Blockchain / Global / Address
Contract
0x0C05102C3fFF0F8eDf2b522cb774dA1f39dc0afb
- Balance
- <0.000001 SOMI
- Transactions sent
- 1
- Type
- Contract · 11,988 bytes of code
VoidRun Verified
- Compiler
- solc 0.8.24+commit.e11b9ed9
- Language
- Solidity
- Optimization
- Yes, 200 runs
- EVM version
- paris
- License
- —
- Verified
- 2026-10-12
contracts/VoidRun.sol
and 9 more files
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;
import "@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol";
import "@openzeppelin/contracts-upgradeable/access/OwnableUpgradeable.sol";
import "@openzeppelin/contracts-upgradeable/utils/ReentrancyGuardUpgradeable.sol";
import "@openzeppelin/contracts/utils/Strings.sol";
import "@openzeppelin/contracts/utils/cryptography/ECDSA.sol";
import "@openzeppelin/contracts/utils/cryptography/MessageHashUtils.sol";
/**
* @title VoidRun
* @dev Upgradeable smart contract powering the VoidRun game (SomiVerse Game House).
*
* Handles game creation, payout management, and provable fairness for VoidRun:
* players step through tiles; multiplier increases per row; they cash out or hit a death tile.
* All critical actions require server-signed parameters (backend VOIDRUN_ADMIN_PRIVATE_KEY).
*/
contract VoidRun is Initializable, OwnableUpgradeable, ReentrancyGuardUpgradeable {
using Strings for uint256;
uint256 public gameCounter;
string public messagePrefix;
mapping(address => bool) public isAdmin;
mapping(address => bool) public isTreasuryAdmin;
mapping(string => uint256) public preliminaryToOnChainId;
enum GameStatus {
Active,
Won,
Lost
}
struct Game {
uint256 createdAt;
address player;
uint256 betAmount;
GameStatus status;
uint256 payoutAmount;
bytes32 gameSeedHash;
string gameSeed;
string algoVersion;
string gameConfig;
string gameState;
}
mapping(uint256 => Game) public games;
uint256[50] private __gap;
event GameCreated(
string preliminaryGameId,
uint256 indexed onChainGameId,
address indexed player,
uint256 betAmount,
bytes32 gameSeedHash
);
event PayoutSent(
uint256 indexed onChainGameId,
uint256 amount,
address indexed recipient
);
event GameStatusUpdated(
uint256 indexed onChainGameId,
GameStatus status
);
event DepositReceived(address indexed sender, uint256 amount);
event AdminAdded(address indexed newAdmin);
event AdminRemoved(address indexed removedAdmin);
event TreasuryAdminAdded(address indexed newTreasuryAdmin);
event TreasuryAdminRemoved(address indexed removedTreasuryAdmin);
event ReferralPaid(address indexed recipient, uint256 amount, address indexed admin);
error GameAlreadyExists(string preliminaryGameId);
error GameDoesNotExist(uint256 onChainGameId);
error NotGamePlayer(uint256 onChainGameId, address caller);
error GameNotActive(uint256 onChainGameId);
error PayoutFailed(uint256 onChainGameId, uint256 amount);
error InvalidServerSignature();
modifier onlyTreasuryAdmin() {
require(isTreasuryAdmin[msg.sender], "Only treasury admin");
_;
}
function initialize(string memory _messagePrefix, address initialTreasuryAdmin) public initializer {
__Ownable_init(msg.sender);
__ReentrancyGuard_init();
gameCounter = 0;
messagePrefix = _messagePrefix;
isAdmin[msg.sender] = true;
emit AdminAdded(msg.sender);
require(initialTreasuryAdmin != address(0), "Invalid initial treasury admin");
isTreasuryAdmin[initialTreasuryAdmin] = true;
emit TreasuryAdminAdded(initialTreasuryAdmin);
}
function createGame(
string calldata preliminaryGameId,
bytes32 gameSeedHash,
string calldata algoVersion,
string calldata gameConfig,
uint256 deadline,
bytes calldata serverSignature
) external payable {
require(block.timestamp <= deadline, "Signature expired");
bytes32 messageHash = keccak256(
abi.encode(
string.concat(messagePrefix, ":createGame"),
preliminaryGameId,
gameSeedHash,
algoVersion,
gameConfig,
msg.sender,
msg.value,
deadline
)
);
_verifyAnyAdminSignature(messageHash, serverSignature);
if (preliminaryToOnChainId[preliminaryGameId] != 0) {
revert GameAlreadyExists(preliminaryGameId);
}
gameCounter += 1;
uint256 onChainGameId = gameCounter;
preliminaryToOnChainId[preliminaryGameId] = onChainGameId;
games[onChainGameId] = Game({
player: msg.sender,
betAmount: msg.value,
gameSeedHash: gameSeedHash,
status: GameStatus.Active,
payoutAmount: 0,
gameSeed: "",
algoVersion: algoVersion,
gameConfig: gameConfig,
gameState: "",
createdAt: block.timestamp
});
emit GameCreated(preliminaryGameId, onChainGameId, msg.sender, msg.value, gameSeedHash);
}
function cashOut(
uint256 onChainGameId,
uint256 payoutAmount,
string calldata gameState,
string calldata gameSeed,
uint256 deadline,
bytes calldata serverSignature
) external nonReentrant {
Game storage game = games[onChainGameId];
if (game.player == address(0)) {
revert GameDoesNotExist(onChainGameId);
}
if (game.status != GameStatus.Active) {
revert GameNotActive(onChainGameId);
}
require(payoutAmount > 0, "PayoutZero");
address playerAddress = game.player;
if (!isAdmin[msg.sender]) {
require(msg.sender == playerAddress, "Not authorized");
require(block.timestamp <= deadline, "Signature expired");
bytes32 messageHash = keccak256(
abi.encode(
string(abi.encodePacked(messagePrefix, ":cashOut")),
onChainGameId,
payoutAmount,
gameState,
gameSeed,
deadline
)
);
_verifyAnyAdminSignature(messageHash, serverSignature);
}
game.status = GameStatus.Won;
game.payoutAmount = payoutAmount;
game.gameState = gameState;
game.gameSeed = gameSeed;
(bool success, ) = payable(playerAddress).call{value: payoutAmount}("");
if (!success) {
revert PayoutFailed(onChainGameId, payoutAmount);
}
emit GameStatusUpdated(onChainGameId, GameStatus.Won);
emit PayoutSent(onChainGameId, payoutAmount, playerAddress);
}
function markGameAsLost(
uint256 onChainGameId,
string calldata gameState,
string calldata gameSeed,
uint256 deadline,
bytes calldata serverSignature
) external {
Game storage game = games[onChainGameId];
if (game.player == address(0)) {
revert GameDoesNotExist(onChainGameId);
}
if (game.status != GameStatus.Active) {
revert GameNotActive(onChainGameId);
}
address playerAddress = game.player;
if (!isAdmin[msg.sender]) {
require(msg.sender == playerAddress, "Not authorized");
require(block.timestamp <= deadline, "Signature expired");
bytes32 messageHash = keccak256(
abi.encode(
string(abi.encodePacked(messagePrefix, ":markGameAsLost")),
onChainGameId,
gameState,
gameSeed,
deadline
)
);
_verifyAnyAdminSignature(messageHash, serverSignature);
}
game.status = GameStatus.Lost;
game.gameState = gameState;
game.gameSeed = gameSeed;
emit GameStatusUpdated(onChainGameId, GameStatus.Lost);
}
function getGameDetails(uint256 onChainGameId) external view returns (Game memory) {
if (games[onChainGameId].player == address(0)) {
revert GameDoesNotExist(onChainGameId);
}
return games[onChainGameId];
}
function getOnChainGameId(string calldata preliminaryGameId) external view returns (uint256) {
return preliminaryToOnChainId[preliminaryGameId];
}
function withdrawFunds(uint256 amount, address payable recipient) external onlyTreasuryAdmin nonReentrant {
require(amount > 0, "Withdraw amount must be positive");
require(recipient != address(0), "Invalid recipient address");
require(amount <= address(this).balance, "Insufficient contract balance");
(bool success, ) = recipient.call{value: amount}("");
require(success, "Withdrawal failed");
}
function payReferral(uint256 amount, address payable recipient) external onlyTreasuryAdmin nonReentrant {
require(amount > 0, "Payment amount must be positive");
require(recipient != address(0), "Invalid recipient address");
require(amount <= address(this).balance, "Insufficient contract balance");
(bool success, ) = recipient.call{value: amount}("");
require(success, "Referral payment failed");
emit ReferralPaid(recipient, amount, msg.sender);
}
receive() external payable {
emit DepositReceived(msg.sender, msg.value);
}
function addAdmin(address newAdmin) external onlyOwner {
require(newAdmin != address(0), "Invalid admin address");
require(!isAdmin[newAdmin], "Already admin");
isAdmin[newAdmin] = true;
emit AdminAdded(newAdmin);
}
function removeAdmin(address adminToRemove) external onlyOwner {
require(isAdmin[adminToRemove], "Not an admin");
require(adminToRemove != owner(), "Cannot remove owner");
isAdmin[adminToRemove] = false;
emit AdminRemoved(adminToRemove);
}
function addTreasuryAdmin(address newTreasuryAdmin) external onlyTreasuryAdmin {
require(newTreasuryAdmin != address(0), "Invalid treasury admin address");
require(!isTreasuryAdmin[newTreasuryAdmin], "Already treasury admin");
isTreasuryAdmin[newTreasuryAdmin] = true;
emit TreasuryAdminAdded(newTreasuryAdmin);
}
function removeTreasuryAdmin(address treasuryAdminToRemove) external onlyTreasuryAdmin {
require(isTreasuryAdmin[treasuryAdminToRemove], "Not a treasury admin");
require(treasuryAdminToRemove != msg.sender, "Cannot remove yourself");
isTreasuryAdmin[treasuryAdminToRemove] = false;
emit TreasuryAdminRemoved(treasuryAdminToRemove);
}
function setGameCounter(uint256 newCounter) external onlyOwner {
require(newCounter >= gameCounter, "Cannot decrease gameCounter");
gameCounter = newCounter;
}
function _verifyAnyAdminSignature(bytes32 _hash, bytes calldata _signature) internal view {
bytes32 prefixedHash = MessageHashUtils.toEthSignedMessageHash(_hash);
address recoveredSigner = ECDSA.recover(prefixedHash, _signature);
if (recoveredSigner == address(0) || !isAdmin[recoveredSigner]) {
revert InvalidServerSignature();
}
}
}
Other files
@openzeppelin/contracts-upgradeable/access/OwnableUpgradeable.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (access/Ownable.sol) pragma solidity ^0.8.20; import {ContextUpgradeable} from "../utils/ContextUpgradeable.sol"; import {Initializable} from "../proxy/utils/Initializable.sol"; /** * @dev Contract module which provides a basic access control mechanism, where * there is an account (an owner) that can be granted exclusive access to * specific functions. * * The initial owner is set to the address provided by the deployer. This can * later be changed with {transferOwnership}. * * This module is used through inheritance. It will make available the modifier * `onlyOwner`, which can be applied to your functions to restrict their use to * the owner. */ abstract contract OwnableUpgradeable is Initializable, ContextUpgradeable { /// @custom:storage-location erc7201:openzeppelin.storage.Ownable struct OwnableStorage { address _owner; } // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.Ownable")) - 1)) & ~bytes32(uint256(0xff)) bytes32 private constant OwnableStorageLocation = 0x9016d09d72d40fdae2fd8ceac6b6234c7706214fd39c1cd1e609a0528c199300; function _getOwnableStorage() private pure returns (OwnableStorage storage $) { assembly { $.slot := OwnableStorageLocation } } /** * @dev The caller account is not authorized to perform an operation. */ error OwnableUnauthorizedAccount(address account); /** * @dev The owner is not a valid owner account. (eg. `address(0)`) */ error OwnableInvalidOwner(address owner); event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the address provided by the deployer as the initial owner. */ function __Ownable_init(address initialOwner) internal onlyInitializing { __Ownable_init_unchained(initialOwner); } function __Ownable_init_unchained(address initialOwner) internal onlyInitializing { if (initialOwner == address(0)) { revert OwnableInvalidOwner(address(0)); } _transferOwnership(initialOwner); } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { _checkOwner(); _; } /** * @dev Returns the address of the current owner. */ function owner() public view virtual returns (address) { OwnableStorage storage $ = _getOwnableStorage(); return $._owner; } /** * @dev Throws if the sender is not the owner. */ function _checkOwner() internal view virtual { if (owner() != _msgSender()) { revert OwnableUnauthorizedAccount(_msgSender()); } } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby disabling any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { _transferOwnership(address(0)); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { if (newOwner == address(0)) { revert OwnableInvalidOwner(address(0)); } _transferOwnership(newOwner); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Internal function without access restriction. */ function _transferOwnership(address newOwner) internal virtual { OwnableStorage storage $ = _getOwnableStorage(); address oldOwner = $._owner; $._owner = newOwner; emit OwnershipTransferred(oldOwner, newOwner); } }@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (proxy/utils/Initializable.sol) pragma solidity ^0.8.20; /** * @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed * behind a proxy. Since proxied contracts do not make use of a constructor, it's common to move constructor logic to an * external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer * function so it can only be called once. The {initializer} modifier provided by this contract will have this effect. * * The initialization functions use a version number. Once a version number is used, it is consumed and cannot be * reused. This mechanism prevents re-execution of each "step" but allows the creation of new initialization steps in * case an upgrade adds a module that needs to be initialized. * * For example: * * [.hljs-theme-light.nopadding] * ```solidity * contract MyToken is ERC20Upgradeable { * function initialize() initializer public { * __ERC20_init("MyToken", "MTK"); * } * } * * contract MyTokenV2 is MyToken, ERC20PermitUpgradeable { * function initializeV2() reinitializer(2) public { * __ERC20Permit_init("MyToken"); * } * } * ``` * * TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as * possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}. * * CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure * that all initializers are idempotent. This is not verified automatically as constructors are by Solidity. * * [CAUTION] * ==== * Avoid leaving a contract uninitialized. * * An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation * contract, which may impact the proxy. To prevent the implementation contract from being used, you should invoke * the {_disableInitializers} function in the constructor to automatically lock it when it is deployed: * * [.hljs-theme-light.nopadding] * ``` * /// @custom:oz-upgrades-unsafe-allow constructor * constructor() { * _disableInitializers(); * } * ``` * ==== */ abstract contract Initializable { /** * @dev Storage of the initializable contract. * * It's implemented on a custom ERC-7201 namespace to reduce the risk of storage collisions * when using with upgradeable contracts. * * @custom:storage-location erc7201:openzeppelin.storage.Initializable */ struct InitializableStorage { /** * @dev Indicates that the contract has been initialized. */ uint64 _initialized; /** * @dev Indicates that the contract is in the process of being initialized. */ bool _initializing; } // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.Initializable")) - 1)) & ~bytes32(uint256(0xff)) bytes32 private constant INITIALIZABLE_STORAGE = 0xf0c57e16840df040f15088dc2f81fe391c3923bec73e23a9662efc9c229c6a00; /** * @dev The contract is already initialized. */ error InvalidInitialization(); /** * @dev The contract is not initializing. */ error NotInitializing(); /** * @dev Triggered when the contract has been initialized or reinitialized. */ event Initialized(uint64 version); /** * @dev A modifier that defines a protected initializer function that can be invoked at most once. In its scope, * `onlyInitializing` functions can be used to initialize parent contracts. * * Similar to `reinitializer(1)`, except that in the context of a constructor an `initializer` may be invoked any * number of times. This behavior in the constructor can be useful during testing and is not expected to be used in * production. * * Emits an {Initialized} event. */ modifier initializer() { // solhint-disable-next-line var-name-mixedcase InitializableStorage storage $ = _getInitializableStorage(); // Cache values to avoid duplicated sloads bool isTopLevelCall = !$._initializing; uint64 initialized = $._initialized; // Allowed calls: // - initialSetup: the contract is not in the initializing state and no previous version was // initialized // - construction: the contract is initialized at version 1 (no reininitialization) and the // current contract is just being deployed bool initialSetup = initialized == 0 && isTopLevelCall; bool construction = initialized == 1 && address(this).code.length == 0; if (!initialSetup && !construction) { revert InvalidInitialization(); } $._initialized = 1; if (isTopLevelCall) { $._initializing = true; } _; if (isTopLevelCall) { $._initializing = false; emit Initialized(1); } } /** * @dev A modifier that defines a protected reinitializer function that can be invoked at most once, and only if the * contract hasn't been initialized to a greater version before. In its scope, `onlyInitializing` functions can be * used to initialize parent contracts. * * A reinitializer may be used after the original initialization step. This is essential to configure modules that * are added through upgrades and that require initialization. * * When `version` is 1, this modifier is similar to `initializer`, except that functions marked with `reinitializer` * cannot be nested. If one is invoked in the context of another, execution will revert. * * Note that versions can jump in increments greater than 1; this implies that if multiple reinitializers coexist in * a contract, executing them in the right order is up to the developer or operator. * * WARNING: Setting the version to 2**64 - 1 will prevent any future reinitialization. * * Emits an {Initialized} event. */ modifier reinitializer(uint64 version) { // solhint-disable-next-line var-name-mixedcase InitializableStorage storage $ = _getInitializableStorage(); if ($._initializing || $._initialized >= version) { revert InvalidInitialization(); } $._initialized = version; $._initializing = true; _; $._initializing = false; emit Initialized(version); } /** * @dev Modifier to protect an initialization function so that it can only be invoked by functions with the * {initializer} and {reinitializer} modifiers, directly or indirectly. */ modifier onlyInitializing() { _checkInitializing(); _; } /** * @dev Reverts if the contract is not in an initializing state. See {onlyInitializing}. */ function _checkInitializing() internal view virtual { if (!_isInitializing()) { revert NotInitializing(); } } /** * @dev Locks the contract, preventing any future reinitialization. This cannot be part of an initializer call. * Calling this in the constructor of a contract will prevent that contract from being initialized or reinitialized * to any version. It is recommended to use this to lock implementation contracts that are designed to be called * through proxies. * * Emits an {Initialized} event the first time it is successfully executed. */ function _disableInitializers() internal virtual { // solhint-disable-next-line var-name-mixedcase InitializableStorage storage $ = _getInitializableStorage(); if ($._initializing) { revert InvalidInitialization(); } if ($._initialized != type(uint64).max) { $._initialized = type(uint64).max; emit Initialized(type(uint64).max); } } /** * @dev Returns the highest version that has been initialized. See {reinitializer}. */ function _getInitializedVersion() internal view returns (uint64) { return _getInitializableStorage()._initialized; } /** * @dev Returns `true` if the contract is currently initializing. See {onlyInitializing}. */ function _isInitializing() internal view returns (bool) { return _getInitializableStorage()._initializing; } /** * @dev Returns a pointer to the storage namespace. */ // solhint-disable-next-line var-name-mixedcase function _getInitializableStorage() private pure returns (InitializableStorage storage $) { assembly { $.slot := INITIALIZABLE_STORAGE } } }@openzeppelin/contracts-upgradeable/utils/ContextUpgradeable.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/Context.sol) pragma solidity ^0.8.20; import {Initializable} from "../proxy/utils/Initializable.sol"; /** * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ abstract contract ContextUpgradeable is Initializable { function __Context_init() internal onlyInitializing { } function __Context_init_unchained() internal onlyInitializing { } function _msgSender() internal view virtual returns (address) { return msg.sender; } function _msgData() internal view virtual returns (bytes calldata) { return msg.data; } }@openzeppelin/contracts-upgradeable/utils/ReentrancyGuardUpgradeable.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/ReentrancyGuard.sol) pragma solidity ^0.8.20; import {Initializable} from "../proxy/utils/Initializable.sol"; /** * @dev Contract module that helps prevent reentrant calls to a function. * * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier * available, which can be applied to functions to make sure there are no nested * (reentrant) calls to them. * * Note that because there is a single `nonReentrant` guard, functions marked as * `nonReentrant` may not call one another. This can be worked around by making * those functions `private`, and then adding `external` `nonReentrant` entry * points to them. * * TIP: If you would like to learn more about reentrancy and alternative ways * to protect against it, check out our blog post * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul]. */ abstract contract ReentrancyGuardUpgradeable is Initializable { // Booleans are more expensive than uint256 or any type that takes up a full // word because each write operation emits an extra SLOAD to first read the // slot's contents, replace the bits taken up by the boolean, and then write // back. This is the compiler's defense against contract upgrades and // pointer aliasing, and it cannot be disabled. // The values being non-zero value makes deployment a bit more expensive, // but in exchange the refund on every call to nonReentrant will be lower in // amount. Since refunds are capped to a percentage of the total // transaction's gas, it is best to keep them low in cases like this one, to // increase the likelihood of the full refund coming into effect. uint256 private constant NOT_ENTERED = 1; uint256 private constant ENTERED = 2; /// @custom:storage-location erc7201:openzeppelin.storage.ReentrancyGuard struct ReentrancyGuardStorage { uint256 _status; } // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.ReentrancyGuard")) - 1)) & ~bytes32(uint256(0xff)) bytes32 private constant ReentrancyGuardStorageLocation = 0x9b779b17422d0df92223018b32b4d1fa46e071723d6817e2486d003becc55f00; function _getReentrancyGuardStorage() private pure returns (ReentrancyGuardStorage storage $) { assembly { $.slot := ReentrancyGuardStorageLocation } } /** * @dev Unauthorized reentrant call. */ error ReentrancyGuardReentrantCall(); function __ReentrancyGuard_init() internal onlyInitializing { __ReentrancyGuard_init_unchained(); } function __ReentrancyGuard_init_unchained() internal onlyInitializing { ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage(); $._status = NOT_ENTERED; } /** * @dev Prevents a contract from calling itself, directly or indirectly. * Calling a `nonReentrant` function from another `nonReentrant` * function is not supported. It is possible to prevent this from happening * by making the `nonReentrant` function external, and making it call a * `private` function that does the actual work. */ modifier nonReentrant() { _nonReentrantBefore(); _; _nonReentrantAfter(); } function _nonReentrantBefore() private { ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage(); // On the first call to nonReentrant, _status will be NOT_ENTERED if ($._status == ENTERED) { revert ReentrancyGuardReentrantCall(); } // Any calls to nonReentrant after this point will fail $._status = ENTERED; } function _nonReentrantAfter() private { ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage(); // By storing the original value once again, a refund is triggered (see // https://eips.ethereum.org/EIPS/eip-2200) $._status = NOT_ENTERED; } /** * @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a * `nonReentrant` function in the call stack. */ function _reentrancyGuardEntered() internal view returns (bool) { ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage(); return $._status == ENTERED; } }@openzeppelin/contracts/utils/Strings.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/Strings.sol) pragma solidity ^0.8.20; import {Math} from "./math/Math.sol"; import {SignedMath} from "./math/SignedMath.sol"; /** * @dev String operations. */ library Strings { bytes16 private constant HEX_DIGITS = "0123456789abcdef"; uint8 private constant ADDRESS_LENGTH = 20; /** * @dev The `value` string doesn't fit in the specified `length`. */ error StringsInsufficientHexLength(uint256 value, uint256 length); /** * @dev Converts a `uint256` to its ASCII `string` decimal representation. */ function toString(uint256 value) internal pure returns (string memory) { unchecked { uint256 length = Math.log10(value) + 1; string memory buffer = new string(length); uint256 ptr; /// @solidity memory-safe-assembly assembly { ptr := add(buffer, add(32, length)) } while (true) { ptr--; /// @solidity memory-safe-assembly assembly { mstore8(ptr, byte(mod(value, 10), HEX_DIGITS)) } value /= 10; if (value == 0) break; } return buffer; } } /** * @dev Converts a `int256` to its ASCII `string` decimal representation. */ function toStringSigned(int256 value) internal pure returns (string memory) { return string.concat(value < 0 ? "-" : "", toString(SignedMath.abs(value))); } /** * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation. */ function toHexString(uint256 value) internal pure returns (string memory) { unchecked { return toHexString(value, Math.log256(value) + 1); } } /** * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length. */ function toHexString(uint256 value, uint256 length) internal pure returns (string memory) { uint256 localValue = value; bytes memory buffer = new bytes(2 * length + 2); buffer[0] = "0"; buffer[1] = "x"; for (uint256 i = 2 * length + 1; i > 1; --i) { buffer[i] = HEX_DIGITS[localValue & 0xf]; localValue >>= 4; } if (localValue != 0) { revert StringsInsufficientHexLength(value, length); } return string(buffer); } /** * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal * representation. */ function toHexString(address addr) internal pure returns (string memory) { return toHexString(uint256(uint160(addr)), ADDRESS_LENGTH); } /** * @dev Returns true if the two strings are equal. */ function equal(string memory a, string memory b) internal pure returns (bool) { return bytes(a).length == bytes(b).length && keccak256(bytes(a)) == keccak256(bytes(b)); } }@openzeppelin/contracts/utils/cryptography/ECDSA.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/cryptography/ECDSA.sol) pragma solidity ^0.8.20; /** * @dev Elliptic Curve Digital Signature Algorithm (ECDSA) operations. * * These functions can be used to verify that a message was signed by the holder * of the private keys of a given address. */ library ECDSA { enum RecoverError { NoError, InvalidSignature, InvalidSignatureLength, InvalidSignatureS } /** * @dev The signature derives the `address(0)`. */ error ECDSAInvalidSignature(); /** * @dev The signature has an invalid length. */ error ECDSAInvalidSignatureLength(uint256 length); /** * @dev The signature has an S value that is in the upper half order. */ error ECDSAInvalidSignatureS(bytes32 s); /** * @dev Returns the address that signed a hashed message (`hash`) with `signature` or an error. This will not * return address(0) without also returning an error description. Errors are documented using an enum (error type) * and a bytes32 providing additional information about the error. * * If no error is returned, then the address can be used for verification purposes. * * The `ecrecover` EVM precompile allows for malleable (non-unique) signatures: * this function rejects them by requiring the `s` value to be in the lower * half order, and the `v` value to be either 27 or 28. * * IMPORTANT: `hash` _must_ be the result of a hash operation for the * verification to be secure: it is possible to craft signatures that * recover to arbitrary addresses for non-hashed data. A safe way to ensure * this is by receiving a hash of the original message (which may otherwise * be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it. * * Documentation for signature generation: * - with https://web3js.readthedocs.io/en/v1.3.4/web3-eth-accounts.html#sign[Web3.js] * - with https://docs.ethers.io/v5/api/signer/#Signer-signMessage[ethers] */ function tryRecover(bytes32 hash, bytes memory signature) internal pure returns (address, RecoverError, bytes32) { if (signature.length == 65) { bytes32 r; bytes32 s; uint8 v; // ecrecover takes the signature parameters, and the only way to get them // currently is to use assembly. /// @solidity memory-safe-assembly assembly { r := mload(add(signature, 0x20)) s := mload(add(signature, 0x40)) v := byte(0, mload(add(signature, 0x60))) } return tryRecover(hash, v, r, s); } else { return (address(0), RecoverError.InvalidSignatureLength, bytes32(signature.length)); } } /** * @dev Returns the address that signed a hashed message (`hash`) with * `signature`. This address can then be used for verification purposes. * * The `ecrecover` EVM precompile allows for malleable (non-unique) signatures: * this function rejects them by requiring the `s` value to be in the lower * half order, and the `v` value to be either 27 or 28. * * IMPORTANT: `hash` _must_ be the result of a hash operation for the * verification to be secure: it is possible to craft signatures that * recover to arbitrary addresses for non-hashed data. A safe way to ensure * this is by receiving a hash of the original message (which may otherwise * be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it. */ function recover(bytes32 hash, bytes memory signature) internal pure returns (address) { (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, signature); _throwError(error, errorArg); return recovered; } /** * @dev Overload of {ECDSA-tryRecover} that receives the `r` and `vs` short-signature fields separately. * * See https://eips.ethereum.org/EIPS/eip-2098[EIP-2098 short signatures] */ function tryRecover(bytes32 hash, bytes32 r, bytes32 vs) internal pure returns (address, RecoverError, bytes32) { unchecked { bytes32 s = vs & bytes32(0x7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff); // We do not check for an overflow here since the shift operation results in 0 or 1. uint8 v = uint8((uint256(vs) >> 255) + 27); return tryRecover(hash, v, r, s); } } /** * @dev Overload of {ECDSA-recover} that receives the `r and `vs` short-signature fields separately. */ function recover(bytes32 hash, bytes32 r, bytes32 vs) internal pure returns (address) { (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, r, vs); _throwError(error, errorArg); return recovered; } /** * @dev Overload of {ECDSA-tryRecover} that receives the `v`, * `r` and `s` signature fields separately. */ function tryRecover( bytes32 hash, uint8 v, bytes32 r, bytes32 s ) internal pure returns (address, RecoverError, bytes32) { // EIP-2 still allows signature malleability for ecrecover(). Remove this possibility and make the signature // unique. Appendix F in the Ethereum Yellow paper (https://ethereum.github.io/yellowpaper/paper.pdf), defines // the valid range for s in (301): 0 < s < secp256k1n ÷ 2 + 1, and for v in (302): v ∈ {27, 28}. Most // signatures from current libraries generate a unique signature with an s-value in the lower half order. // // If your library generates malleable signatures, such as s-values in the upper range, calculate a new s-value // with 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141 - s1 and flip v from 27 to 28 or // vice versa. If your library also generates signatures with 0/1 for v instead 27/28, add 27 to v to accept // these malleable signatures as well. if (uint256(s) > 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5D576E7357A4501DDFE92F46681B20A0) { return (address(0), RecoverError.InvalidSignatureS, s); } // If the signature is valid (and not malleable), return the signer address address signer = ecrecover(hash, v, r, s); if (signer == address(0)) { return (address(0), RecoverError.InvalidSignature, bytes32(0)); } return (signer, RecoverError.NoError, bytes32(0)); } /** * @dev Overload of {ECDSA-recover} that receives the `v`, * `r` and `s` signature fields separately. */ function recover(bytes32 hash, uint8 v, bytes32 r, bytes32 s) internal pure returns (address) { (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, v, r, s); _throwError(error, errorArg); return recovered; } /** * @dev Optionally reverts with the corresponding custom error according to the `error` argument provided. */ function _throwError(RecoverError error, bytes32 errorArg) private pure { if (error == RecoverError.NoError) { return; // no error: do nothing } else if (error == RecoverError.InvalidSignature) { revert ECDSAInvalidSignature(); } else if (error == RecoverError.InvalidSignatureLength) { revert ECDSAInvalidSignatureLength(uint256(errorArg)); } else if (error == RecoverError.InvalidSignatureS) { revert ECDSAInvalidSignatureS(errorArg); } } }@openzeppelin/contracts/utils/cryptography/MessageHashUtils.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/cryptography/MessageHashUtils.sol) pragma solidity ^0.8.20; import {Strings} from "../Strings.sol"; /** * @dev Signature message hash utilities for producing digests to be consumed by {ECDSA} recovery or signing. * * The library provides methods for generating a hash of a message that conforms to the * https://eips.ethereum.org/EIPS/eip-191[EIP 191] and https://eips.ethereum.org/EIPS/eip-712[EIP 712] * specifications. */ library MessageHashUtils { /** * @dev Returns the keccak256 digest of an EIP-191 signed data with version * `0x45` (`personal_sign` messages). * * The digest is calculated by prefixing a bytes32 `messageHash` with * `"\x19Ethereum Signed Message:\n32"` and hashing the result. It corresponds with the * hash signed when using the https://eth.wiki/json-rpc/API#eth_sign[`eth_sign`] JSON-RPC method. * * NOTE: The `messageHash` parameter is intended to be the result of hashing a raw message with * keccak256, although any bytes32 value can be safely used because the final digest will * be re-hashed. * * See {ECDSA-recover}. */ function toEthSignedMessageHash(bytes32 messageHash) internal pure returns (bytes32 digest) { /// @solidity memory-safe-assembly assembly { mstore(0x00, "\x19Ethereum Signed Message:\n32") // 32 is the bytes-length of messageHash mstore(0x1c, messageHash) // 0x1c (28) is the length of the prefix digest := keccak256(0x00, 0x3c) // 0x3c is the length of the prefix (0x1c) + messageHash (0x20) } } /** * @dev Returns the keccak256 digest of an EIP-191 signed data with version * `0x45` (`personal_sign` messages). * * The digest is calculated by prefixing an arbitrary `message` with * `"\x19Ethereum Signed Message:\n" + len(message)` and hashing the result. It corresponds with the * hash signed when using the https://eth.wiki/json-rpc/API#eth_sign[`eth_sign`] JSON-RPC method. * * See {ECDSA-recover}. */ function toEthSignedMessageHash(bytes memory message) internal pure returns (bytes32) { return keccak256(bytes.concat("\x19Ethereum Signed Message:\n", bytes(Strings.toString(message.length)), message)); } /** * @dev Returns the keccak256 digest of an EIP-191 signed data with version * `0x00` (data with intended validator). * * The digest is calculated by prefixing an arbitrary `data` with `"\x19\x00"` and the intended * `validator` address. Then hashing the result. * * See {ECDSA-recover}. */ function toDataWithIntendedValidatorHash(address validator, bytes memory data) internal pure returns (bytes32) { return keccak256(abi.encodePacked(hex"19_00", validator, data)); } /** * @dev Returns the keccak256 digest of an EIP-712 typed data (EIP-191 version `0x01`). * * The digest is calculated from a `domainSeparator` and a `structHash`, by prefixing them with * `\x19\x01` and hashing the result. It corresponds to the hash signed by the * https://eips.ethereum.org/EIPS/eip-712[`eth_signTypedData`] JSON-RPC method as part of EIP-712. * * See {ECDSA-recover}. */ function toTypedDataHash(bytes32 domainSeparator, bytes32 structHash) internal pure returns (bytes32 digest) { /// @solidity memory-safe-assembly assembly { let ptr := mload(0x40) mstore(ptr, hex"19_01") mstore(add(ptr, 0x02), domainSeparator) mstore(add(ptr, 0x22), structHash) digest := keccak256(ptr, 0x42) } } }@openzeppelin/contracts/utils/math/Math.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/math/Math.sol) pragma solidity ^0.8.20; /** * @dev Standard math utilities missing in the Solidity language. */ library Math { /** * @dev Muldiv operation overflow. */ error MathOverflowedMulDiv(); enum Rounding { Floor, // Toward negative infinity Ceil, // Toward positive infinity Trunc, // Toward zero Expand // Away from zero } /** * @dev Returns the addition of two unsigned integers, with an overflow flag. */ function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) { unchecked { uint256 c = a + b; if (c < a) return (false, 0); return (true, c); } } /** * @dev Returns the subtraction of two unsigned integers, with an overflow flag. */ function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) { unchecked { if (b > a) return (false, 0); return (true, a - b); } } /** * @dev Returns the multiplication of two unsigned integers, with an overflow flag. */ function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) { unchecked { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) return (true, 0); uint256 c = a * b; if (c / a != b) return (false, 0); return (true, c); } } /** * @dev Returns the division of two unsigned integers, with a division by zero flag. */ function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) { unchecked { if (b == 0) return (false, 0); return (true, a / b); } } /** * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag. */ function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) { unchecked { if (b == 0) return (false, 0); return (true, a % b); } } /** * @dev Returns the largest of two numbers. */ function max(uint256 a, uint256 b) internal pure returns (uint256) { return a > b ? a : b; } /** * @dev Returns the smallest of two numbers. */ function min(uint256 a, uint256 b) internal pure returns (uint256) { return a < b ? a : b; } /** * @dev Returns the average of two numbers. The result is rounded towards * zero. */ function average(uint256 a, uint256 b) internal pure returns (uint256) { // (a + b) / 2 can overflow. return (a & b) + (a ^ b) / 2; } /** * @dev Returns the ceiling of the division of two numbers. * * This differs from standard division with `/` in that it rounds towards infinity instead * of rounding towards zero. */ function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) { if (b == 0) { // Guarantee the same behavior as in a regular Solidity division. return a / b; } // (a + b - 1) / b can overflow on addition, so we distribute. return a == 0 ? 0 : (a - 1) / b + 1; } /** * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or * denominator == 0. * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by * Uniswap Labs also under MIT license. */ function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) { unchecked { // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256 // variables such that product = prod1 * 2^256 + prod0. uint256 prod0 = x * y; // Least significant 256 bits of the product uint256 prod1; // Most significant 256 bits of the product assembly { let mm := mulmod(x, y, not(0)) prod1 := sub(sub(mm, prod0), lt(mm, prod0)) } // Handle non-overflow cases, 256 by 256 division. if (prod1 == 0) { // Solidity will revert if denominator == 0, unlike the div opcode on its own. // The surrounding unchecked block does not change this fact. // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic. return prod0 / denominator; } // Make sure the result is less than 2^256. Also prevents denominator == 0. if (denominator <= prod1) { revert MathOverflowedMulDiv(); } /////////////////////////////////////////////// // 512 by 256 division. /////////////////////////////////////////////// // Make division exact by subtracting the remainder from [prod1 prod0]. uint256 remainder; assembly { // Compute remainder using mulmod. remainder := mulmod(x, y, denominator) // Subtract 256 bit number from 512 bit number. prod1 := sub(prod1, gt(remainder, prod0)) prod0 := sub(prod0, remainder) } // Factor powers of two out of denominator and compute largest power of two divisor of denominator. // Always >= 1. See https://cs.stackexchange.com/q/138556/92363. uint256 twos = denominator & (0 - denominator); assembly { // Divide denominator by twos. denominator := div(denominator, twos) // Divide [prod1 prod0] by twos. prod0 := div(prod0, twos) // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one. twos := add(div(sub(0, twos), twos), 1) } // Shift in bits from prod1 into prod0. prod0 |= prod1 * twos; // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for // four bits. That is, denominator * inv = 1 mod 2^4. uint256 inverse = (3 * denominator) ^ 2; // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also // works in modular arithmetic, doubling the correct bits in each step. inverse *= 2 - denominator * inverse; // inverse mod 2^8 inverse *= 2 - denominator * inverse; // inverse mod 2^16 inverse *= 2 - denominator * inverse; // inverse mod 2^32 inverse *= 2 - denominator * inverse; // inverse mod 2^64 inverse *= 2 - denominator * inverse; // inverse mod 2^128 inverse *= 2 - denominator * inverse; // inverse mod 2^256 // Because the division is now exact we can divide by multiplying with the modular inverse of denominator. // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1 // is no longer required. result = prod0 * inverse; return result; } } /** * @notice Calculates x * y / denominator with full precision, following the selected rounding direction. */ function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) { uint256 result = mulDiv(x, y, denominator); if (unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0) { result += 1; } return result; } /** * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded * towards zero. * * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11). */ function sqrt(uint256 a) internal pure returns (uint256) { if (a == 0) { return 0; } // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target. // // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`. // // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)` // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))` // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)` // // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit. uint256 result = 1 << (log2(a) >> 1); // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128, // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision // into the expected uint128 result. unchecked { result = (result + a / result) >> 1; result = (result + a / result) >> 1; result = (result + a / result) >> 1; result = (result + a / result) >> 1; result = (result + a / result) >> 1; result = (result + a / result) >> 1; result = (result + a / result) >> 1; return min(result, a / result); } } /** * @notice Calculates sqrt(a), following the selected rounding direction. */ function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = sqrt(a); return result + (unsignedRoundsUp(rounding) && result * result < a ? 1 : 0); } } /** * @dev Return the log in base 2 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log2(uint256 value) internal pure returns (uint256) { uint256 result = 0; unchecked { if (value >> 128 > 0) { value >>= 128; result += 128; } if (value >> 64 > 0) { value >>= 64; result += 64; } if (value >> 32 > 0) { value >>= 32; result += 32; } if (value >> 16 > 0) { value >>= 16; result += 16; } if (value >> 8 > 0) { value >>= 8; result += 8; } if (value >> 4 > 0) { value >>= 4; result += 4; } if (value >> 2 > 0) { value >>= 2; result += 2; } if (value >> 1 > 0) { result += 1; } } return result; } /** * @dev Return the log in base 2, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log2(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log2(value); return result + (unsignedRoundsUp(rounding) && 1 << result < value ? 1 : 0); } } /** * @dev Return the log in base 10 of a positive value rounded towards zero. * Returns 0 if given 0. */ function log10(uint256 value) internal pure returns (uint256) { uint256 result = 0; unchecked { if (value >= 10 ** 64) { value /= 10 ** 64; result += 64; } if (value >= 10 ** 32) { value /= 10 ** 32; result += 32; } if (value >= 10 ** 16) { value /= 10 ** 16; result += 16; } if (value >= 10 ** 8) { value /= 10 ** 8; result += 8; } if (value >= 10 ** 4) { value /= 10 ** 4; result += 4; } if (value >= 10 ** 2) { value /= 10 ** 2; result += 2; } if (value >= 10 ** 1) { result += 1; } } return result; } /** * @dev Return the log in base 10, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log10(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log10(value); return result + (unsignedRoundsUp(rounding) && 10 ** result < value ? 1 : 0); } } /** * @dev Return the log in base 256 of a positive value rounded towards zero. * Returns 0 if given 0. * * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string. */ function log256(uint256 value) internal pure returns (uint256) { uint256 result = 0; unchecked { if (value >> 128 > 0) { value >>= 128; result += 16; } if (value >> 64 > 0) { value >>= 64; result += 8; } if (value >> 32 > 0) { value >>= 32; result += 4; } if (value >> 16 > 0) { value >>= 16; result += 2; } if (value >> 8 > 0) { result += 1; } } return result; } /** * @dev Return the log in base 256, following the selected rounding direction, of a positive value. * Returns 0 if given 0. */ function log256(uint256 value, Rounding rounding) internal pure returns (uint256) { unchecked { uint256 result = log256(value); return result + (unsignedRoundsUp(rounding) && 1 << (result << 3) < value ? 1 : 0); } } /** * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers. */ function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) { return uint8(rounding) % 2 == 1; } }@openzeppelin/contracts/utils/math/SignedMath.sol
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/math/SignedMath.sol) pragma solidity ^0.8.20; /** * @dev Standard signed math utilities missing in the Solidity language. */ library SignedMath { /** * @dev Returns the largest of two signed numbers. */ function max(int256 a, int256 b) internal pure returns (int256) { return a > b ? a : b; } /** * @dev Returns the smallest of two signed numbers. */ function min(int256 a, int256 b) internal pure returns (int256) { return a < b ? a : b; } /** * @dev Returns the average of two signed numbers without overflow. * The result is rounded towards zero. */ function average(int256 a, int256 b) internal pure returns (int256) { // Formula from the book "Hacker's Delight" int256 x = (a & b) + ((a ^ b) >> 1); return x + (int256(uint256(x) >> 255) & (a ^ b)); } /** * @dev Returns the absolute unsigned value of a signed value. */ function abs(int256 n) internal pure returns (uint256) { unchecked { // must be unchecked in order to support `n = type(int256).min` return uint256(n >= 0 ? n : -n); } } }
ABI · 48 entries
json
[
{
"name": "ECDSAInvalidSignature",
"type": "error",
"inputs": []
},
{
"name": "ECDSAInvalidSignatureLength",
"type": "error",
"inputs": [
{
"name": "length",
"type": "uint256",
"internalType": "uint256"
}
]
},
{
"name": "ECDSAInvalidSignatureS",
"type": "error",
"inputs": [
{
"name": "s",
"type": "bytes32",
"internalType": "bytes32"
}
]
},
{
"name": "GameAlreadyExists",
"type": "error",
"inputs": [
{
"name": "preliminaryGameId",
"type": "string",
"internalType": "string"
}
]
},
{
"name": "GameDoesNotExist",
"type": "error",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
}
]
},
{
"name": "GameNotActive",
"type": "error",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
}
]
},
{
"name": "InvalidInitialization",
"type": "error",
"inputs": []
},
{
"name": "InvalidServerSignature",
"type": "error",
"inputs": []
},
{
"name": "NotGamePlayer",
"type": "error",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "caller",
"type": "address",
"internalType": "address"
}
]
},
{
"name": "NotInitializing",
"type": "error",
"inputs": []
},
{
"name": "OwnableInvalidOwner",
"type": "error",
"inputs": [
{
"name": "owner",
"type": "address",
"internalType": "address"
}
]
},
{
"name": "OwnableUnauthorizedAccount",
"type": "error",
"inputs": [
{
"name": "account",
"type": "address",
"internalType": "address"
}
]
},
{
"name": "PayoutFailed",
"type": "error",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "amount",
"type": "uint256",
"internalType": "uint256"
}
]
},
{
"name": "ReentrancyGuardReentrantCall",
"type": "error",
"inputs": []
},
{
"name": "AdminAdded",
"type": "event",
"inputs": [
{
"name": "newAdmin",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "AdminRemoved",
"type": "event",
"inputs": [
{
"name": "removedAdmin",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "DepositReceived",
"type": "event",
"inputs": [
{
"name": "sender",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "amount",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
}
],
"anonymous": false
},
{
"name": "GameCreated",
"type": "event",
"inputs": [
{
"name": "preliminaryGameId",
"type": "string",
"indexed": false,
"internalType": "string"
},
{
"name": "onChainGameId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "player",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "betAmount",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
},
{
"name": "gameSeedHash",
"type": "bytes32",
"indexed": false,
"internalType": "bytes32"
}
],
"anonymous": false
},
{
"name": "GameStatusUpdated",
"type": "event",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "status",
"type": "uint8",
"indexed": false,
"internalType": "enum VoidRun.GameStatus"
}
],
"anonymous": false
},
{
"name": "Initialized",
"type": "event",
"inputs": [
{
"name": "version",
"type": "uint64",
"indexed": false,
"internalType": "uint64"
}
],
"anonymous": false
},
{
"name": "OwnershipTransferred",
"type": "event",
"inputs": [
{
"name": "previousOwner",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "newOwner",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "PayoutSent",
"type": "event",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"indexed": true,
"internalType": "uint256"
},
{
"name": "amount",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
},
{
"name": "recipient",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "ReferralPaid",
"type": "event",
"inputs": [
{
"name": "recipient",
"type": "address",
"indexed": true,
"internalType": "address"
},
{
"name": "amount",
"type": "uint256",
"indexed": false,
"internalType": "uint256"
},
{
"name": "admin",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "TreasuryAdminAdded",
"type": "event",
"inputs": [
{
"name": "newTreasuryAdmin",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "TreasuryAdminRemoved",
"type": "event",
"inputs": [
{
"name": "removedTreasuryAdmin",
"type": "address",
"indexed": true,
"internalType": "address"
}
],
"anonymous": false
},
{
"name": "addAdmin",
"type": "function",
"inputs": [
{
"name": "newAdmin",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "addTreasuryAdmin",
"type": "function",
"inputs": [
{
"name": "newTreasuryAdmin",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "cashOut",
"type": "function",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "payoutAmount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "gameState",
"type": "string",
"internalType": "string"
},
{
"name": "gameSeed",
"type": "string",
"internalType": "string"
},
{
"name": "deadline",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "serverSignature",
"type": "bytes",
"internalType": "bytes"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "createGame",
"type": "function",
"inputs": [
{
"name": "preliminaryGameId",
"type": "string",
"internalType": "string"
},
{
"name": "gameSeedHash",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "algoVersion",
"type": "string",
"internalType": "string"
},
{
"name": "gameConfig",
"type": "string",
"internalType": "string"
},
{
"name": "deadline",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "serverSignature",
"type": "bytes",
"internalType": "bytes"
}
],
"outputs": [],
"stateMutability": "payable"
},
{
"name": "gameCounter",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "games",
"type": "function",
"inputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "createdAt",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "player",
"type": "address",
"internalType": "address"
},
{
"name": "betAmount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "status",
"type": "uint8",
"internalType": "enum VoidRun.GameStatus"
},
{
"name": "payoutAmount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "gameSeedHash",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "gameSeed",
"type": "string",
"internalType": "string"
},
{
"name": "algoVersion",
"type": "string",
"internalType": "string"
},
{
"name": "gameConfig",
"type": "string",
"internalType": "string"
},
{
"name": "gameState",
"type": "string",
"internalType": "string"
}
],
"stateMutability": "view"
},
{
"name": "getGameDetails",
"type": "function",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [
{
"name": "",
"type": "tuple",
"components": [
{
"name": "createdAt",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "player",
"type": "address",
"internalType": "address"
},
{
"name": "betAmount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "status",
"type": "uint8",
"internalType": "enum VoidRun.GameStatus"
},
{
"name": "payoutAmount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "gameSeedHash",
"type": "bytes32",
"internalType": "bytes32"
},
{
"name": "gameSeed",
"type": "string",
"internalType": "string"
},
{
"name": "algoVersion",
"type": "string",
"internalType": "string"
},
{
"name": "gameConfig",
"type": "string",
"internalType": "string"
},
{
"name": "gameState",
"type": "string",
"internalType": "string"
}
],
"internalType": "struct VoidRun.Game"
}
],
"stateMutability": "view"
},
{
"name": "getOnChainGameId",
"type": "function",
"inputs": [
{
"name": "preliminaryGameId",
"type": "string",
"internalType": "string"
}
],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "initialize",
"type": "function",
"inputs": [
{
"name": "_messagePrefix",
"type": "string",
"internalType": "string"
},
{
"name": "initialTreasuryAdmin",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "isAdmin",
"type": "function",
"inputs": [
{
"name": "",
"type": "address",
"internalType": "address"
}
],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "isTreasuryAdmin",
"type": "function",
"inputs": [
{
"name": "",
"type": "address",
"internalType": "address"
}
],
"outputs": [
{
"name": "",
"type": "bool",
"internalType": "bool"
}
],
"stateMutability": "view"
},
{
"name": "markGameAsLost",
"type": "function",
"inputs": [
{
"name": "onChainGameId",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "gameState",
"type": "string",
"internalType": "string"
},
{
"name": "gameSeed",
"type": "string",
"internalType": "string"
},
{
"name": "deadline",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "serverSignature",
"type": "bytes",
"internalType": "bytes"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "messagePrefix",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "string",
"internalType": "string"
}
],
"stateMutability": "view"
},
{
"name": "owner",
"type": "function",
"inputs": [],
"outputs": [
{
"name": "",
"type": "address",
"internalType": "address"
}
],
"stateMutability": "view"
},
{
"name": "payReferral",
"type": "function",
"inputs": [
{
"name": "amount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "recipient",
"type": "address",
"internalType": "address payable"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "preliminaryToOnChainId",
"type": "function",
"inputs": [
{
"name": "",
"type": "string",
"internalType": "string"
}
],
"outputs": [
{
"name": "",
"type": "uint256",
"internalType": "uint256"
}
],
"stateMutability": "view"
},
{
"name": "removeAdmin",
"type": "function",
"inputs": [
{
"name": "adminToRemove",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "removeTreasuryAdmin",
"type": "function",
"inputs": [
{
"name": "treasuryAdminToRemove",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "renounceOwnership",
"type": "function",
"inputs": [],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "setGameCounter",
"type": "function",
"inputs": [
{
"name": "newCounter",
"type": "uint256",
"internalType": "uint256"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "transferOwnership",
"type": "function",
"inputs": [
{
"name": "newOwner",
"type": "address",
"internalType": "address"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"name": "withdrawFunds",
"type": "function",
"inputs": [
{
"name": "amount",
"type": "uint256",
"internalType": "uint256"
},
{
"name": "recipient",
"type": "address",
"internalType": "address payable"
}
],
"outputs": [],
"stateMutability": "nonpayable"
},
{
"type": "receive",
"stateMutability": "payable"
}
]