creates a new application record * @param records Array of application records * @param _version The version of the application * @param _company The company name * @param _contracts Array of contract addresses * @return id The ID of the created application record * @dev Reverts if: * - Version or company name is empty or invalid * - Too many contracts provided * - Any contract address is zero */ function createApplicationRecord( DataTypes.ApplicationRecord[] storage records, string calldata _version, string calldata _company, address[] calldata _contracts ) internal returns (uint256 id) { CoreLib.validateStringCalldata(_version); CoreLib.validateStringCalldata(_company); if (_contracts.length > CoreLib.MAX_CONTRACTS) revert TooManyItems(); id = records.length; records.push(); DataTypes.ApplicationRecord storage r = records[id]; r.applicationVersion = _version; r.companyName = _company; r.contractAddresses = _validateAddresses(_contracts); } /** * @notice Updates contract addresses for an application record * @param records Array of application records * @param id The ID of the application record * @param _contracts New array of contract addresses * @dev Reverts if: * - ID is out of bounds * - Contracts array is empty * - Too many contracts provided * - Any contract address is zero */ function updateApplicationRecordAddresses( DataTypes.ApplicationRecord[] storage records, uint256 id, address[] calldata _contracts ) internal { if (id >= records.length) revert IndexOutOfBounds(); if (_contracts.length == 0) revert ZeroAddress(); // empty list if (_contracts.length > CoreLib.MAX_CONTRACTS) revert TooManyItems(); records[id].contractAddresses = _validateAddresses(_contracts); } /*------------- helpers -------------*/ /** * @notice Validates an array of addresses * @param arr Array of addresses to validate * @return out The validated array of addresses * @dev Reverts if any address is zero */ function _validateAddresses( address[] calldata arr ) private pure returns (address[] memory out) { for (uint256 i; i < arr.length; ++i) if (arr[i] == address(0)) revert ZeroAddress(); return arr; // dynamic‑to‑memory copy happens automatically } /*------------- metadata -------------*/ // /** // * @notice Sets metadata for an application record // * @param records Array of application records // * @param id The ID of the application record // * @param key The metadata key // * @param value The metadata value // * @dev Reverts if: // * - ID is out of bounds // * - Key or value is empty or invalid // * - Maximum metadata keys or values exceeded // * - Value already exists for the key // */ // function setApplicationRecordMetadata( // DataTypes.ApplicationRecord[] storage records, // uint256 id, // string calldata key, // string calldata value // ) internal { // if (id >= records.length) revert IndexOutOfBounds(); // CoreLib.addMetadata(records[id].metadata, key, value); // } }contracts/LibErrors.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; /** * @notice Error thrown when an index is out of the valid range */ error IndexOutOfBounds(); /** * @notice Error thrown when an invalid time value is provided */ error InvalidTime(); /** * @notice Error thrown when attempting to modify a match that has already ended */ error MatchAlreadyEnded(); /** * @notice Error thrown when attempting to modify a match that is finished */ error MatchFinished(); /** * @notice Error thrown when an empty array is provided where a non-empty one is required */ error EmptyArray(); /** * @notice Error thrown when too many players are added to a match */ error TooManyPlayers(); /** * @notice Error thrown when attempting to add a duplicate player to a match */ error DuplicatePlayer(); /** * @notice Error thrown when a match has reached its maximum capacity */ error MatchFull(); /** * @notice Error thrown when attempting to add a player who is already in a match */ error PlayerAlreadyInMatch(); /** * @notice Error thrown when a zero address is provided where a non-zero address is required */ error ZeroAddress(); /** * @notice Error thrown when an empty string is provided where a non-empty string is required */ error EmptyString(); /** * @notice Error thrown when attempting to add an item that already exists */ error AlreadyExists(); /** * @notice Error thrown when a collection has reached its maximum capacity */ error TooManyItems(); /** * @notice Error thrown when a requested item cannot be found */ error NotFound(); /** * @notice Error thrown when an invalid value or parameter is provided */ error Invalid();contracts/MatchLibPlayer.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./CoreLib.sol"; import "./LibErrors.sol"; // brings `Invalid` into scope /** * @title MatchLibPlayer * @notice Library for managing player data in matches * @dev Provides functions for creating and updating player data in match contexts */ library MatchLibPlayer { /** * @notice Creates player data for a match * @param playerDatas Storage array of player data * @param _playerIndex Index of the player * @param _applicationId ID of the application * @param _startTime Start time of the player's participation * @return playerDataId ID of the created player data * @dev Reverts if start time is 0 */ function createPlayerData( DataTypes.PlayData[] storage playerDatas, uint256 _playerIndex, uint256 _applicationId, uint256 _startTime ) internal returns (uint256 playerDataId) { if (_startTime == 0) revert Invalid(); playerDataId = playerDatas.length; DataTypes.PlayData storage pd = playerDatas.push(); pd.baseData.id = playerDataId; pd.baseData.startTime = _startTime; pd.baseData.applicationId = _applicationId; pd.playerIndex = _playerIndex; pd.winLoss = DataTypes.WinLoss.NotSet; } /** * @notice Updates player data for a match * @param _playDataId ID of the player data to update * @param playerDatas Storage array of player data * @param _endTime End time of the player's participation * @param _score Player's score * @param _winLoss Win/loss status * @param _matchPosition Player's position in the match * @return playDataId ID of the updated player data * @return playerIndex Index of the player * @dev Reverts if: * - Play data ID is out of bounds * - Win/loss value is invalid * - End time is 0 * - End time is before or equal to start time */ function updatePlayerData( uint256 _playDataId, DataTypes.PlayData[] storage playerDatas, uint256 _endTime, int256 _score, DataTypes.WinLoss _winLoss, int256 _matchPosition ) internal returns (uint256 playDataId, uint256 playerIndex) { if ( _playDataId >= playerDatas.length || _winLoss >= DataTypes.WinLoss.Last || _endTime == 0 ) { revert Invalid(); } DataTypes.PlayData storage pd = playerDatas[_playDataId]; if (_endTime <= pd.baseData.startTime) revert Invalid(); pd.baseData.endTime = _endTime; pd.score = _score; pd.winLoss = _winLoss; pd.matchPosition = _matchPosition; return (_playDataId, pd.playerIndex); } // /** // * @notice Adds metadata to player data // * @param playDatas Storage array of player data // * @param _playDataId ID of the player data // * @param _key Metadata key // * @param _value Metadata value // * @return keyIndex Index of the key in the metadata // * @dev Reverts if: // * - Play data ID is out of bounds // * - Key or value is empty or invalid // * - Maximum metadata keys or values exceeded // * - Value already exists for the key // */ // function addPlayDataMetadata( // DataTypes.PlayData[] storage playDatas, // uint256 _playDataId, // string calldata _key, // string calldata _value // ) internal returns (uint256 keyIndex) { // if (_playDataId >= playDatas.length) revert Invalid(); // DataTypes.PlayData storage pd = playDatas[_playDataId]; // return CoreLib.addMetadata(pd.metadata, _key, _value); // } }contracts/MatchSessionLib.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./CoreLib.sol"; import "./MatchLibPlayer.sol"; import "./LibErrors.sol"; /** * @title MatchLibSession * @notice Library for managing match sessions * @dev Provides functions for creating, ending, and modifying match sessions */ library MatchLibSession { /** * @notice Starts a new match session * @param activeMatchSessions Storage array of active match session IDs * @param loginSessions Storage array of login sessions * @param matchSessions Storage array of match sessions * @param playData Storage array of player data * @param applicationId ID of the application * @param startTime Start time of the match * @param multiplayer Whether the match is multiplayer * @param playerIndices Array of player indices participating in the match * @param level The level/map identifier for the match * @return matchSessionId ID of the created match session * @dev Reverts if: * - Player array is empty * - Too many players for a single match * - Start time is 0 * - Level string is empty or invalid * - Duplicate players are detected */ function startMatchSession( uint256[] storage activeMatchSessions, DataTypes.LoginSession[] storage loginSessions, DataTypes.MatchSession[] storage matchSessions, DataTypes.PlayData[] storage playData, uint256 applicationId, uint256 startTime, bool multiplayer, uint256[] memory playerIndices, string memory level ) internal returns (uint256 matchSessionId) { uint256 playerCount = playerIndices.length; if (playerCount == 0) revert EmptyArray(); if (playerCount > CoreLib.MAX_PLAYERS_PER_MATCH) revert TooManyPlayers(); if (startTime == 0) revert InvalidTime(); CoreLib.validateStringMemory(level); /* create session --------------------------------------------------------- */ matchSessionId = matchSessions.length; DataTypes.MatchSession storage ms = matchSessions.push(); ms.baseData.id = matchSessionId; ms.baseData.startTime = startTime; ms.baseData.applicationId = applicationId; ms.multiplayer = multiplayer; ms.level = level; ms.playData = new uint256[](playerCount); ms.playerIds = new uint256[](playerCount); /* uniqueness check ------------------------------------------------------- */ unchecked { for (uint256 i; i < playerCount - 1; ++i) { for (uint256 j = i + 1; j < playerCount; ++j) if (playerIndices[i] == playerIndices[j]) revert DuplicatePlayer(); } } /* create play‑data ------------------------------------------------------- */ unchecked { for (uint256 i; i < playerCount; ++i) { uint256 pIdx = playerIndices[i]; ms.playerIds[i] = pIdx; ms.playData[i] = MatchLibPlayer.createPlayerData( playData, pIdx, applicationId, startTime ); // attach matchId to any active login‑session of this player for (uint256 j; j < loginSessions.length; ++j) { DataTypes.LoginSession storage ls = loginSessions[j]; if (ls.baseData.endTime == 0 && ls.playerIndex == pIdx) { ls.matchIds.push(matchSessionId); break; } } } } activeMatchSessions.push(matchSessionId); } /** * @notice Ends a match session * @param matchSessions Storage array of match sessions * @param activeMatchSessions Storage array of active match session IDs * @param playerDatas Storage array of player data * @param _matchSessionId ID of the match session to end * @param _endTime End time of the match * @dev Reverts if: * - End time is 0 * - Match session ID is out of bounds * - Match is already ended * - End time is before or equal to start time * @dev Sets unfinished players to Forfeit status */ function endMatchSession( DataTypes.MatchSession[] storage matchSessions, uint256[] storage activeMatchSessions, DataTypes.PlayData[] storage playerDatas, uint256 _matchSessionId, uint256 _endTime ) internal { if (_endTime == 0) revert InvalidTime(); if (_matchSessionId >= matchSessions.length) revert IndexOutOfBounds(); DataTypes.MatchSession storage ms = matchSessions[_matchSessionId]; if (ms.baseData.endTime != 0) revert MatchAlreadyEnded(); if (_endTime <= ms.baseData.startTime) revert InvalidTime(); ms.baseData.endTime = _endTime; /* remove from active list (swap‑pop) */ for (uint256 i; i < activeMatchSessions.length; ++i) if (activeMatchSessions[i] == _matchSessionId) { activeMatchSessions[i] = activeMatchSessions[ activeMatchSessions.length - 1 ]; activeMatchSessions.pop(); break; } /* set unfinished players to Forfeit */ uint256 n = ms.playData.length; for (uint256 i; i < n; ++i) { DataTypes.PlayData storage pd = playerDatas[ms.playData[i]]; if (pd.baseData.endTime == 0) { pd.baseData.endTime = _endTime; pd.winLoss = DataTypes.WinLoss.Forfeit; } } } /** * @notice Adds a player to an existing match * @param matchSessions Storage array of match sessions * @param playDatas Storage array of player data * @param _matchSessionId ID of the match session * @param _playerIndex Index of the player to add * @param _startTime Start time for the player in the match * @return playDataId ID of the created player data * @dev Reverts if: * - Match session ID is out of bounds * - Match has already ended * - Match is full * - Player is already in the match */ function addPlayerToMatch( DataTypes.MatchSession[] storage matchSessions, DataTypes.PlayData[] storage playDatas, uint256 _matchSessionId, uint256 _playerIndex, uint256 _startTime ) internal returns (uint256 playDataId) { if (_matchSessionId >= matchSessions.length) revert IndexOutOfBounds(); DataTypes.MatchSession storage ms = matchSessions[_matchSessionId]; if (ms.baseData.endTime != 0) revert MatchFinished(); if (ms.playData.length >= CoreLib.MAX_PLAYERS_PER_MATCH) revert MatchFull(); for (uint256 i; i < ms.playData.length; ++i) if (playDatas[ms.playData[i]].playerIndex == _playerIndex) revert PlayerAlreadyInMatch(); playDataId = MatchLibPlayer.createPlayerData( playDatas, _playerIndex, ms.baseData.applicationId, _startTime ); ms.playData.push(playDataId); ms.playerIds.push(_playerIndex); } // /** // * @notice Adds metadata to a match session // * @param matchSessions Storage array of match sessions // * @param _matchSessionId ID of the match session // * @param _key Metadata key // * @param _value Metadata value // * @dev Reverts if: // * - Match session ID is out of bounds // * - Match has already ended // * - Key or value is empty or invalid // * - Maximum metadata keys or values exceeded // * - Value already exists for the key // */ // function setMatchSessionMetadata( // DataTypes.MatchSession[] storage matchSessions, // uint256 _matchSessionId, // string calldata _key, // string calldata _value // ) internal { // if (_matchSessionId >= matchSessions.length) revert IndexOutOfBounds(); // DataTypes.MatchSession storage ms = matchSessions[_matchSessionId]; // if (ms.baseData.endTime != 0) revert MatchFinished(); // CoreLib.addMetadata(ms.metadata, _key, _value); // } }contracts/RecordLib.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./CoreLib.sol"; import "./LibErrors.sol"; /** * @title RecordLib * @notice Creates and links record objects to PlayData while keeping a * "latest‑record" mapping per player. * @dev All reverts use custom‑error selectors (cheaper than strings). */ library RecordLib { /** * @notice Creates a new record and links it to PlayData * @dev Updates the recordsByUniqueId mapping to track the latest record for each player * @param _playDataId Target play‑data index * @param playDatas Storage array with every PlayData * @param records Storage array with every Record * @param recordsByUniqueId playerIndex => newest recordId mapping * @param recordsByPlayer playerIndex => all recordIds for that player * @param _score Numerical score * @param _key Record type * @param _value Record payload * @param _otherPlayers Auxiliary player indices * @param _startTime Unix timestamp (must be > 0) * @param _playerIndex Player index for match ID 0 * @return recordId The ID of the newly created record * @return playerIndex The index of the player associated with this record */ function setRecord( uint256 _playDataId, DataTypes.PlayData[] storage playDatas, DataTypes.Records[] storage records, mapping(uint256 => uint256) storage recordsByUniqueId, mapping(uint256 => uint256[]) storage recordsByPlayer, int256 _score, string calldata _key, string calldata _value, uint256[] calldata _otherPlayers, uint256 _startTime, uint256 _playerIndex ) internal returns (uint256 recordId, uint256 playerIndex) { /* ─── basic validation ─── */ if (_startTime == 0) revert InvalidTime(); CoreLib.validateStringCalldata(_key); CoreLib.validateStringCalldata(_value); /* ─── build and store the new record ─── */ recordId = records.length; DataTypes.Records storage rec = records.push(); rec.id = recordId; rec.key = _key; rec.value = _value; rec.score = _score; rec.startTime = _startTime; if (_otherPlayers.length != 0) rec.otherPlayer = _otherPlayers; // if playDataId is not max, then link to PlayData and update player mapping // this means that the record is linked to a level/match playData // if playDataId is max, then the record is linked to a player menu if (_playDataId != type(uint256).max) { /* ─── link to PlayData and update player mapping ─── */ if (_playDataId >= playDatas.length) revert IndexOutOfBounds(); DataTypes.PlayData storage pd = playDatas[_playDataId]; pd.records.push(recordId); playerIndex = pd.playerIndex; rec.playDataId = _playDataId; } else { // For match ID 0, use the provided player index directly playerIndex = _playerIndex; rec.playDataId = type(uint256).max; } rec.playerIndex = playerIndex; recordsByUniqueId[playerIndex] = recordId; /* ─── add to player's record array ─── */ recordsByPlayer[playerIndex].push(recordId); } }contracts/SessionLib.sol
// SPDX-License-Identifier: MIT pragma solidity ^0.8.20; import "./DataTypes.sol"; import "./CoreLib.sol"; import "./LibErrors.sol"; /** * @title SessionLib * @notice Library for creating / ending login‑sessions and handling metadata. * All reverts now use short custom‑error selectors (no revert‑strings). */ library SessionLib { /** * @notice Creates a new login session for a player * @dev Automatically ends any existing active session for the player * @param activeLoginSessions Array of active login session IDs * @param activeLoginSessionByPlayer Mapping of player index to active login session ID * @param playersWithActiveSessions Array of player indices with active sessions * @param loginSessions Array of all login sessions * @param _playerIndex Index of the player * @param _applicationId ID of the application * @param _startTime Start time of the session (Unix timestamp) * @param _device Device type used for login * @return sessionId ID of the newly created login session */ function loginSessionCreate( uint256[] storage activeLoginSessions, mapping(uint256 => uint256) storage activeLoginSessionByPlayer, uint256[] storage playersWithActiveSessions, DataTypes.LoginSession[] storage loginSessions, uint256 _playerIndex, uint256 _applicationId, uint256 _startTime, DataTypes.Device _device ) internal returns (uint256 sessionId) { if (_device >= DataTypes.Device.Last) revert IndexOutOfBounds(); // invalid enum value if (_startTime == 0) revert InvalidTime(); /* —— End any existing active session for this player —— */ uint256 existingId = activeLoginSessionByPlayer[_playerIndex]; if (existingId < loginSessions.length) { DataTypes.LoginSession storage ls = loginSessions[existingId]; if (ls.baseData.endTime == 0) { ls.baseData.endTime = _startTime - 1; // remove from activeLoginSessions for (uint256 i; i < activeLoginSessions.length; ++i) { if (activeLoginSessions[i] == existingId) { activeLoginSessions[i] = activeLoginSessions[ activeLoginSessions.length - 1 ]; activeLoginSessions.pop(); break; } } // remove from playersWithActiveSessions for (uint256 j; j < playersWithActiveSessions.length; ++j) { if (playersWithActiveSessions[j] == _playerIndex) { playersWithActiveSessions[ j ] = playersWithActiveSessions[ playersWithActiveSessions.length - 1 ]; playersWithActiveSessions.pop(); break; } } delete activeLoginSessionByPlayer[_playerIndex]; } } /* —— Create the new session —— */ sessionId = loginSessions.length; DataTypes.LoginSession storage s = loginSessions.push(); s.baseData.id = sessionId; s.baseData.startTime = _startTime; s.baseData.applicationId = _applicationId; s.playerIndex = _playerIndex; s.device = _device; // mark as active activeLoginSessions.push(sessionId); activeLoginSessionByPlayer[_playerIndex] = sessionId; playersWithActiveSessions.push(_playerIndex); return sessionId; } /** * @notice Ends an active login session * @dev Removes the session from active tracking arrays and mappings * @param activeLoginSessions Array of active login session IDs * @param activeLoginSessionByPlayer Mapping of player index to active login session ID * @param playersWithActiveSessions Array of player indices with active sessions * @param loginSessions Array of all login sessions * @param _sessionId ID of the session to end * @param _endTime End time of the session (Unix timestamp) */ function loginSessionEnd( uint256[] storage activeLoginSessions, mapping(uint256 => uint256) storage activeLoginSessionByPlayer, uint256[] storage playersWithActiveSessions, DataTypes.LoginSession[] storage loginSessions, uint256 _sessionId, uint256 _endTime ) internal { if (_sessionId >= loginSessions.length) revert IndexOutOfBounds(); DataTypes.LoginSession storage ls = loginSessions[_sessionId]; ls.baseData.endTime = _endTime; /* —— cleanup active arrays —— */ for (uint256 i; i < activeLoginSessions.length; ++i) { if (activeLoginSessions[i] == _sessionId) { activeLoginSessions[i] = activeLoginSessions[ activeLoginSessions.length - 1 ]; activeLoginSessions.pop(); break; } } uint256 pIdx = ls.playerIndex; for (uint256 j; j < playersWithActiveSessions.length; ++j) { if (playersWithActiveSessions[j] == pIdx) { playersWithActiveSessions[j] = playersWithActiveSessions[ playersWithActiveSessions.length - 1 ]; playersWithActiveSessions.pop(); break; } } delete activeLoginSessionByPlayer[pIdx]; } // /** // * @notice Adds metadata to a login session // * @dev Uses CoreLib.addMetadata to handle the metadata storage // * @param loginSessions Array of all login sessions // * @param _sessionId ID of the session to add metadata to // * @param _key Metadata key // * @param _value Metadata value // */ // function setLoginSessionMetadata( // DataTypes.LoginSession[] storage loginSessions, // uint256 _sessionId, // string calldata _key, // string calldata _value // ) internal { // CoreLib.addMetadata(loginSessions[_sessionId].metadata, _key, _value); // } }
ABI · 122 entries
json
[
{
"type": "constructor",
"inputs": [],
"stateMutability": "nonpayable"
},
{
"name": "AccessControlBadConfirmation",
"type": "error",
"inputs": []
},
{
"name": "AccessControlEnforcedDefaultAdminDelay",
"type": "error",
"inputs": [
{
"name": "schedule",
"type": "uint48",
"internalType": "uint48"
}
]
},
{
"name": "AccessControlEnforcedDefaultAdminRules",
"type": "error",
"inputs": []
},
{
"name": "AccessControlInvalidDefaultAdmin",
"type": "error",
"inputs": [
{
"name": "defaultAdmin",
"type": "address",
"internalType": "address"
}
]
},
{
"name": "AccessControlUnauthorizedAccount",
"type": "error",
"inputs": [
{
"name": "account",
"type": "address",
"internalType": "address"
},
{
"name": "neededRole",
"type": "bytes32",
"internalType": "bytes32"
}
]
},
{
"name": "AlreadyExists",
"type": "error",
"inputs": []
},
{
"name": "DuplicatePlayer",
"type": "error",
"inputs": []
},
{
"name": "EmptyArray",
"type": "error",
"inputs": []
},
{
"name": "EmptyString",
"type": "error",
"inputs": []
},
{
"name": "EnforcedPause",
"type": "error",
"inputs": []
},
{
"name": "ExpectedPause",
"type": "error",
"inputs": []
},
{
"name": "IndexOutOfBounds",
"type": "error",
"inputs": []
},
{
"name": "Invalid",
"type": "error",
"inputs": []
},
{
"name": "InvalidTime",
"type": "error",
"inputs": []
},
{
"name": "MatchAlreadyEnded",
"type": "error",
"inputs": []
},
{
"name": "MatchFinished",
"type": "error",
"inputs": []
},
{
"name": "MatchFull",
"type": "error",
"inputs": []
},
{
"name": "NotFound",
"type": "error",
"inputs": []
},
{
"name": "PlayerAlreadyInMatch",
"type": "error",
"inputs": []
},
{
"name": "SafeCastOverflowedUintDowncast",
"type": "error",
"inputs": [
{
"name": "bits",
"type": "uint8",
"internalType": "uint8"
},
{
"name": "value",
"type": "uint256",
"internalType": "uint256"
}
]
},
{
"name": "TooManyItems",
"type": "error",
"inputs": []
},
{
"name": "TooManyPlayers",
"type": "error",
"inputs": []
},
{
"name": "ZeroAddress",
"type": "error",
"inputs": []
},
{
"name": "ApplicationRecordAddressesUpdated",
"type": "event",
"inputs": [
{
"name": "recordId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "contractAddresses",
"type": "address[]",
"indexed": false,
"internalType": "address[]"
}
],
"anonymous": false
},
{
"name": "ApplicationRecordCreated",
"type": "event",
"inputs": [
{
"name": "recordId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "applicationVersion",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "companyName",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "contractAddresses",
"type": "address[]",
"indexed": false,
"internalType": "address[]"
}
],
"anonymous": false
},
{
"name": "ApplicationRecordMetadataAdded",
"type": "event",
"inputs": [
{
"name": "recordId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "key",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "value",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "ApplicationSet",
"type": "event",
"inputs": [
{
"name": "name",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "owner",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "DefaultAdminDelayChangeCanceled",
"type": "event",
"inputs": [],
"anonymous": false
},
{
"name": "DefaultAdminDelayChangeScheduled",
"type": "event",
"inputs": [
{
"name": "newDelay",
"type": "uint48",
"indexed": false,
"internalType": "uint48"
},
{
"name": "effectSchedule",
"type": "uint48",
"indexed": false,
"internalType": "uint48"
}
],
"anonymous": false
},
{
"name": "DefaultAdminTransferCanceled",
"type": "event",
"inputs": [],
"anonymous": false
},
{
"name": "DefaultAdminTransferScheduled",
"type": "event",
"inputs": [
{
"name": "newAdmin",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "acceptSchedule",
"type": "uint48",
"indexed": false,
"internalType": "uint48"
}
],
"anonymous": false
},
{
"name": "LoginSessionCreated",
"type": "event",
"inputs": [
{
"name": "sessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "device",
"type": "uint8",
"indexed": false,
"internalType": "enum DataTypes.Device"
},
{
"name": "applicationId",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "LoginSessionEnded",
"type": "event",
"inputs": [
{
"name": "sessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "LoginSessionMetadataAdded",
"type": "event",
"inputs": [
{
"name": "sessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "key",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "value",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "MatchSessionEnded",
"type": "event",
"inputs": [
{
"name": "matchSessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "MatchSessionMetadataAdded",
"type": "event",
"inputs": [
{
"name": "matchSessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "key",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "value",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "MatchSessionStarted",
"type": "event",
"inputs": [
{
"name": "matchSessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "applicationId",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "multiplayer",
"type": "bool",
"indexed": false,
"internalType": "bool"
},
{
"name": "playerIndices",
"type": "uint256[]",
"indexed": false,
"internalType": "uint256[]"
},
{
"name": "level",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "Paused",
"type": "event",
"inputs": [
{
"name": "account",
"type": "address",
"indexed": false,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "PlayerAddedToMatchSession",
"type": "event",
"inputs": [
{
"name": "matchSessionId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerDataId",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "PlayerCreated",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerAddress",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "playerID",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "playerType",
"type": "uint8",
"indexed": false,
"internalType": "enum DataTypes.PlayerType"
}
],
"anonymous": false
},
{
"name": "PlayerDataUpdated",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playDataId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"indexed": false,
"internalType": "int256"
},
{
"name": "winLoss",
"type": "uint8",
"indexed": false,
"internalType": "enum DataTypes.WinLoss"
},
{
"name": "matchPosition",
"type": "int256",
"indexed": false,
"internalType": "int256"
}
],
"anonymous": false
},
{
"name": "PlayerIdUpdated",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerID",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "PlayerIdentifierAdded",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "identifierType",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "identifierValue",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "PlayerMetadataAdded",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "key",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "value",
"type": "string",
"indexed": false,
"internalType": "string"
}
],
"anonymous": false
},
{
"name": "PlayerScoreUpdated",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "newScore",
"type": "int256",
"indexed": false,
"internalType": "int256"
}
],
"anonymous": false
},
{
"name": "PlayerVerifiedAddressAdded",
"type": "event",
"inputs": [
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "verifiedAddress",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "RecordSet",
"type": "event",
"inputs": [
{
"name": "recordId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playerIndex",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "playDataId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"indexed": false,
"internalType": "int256"
},
{
"name": "key",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "value",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "otherPlayers",
"type": "uint256[]",
"indexed": false,
"internalType": "uint256[]"
},
{
"name": "startTime",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "RoleAdminChanged",
"type": "event",
"inputs": [
{
"name": "role",
"type": "bytes32",
"indexed": true,
"internalType": "bytes32"
},
{
"name": "previousAdminRole",
"type": "bytes32",
"indexed": true,
"internalType": "bytes32"
},
{
"name": "newAdminRole",
"type": "bytes32",
"indexed": true,
"internalType": "bytes32"
}
],
"anonymous": false
},
{
"name": "RoleGranted",
"type": "event",
"inputs": [
{
"name": "role",
"type": "bytes32",
"indexed": true,
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "sender",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "RoleRevoked",
"type": "event",
"inputs": [
{
"name": "role",
"type": "bytes32",
"indexed": true,
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "sender",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "Unpaused",
"type": "event",
"inputs": [
{
"name": "account",
"type": "address",
"indexed": false,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "UserBanned",
"type": "event",
"inputs": [
{
"name": "playerId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "UserUnbanned",
"type": "event",
"inputs": [
{
"name": "playerId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "timestamp",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "DEFAULT_ADMIN_ROLE",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "bytes32",
"internalType": "bytes32"
}
],
"stateMutability": "view"
},
{
"name": "MODERATOR_ROLE",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "bytes32",
"internalType": "bytes32"
}
],
"stateMutability": "view"
},
{
"name": "acceptDefaultAdminTransfer",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "addPlayerIdentifier",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "k",
"type": "string",
"internalType": "string"
},
{
"name": "v",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "addPlayerToMatchSession",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "pIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "addVerifiedAddress",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "a",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "application",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "name",
"type": "string",
"internalType": "string"
},
{
"name": "owner",
"type": "address",
"internalType": "address"
}
],
"stateMutability": "view"
},
{
"name": "banPlayer",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "batchSetRecords",
"type": "function",
"inputs": [
{
"name": "inputs",
"type": "tuple[]",
"components": [
{
"name": "matchId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "playerIndex",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "key",
"type": "string",
"internalType": "string"
},
{
"name": "value",
"type": "string",
"internalType": "string"
},
{
"name": "otherPlayers",
"type": "uint256[]",
"internalType": "uint256[]"
},
{
"name": "startTime",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct DataTypes.RecordInput[]"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "beginDefaultAdminTransfer",
"type": "function",
"inputs": [
{
"name": "newAdmin",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "cancelDefaultAdminTransfer",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "changeDefaultAdminDelay",
"type": "function",
"inputs": [
{
"name": "newDelay",
"type": "uint48",
"internalType": "uint48"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "createApplicationRecord",
"type": "function",
"inputs": [
{
"name": "_ver",
"type": "string",
"internalType": "string"
},
{
"name": "_company",
"type": "string",
"internalType": "string"
},
{
"name": "_contracts",
"type": "address[]",
"internalType": "address[]"
}
],
"outputs": [
{
"name": "recordId",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "createPlayer",
"type": "function",
"inputs": [
{
"name": "_pid",
"type": "string",
"internalType": "string"
},
{
"name": "_ptype",
"type": "uint8",
"internalType": "enum DataTypes.PlayerType"
},
{
"name": "_addr",
"type": "address",
"internalType": "address"
}
],
"outputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "defaultAdmin",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "address",
"internalType": "address"
}
],
"stateMutability": "view"
},
{
"name": "defaultAdminDelay",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint48",
"internalType": "uint48"
}
],
"stateMutability": "view"
},
{
"name": "defaultAdminDelayIncreaseWait",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint48",
"internalType": "uint48"
}
],
"stateMutability": "view"
},
{
"name": "endMatchSession",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "end",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "findPlayDataId",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "pIdx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "id",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getAllActiveLoginPlayers",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getAllActiveLoginSessionIds",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getAllActiveMatchSessionIds",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getAllBannedPlayers",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getApplicationRecordAddresses",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "",
"type": "address[]",
"internalType": "address[]"
}
],
"stateMutability": "view"
},
{
"name": "getApplicationRecordByIndex",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "ver",
"type": "string",
"internalType": "string"
},
{
"name": "company",
"type": "string",
"internalType": "string"
},
{
"name": "contracts_",
"type": "address[]",
"internalType": "address[]"
}
],
"stateMutability": "view"
},
{
"name": "getLatestApplicationRecord",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getLoginSessionById",
"type": "function",
"inputs": [
{
"name": "sid",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "base_",
"type": "tuple",
"components": [
{
"name": "id",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "applicationId",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct DataTypes.BaseData"
},
{
"name": "meta_",
"type": "tuple",
"components": [
{
"name": "key",
"type": "string[]",
"internalType": "string[]"
},
{
"name": "values",
"type": "string[]",
"internalType": "string[]"
}
],
"internalType": "struct DataTypes.MetaData"
},
{
"name": "device_",
"type": "uint8",
"internalType": "enum DataTypes.Device"
},
{
"name": "playerIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "matchIds_",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getLoginSessionCount",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getMatchSessionByIndex",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "base_",
"type": "tuple",
"components": [
{
"name": "id",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "applicationId",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct DataTypes.BaseData"
},
{
"name": "meta_",
"type": "tuple",
"components": [
{
"name": "key",
"type": "string[]",
"internalType": "string[]"
},
{
"name": "values",
"type": "string[]",
"internalType": "string[]"
}
],
"internalType": "struct DataTypes.MetaData"
},
{
"name": "multiplayer",
"type": "bool",
"internalType": "bool"
},
{
"name": "playerIds",
"type": "uint256[]",
"internalType": "uint256[]"
},
{
"name": "playDataIds",
"type": "uint256[]",
"internalType": "uint256[]"
},
{
"name": "level",
"type": "string",
"internalType": "string"
}
],
"stateMutability": "view"
},
{
"name": "getMatchSessionCount",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayDataByIndex",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "base_",
"type": "tuple",
"components": [
{
"name": "id",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "startTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "endTime",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "applicationId",
"type": "uint256",
"internalType": "uint256"
}
],
"internalType": "struct DataTypes.BaseData"
},
{
"name": "playerIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "wl",
"type": "uint8",
"internalType": "enum DataTypes.WinLoss"
},
{
"name": "pos",
"type": "int256",
"internalType": "int256"
},
{
"name": "recIds",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getPlayDataCount",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerByIndex",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "pid",
"type": "string",
"internalType": "string"
},
{
"name": "addr",
"type": "address",
"internalType": "address"
},
{
"name": "ptype",
"type": "uint8",
"internalType": "enum DataTypes.PlayerType"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "idKeys",
"type": "string[]",
"internalType": "string[]"
},
{
"name": "idVals",
"type": "string[]",
"internalType": "string[]"
},
{
"name": "verifiedAddrs",
"type": "address[]",
"internalType": "address[]"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerByVerifiedId",
"type": "function",
"inputs": [
{
"name": "k",
"type": "string",
"internalType": "string"
},
{
"name": "v",
"type": "string",
"internalType": "string"
}
],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerCount",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerIndex",
"type": "function",
"inputs": [
{
"name": "_pid",
"type": "string",
"internalType": "string"
}
],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerIndexByAddress",
"type": "function",
"inputs": [
{
"name": "a",
"type": "address",
"internalType": "address"
}
],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "getPlayerUniqueId",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "",
"type": "string",
"internalType": "string"
}
],
"stateMutability": "view"
},
{
"name": "getRecordIdsByPlayer",
"type": "function",
"inputs": [
{
"name": "playerIdx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getRecordsByIndex",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "id",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "key",
"type": "string",
"internalType": "string"
},
{
"name": "value",
"type": "string",
"internalType": "string"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "start",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "playerIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "others",
"type": "uint256[]",
"internalType": "uint256[]"
}
],
"stateMutability": "view"
},
{
"name": "getRoleAdmin",
"type": "function",
"inputs": [
{
"name": "role",
"type": "bytes32",
"internalType": "bytes32"
}
],
"outputs": [
{
"name": "",
"type": "bytes32",
"internalType": "bytes32"
}
],
"stateMutability": "view"
},
{
"name": "grantRole",
"type": "function",
"inputs": [
{
"name": "role",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "hasRole",
"type": "function",
"inputs": [
{
"name": "role",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"internalType": "address"
}
],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "isPlayerBanned",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "loginSessionCreate",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "appId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "start",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "devc",
"type": "uint8",
"internalType": "enum DataTypes.Device"
}
],
"outputs": [
{
"name": "sid",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "loginSessionEnd",
"type": "function",
"inputs": [
{
"name": "sid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "end",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "owner",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "address",
"internalType": "address"
}
],
"stateMutability": "view"
},
{
"name": "pause",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "paused",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "pendingDefaultAdmin",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "newAdmin",
"type": "address",
"internalType": "address"
},
{
"name": "schedule",
"type": "uint48",
"internalType": "uint48"
}
],
"stateMutability": "view"
},
{
"name": "pendingDefaultAdminDelay",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "newDelay",
"type": "uint48",
"internalType": "uint48"
},
{
"name": "schedule",
"type": "uint48",
"internalType": "uint48"
}
],
"stateMutability": "view"
},
{
"name": "renounceRole",
"type": "function",
"inputs": [
{
"name": "role",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "revokeRole",
"type": "function",
"inputs": [
{
"name": "role",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "account",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "rollbackDefaultAdminDelay",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setApplication",
"type": "function",
"inputs": [
{
"name": "_name",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setLoginSessionMetadata",
"type": "function",
"inputs": [
{
"name": "sid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "k",
"type": "string",
"internalType": "string"
},
{
"name": "v",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setMatchSessionMetadata",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "k",
"type": "string",
"internalType": "string"
},
{
"name": "v",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setPlayerMetadata",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "k",
"type": "string",
"internalType": "string"
},
{
"name": "v",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setRecord",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "pIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "key",
"type": "string",
"internalType": "string"
},
{
"name": "value",
"type": "string",
"internalType": "string"
},
{
"name": "others",
"type": "uint256[]",
"internalType": "uint256[]"
},
{
"name": "start",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "rid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "playerId",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "startMatchSession",
"type": "function",
"inputs": [
{
"name": "appId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "start",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "multiplayer",
"type": "bool",
"internalType": "bool"
},
{
"name": "pIdx",
"type": "uint256[]",
"internalType": "uint256[]"
},
{
"name": "level",
"type": "string",
"internalType": "string"
}
],
"outputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "supportsInterface",
"type": "function",
"inputs": [
{
"name": "interfaceId",
"type": "bytes4",
"internalType": "bytes4"
}
],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "unbanPlayer",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "unpause",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "updateApplicationRecordAddresses",
"type": "function",
"inputs": [
{
"name": "_id",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "_contracts",
"type": "address[]",
"internalType": "address[]"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "updatePlayDataForMatchSession",
"type": "function",
"inputs": [
{
"name": "mid",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "pIdx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "end",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "score",
"type": "int256",
"internalType": "int256"
},
{
"name": "wl",
"type": "uint8",
"internalType": "enum DataTypes.WinLoss"
},
{
"name": "pos",
"type": "int256",
"internalType": "int256"
}
],
"outputs": [
{
"name": "pdId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "playerIdx",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "nonpayable"
},
{
"name": "updatePlayerScore",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "newScore",
"type": "int256",
"internalType": "int256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "updatePlayerUniqueId",
"type": "function",
"inputs": [
{
"name": "idx",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "newPid",
"type": "string",
"internalType": "string"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "withdrawETH",
"type": "function",
"inputs": [
{
"name": "recipient",
"type": "address",
"internalType": "address payable"
}
],
"outputs": [],
"stateMutability": "nonpayable"
}
]